Malekitth became very quite ever since this video dropped.
I find it misleading, that you are comparing F-14A to it’s US counterparts, which are, together with F-14s, are some of the best airplanes in the game.
That’s like saying “This plane is bad, because there are a few planes that have better performance to it”, while completely glossing over an absolute horde of planes that are outclassed by F-14s.
- A relatively Poor RWR in comparison to similar BR US counterparts vs expected threat Aircraft at their given BR
It’s funny that you mention F-14s RWR whilst completely ignoring the fact that a lot of the aircraft it faces have an even worse RWR system.
Did you conveniently forget that almost all French, Swedish and Japanese planes within that BR bracket have awful RWR? Or, that almost all MiG-21s, Su-22s, MiG-23s and F-8B use archaic SPO-10 RWR that can only be classified as ancient technology?
- A low T/W ratio & poor acceleration at low speeds
On flight characteristics alone, F-14 is amongst the top airplanes in the game. Just because you would like to compare it to F-15 and F-16 doesn’t make it any less better.
Overlapping missile selection / station restrictions limits tactical flexibility
Entitlement is real.
While there are aircraft in this BR bracket that either lack any radar guided missiles whatsoever, and a lot of those that can only carry a staggering TWO radar guided missiles, here we have people complaining about having “only” six radar guided missiles, backed up by two IR guided missiles and a gun with over 600 shells.
- The Radar & Missiles somewhat underperform known values; which is somewhat attributable to simplifications Gaijin employs across the board, or limitations of the Dagor Engine itself. but is otherwise a near deliberate lack of care on their part or erroneous assumptions that have been made.
- It Lacks utility features it should have access to like the, AN/ALR-23 IRSTS, Fuel Totalizer, AoA indexer, auxiliary wing sweep programs and more that I reported back when it on the Dev server.
- Also the current automatic Flap / Wing sweep mapping is erroneous and so wastes significant energy in a turn for little actual performance gain.
- An Arbitrary & erroneous configuration based off a mix of sources that Gaijin have yet to Action
- Does not have access to trialed equipment (AIM-95 / AVG-8B; AGILE and VTAS III )
- IR modeling unfairly targets the F-14s due to its use of Turbine temperature probes instead of the Engine Inlet, and so is erroneously hotter than it should be since it is based off cockpit markings not any actual data or fuel flow / exhaust analyses and so countermeasures are harder to successfully employ in the Rear Aspect
While I don’t agree with all of these observations, I would suggest a perfect solution.
Let’s give F-14 most of the things you mention here, and place it at the top BR (New top BR should be 13.7).
Let it face airplanes of it’s own generation, not Mirage 1C or MiG-21s.
Yes, MiG-23M, MiG-21Bis, Su-22 and etc.
Only with R-60.
As historical.
Common defence of F-14 pilots:
“Learn to play”
“Just notch, bro”
“It’s not that hard to evade 6 ARH missiles coming at you” etc
While at the same time, average F-14 pilot doesn’t even know what “notching” means, or didn’t even know what “multipathing” imply.
Fact of the matter is, F-14s had a low pilot skill ceiling, compared to any other airplane at it’s BR bracket.
Better to add MiG-25.
A lot of ppl assuming that its on level of F-14.
Let soviets suffer by their requests
Why not add both MiG-25 and Iranian F-14 to USSR tech tree?
If they are both so bad, and F-14s are not OP at it’s BR (as you all claim above), then why not add it to USSR and Japan?
For tomcat, you also need luck to dummy enemies
Isn’t is lucky then, that F-14 is just within the BR bracket of high BR premium aircraft, which are overwhelmingly piloted by new and unexperienced players.
And will die, from any sarh, if will fly like that.
Iran is mistake.
good imagination.
They will die the same to any missile, wheres difference?
Oh! How i can forget that they will not kill one base and do 0 impact into the battle?
Luckily, enemy has to pass troughs ARM spam, and all the F-14s teammates to get to him, while he is sitting way back and pressing a couple of buttons.
Iran is mistake.
I’m sure you think the same for every country you don’t like.
They will die the same to any missile, wheres difference?
Oh! How i can forget that they will not kill one base and do 0 impact into the battle?
What is the difference, he asks…
The very fact that F-14s reduce the number of enemy players before both teams meet, they create a numerical superiority for their team.
They may be noobs, but I would still have those noobs alive, at least until we reach the enemy team, so the enemy would have something else to shoot, instead of having two enemies focusing on every friendly player at the merge.
Theres no ARM in game.
With ir close range missile - maybe
But why you want to win in BVR with IR missiles?
Wow, BVR is BVR, what a magic?)
0 difference, both cases are dead 0 skill players.
Considering the planes are Silo’ed by nation in the Tech Tree, they are effectively the only airframes worth comparing them against for the US pilot.
it the same reason why it would be rare for someone to build a GRB lineup around a SPAA / Aircraft / Helicopter that require a .3 up tier to build around since thre would be few other options.
Which again are entirely irrelevant to someone intending to fly the F-14, since it imposes limits on alternate options.
