F-15 Eagle: History, Performance & Discussion

Yeah, it was hell grinding through the 15J with Aim9Ls.

Range is definitely not what it used to be for either the M or L as well.

Range is not really a concern for me but the IRCCM part is. It is a day and night in comparison when you switch from Ls to Ms, which is the only saving grace for this aircraft as F-16 does pretty much everything better at the cost of 2 less missiles.

In all honesty Eagle is fun to fly but it has plenty of drawbacks as of right now. My only real complaint is the radar and sparrow combo as it drops the lock for some stupid reason and sparrows refuse to score a hit 50% of the time even in almost perfect conditions.

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These limits are based on N-019 circuity, not on flight manuals. I took rejection filters position and carrier frequency of 11 GHz to provide speed limits. The real operating frequency range may be little bit lower (9-10 GHz) and limits may be little bit higher because of this. But not too much.

We don’t have information about notch filter working in track mode, but we have it for search modes. Tracking of notching target is impossible just because of ground clutter presence in the range and speed gate.

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F-15 FM got changed but i still think it’s overperforming at least at low speeds, got 21 deg/s STR at 450-460 kph (10 min fuel)

How is the F-15 after the changes, can’t tell wether it’s a nerf of a buff from what’s been said so far.

Can you elaborate please?


Because in the other topic we actually feel it’s quite right now.
F-15’s current flight performance

image
Full datamine here: https://www.reddit.com/r/Warthunder/comments/18l7fc9/datamine_233017_233027/

Yes I know, I still can’t really tell what that means when put together for overall performance in game. I can’t test it myself at the moment, how does the plane feel in comparison to before, not compared to real life.

With mouse aim, i flew the f15 and got 21 deg/s STR with minimal fuel and 19 deg/s with 20 minutes fuel at sea level at ~460 kph, are these values right or the changes didn’t come live?

How about you balance Sparrows for once instead of using this horrible artificially nerfed Russian Bias model for them you have now. Its one thing to buff the R-27ER to overperform by a large margin as you have but also to nerf the sparrow into the ground (literally) is unacceptable.

FIX THE SPARROW. FIX THE F-15 RADAR. Its ridiculous how you model Western radars and missiles. Its time to make a balance game and drop the bias.

That is performing correctly.
Cause minimum fuel is well below the 35000 pounds it was tested at IRL.

R-27ERs go into the ground as well.

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Sure they do bud. Sure they do. The R-27ER has an incredible hit and performance rate. If you shoot them into the ground thats user error.

This is the sustaind turn performance chart of the F15. 35.000 pounds is clean with 22 min fuel or something if I’m correct. You can test it yourself :)

Spoiler

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Dude, they’re radar missiles just like AIM-7s.
You’re now saying that if you shoot AIM-7s into the ground it’s user error since it’s quite literally the same SARH technology in-game.

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What is this some cope answer? We get it you dont know how to use R-27Ers…


Sir, calm down.

Nice, looking at it i have some real doubts but i’m kinda not so experienced with those, i’ll wait for my comrade @MiG_23M to confirm if it’s correct or not

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Oh look the Russian player trying to say his R-27ERs called himself out.

Nice. Its like they say. They god they are so stup…

Either way how is the f15 feeling in game, still flying well, heard it’s supposed to pull better at high speed now too?

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