Do i actually need to explain the difference between the APR-26, ALR-45, and -67? What we have modeled in game is a block -130 3d model, while arbitrarily configured functionally as a block -95
and so should probably have the ALR-45F thus being effectively similar to the -67 to the degree the game simulates RWRs
And so they should respect what little info can be provided by said systems and confirm each contact with the Mk 1 Mod 0 Eyeball, and not entirely trust that the system can produce complete information regarding a contact’s state.
yes It is known that Soviets lagged in this respect, but its not as if they have no advantages, like say All Aspect IR missiles and IRSTs that completely bypass this issue entirely at the BR.
Depending on the opposing airframe in question you may have to adjust to not play directly into their strengths and as such is basically all down to user error, or a lack of understand how to leverage the differences to their own advantage.
For example, The F-14A’s lack of All Aspect missiles and HMS means you can easily take advantage of the inability to point the Nose if you know what you are doing.
Ok, its not like it has to fight Airframe configurations that are 20~30 years newer than it, right? Oh wait.
Its just frustrating that a number of features that would make it competitive against an introductory configuration F-15 / F-16 simply will never be modeled or relevant since they were skipped or are balanced to meet a specific target BR.
I’m not entirely unsure that even 12.3 (pending the upcoming BR changes) is slightly high for it considering the missing features, let alone the eventual implementation of DECM systems / ECM pods, that would limit the long range performance or further adjustments made to differentiate the -54A and -54C from one another.
You do get that it is a contemporary of the -21Bis, entering service in 1973. and had Vietnam continued for longer its likely they may have encountered one another considering it saw deployment in 1975 cruises and was involved in supporting operations for Frequent Wind. and the initial F-14A at least is arguably a 3rd gen aircraft.
Well
Not really
Way better flight specs than 3rd gen, weapon system
Would you agree that the F-111B is a 3rd gen aircraft?
There is very little practical difference between it and the F-14A, outside of dogfight capability to differentiate them. And in fact the F-111B was technically superior to the F-14 at the Fleet Air Defense mission set due to more time on station.
With all due respect to you. It’s a very dumb suggestion. Which will not save the F-14 from rebalancing, moreover.
Smth between 3rd and 4
Not only, flight specs at all except of time
Mostly you can call s-3 or just land
There is almost no aspect of this game that is revolving around historical accuracy.
In this game vehicles are positioned within the BR system, according to their capabilities, not the year of their introduction, or other historical aspects.
Theres no ARM in game.
I made mistake while typing. I meant ARH (Active Radar Homing) missiles.
With ir close range missile - maybe
But why you want to win in BVR with IR missiles?
And all those enemy players (that also have BVR missiles, like you) will just gonna let you pass trough them, while you are trying to get to enemy F-14, that is sitting 20 miles behind the rest of his team?
That is like asking the swordsman to take out enemy spearman, that is located behind a line of enemy swordsmen:
“What do you mean it’s hard? You only have to get though all those swordsmen, and then get close to enemy spearman, while avoiding his spear. Simple, isn’t it?”
Wow, BVR is BVR, what a magic?)
Yeah, isn’t it magic, that there is only one missile in the game with 100 mile maximum range, and it just so happens that the aircraft carrying it has the lowest BR of all ARH missile carrying airplanes?
0 difference, both cases are dead 0 skill players.
I’m not certain if you are just pretending to not understand the concept of numerical superiority, or not?
You do understand that by the time both teams collide, one team has a numerical advantage, because the other team lost players to AIM-54s, before they even saw their enemies.
You stated of same generation.
Year also can be stated as generation.
Still decent chances to kill by an Bison or EJ kai for example.
Wow, 100 miles, the main thing is not to know under what conditions they are achieved.
Also - there is Tornado marinflieger, with ARH anti ship missiles.
Same priority you can get with most of SARHs of same br.
Wow, lost for example 4 players, what a loss.
It seams that all I have said just flew past you.
Do i actually need to explain the difference between the APR-26, ALR-45, and -67? What we have modeled in game is a block -130 3d model, while arbitrarily configured functionally as a block -95
and so should probably have the ALR-45F thus being effectively similar to the -67 to the degree the game simulates RWRs
It doesn’t matter.
Just make it better, and then raise it to 13.7 BR.
And so they should respect what little info can be provided by said systems and confirm each contact with the Mk 1 Mod 0 Eyeball, and not entirely trust that the system can produce complete information regarding a contact’s state.
Isn’t it amazing that enemy players have to do all this compensation, for the disadvantages they face, while F-14 player can just sit back and mash buttons.
Why don’t we put F-14 at 13.7 BR, and let it’s players use the “Mk 1 Mod 0 Eyeball”, while compensating for the airframes disadvantages.
yes It is known that Soviets lagged in this respect, but its not as if they have no advantages , like say All Aspect IR missiles and IRSTs that completely bypass this issue entirely at the BR.
And to use them you need to get close, on mostly flat maps.
Funny that you forgot that.
You do get that it is a contemporary of the -21Bis, entering service in 1973. and had Vietnam continued for longer its likely they may have encountered one another considering it saw deployment in 1975 cruises and was involved in supporting operations for Frequent Wind. and the initial F-14A at least is arguably a 3rd gen aircraft.
Like I stated above, vehicles are not placed in the BR system according to the year of introduction, but it’s capabilities.
That is the same reason why we have some Cold War vehicles mixed with WW2 stuff, and vice versa.
“Can” doesn’t always mean “is”.
I didn’t invent the concept of jet fighter generation - it was established long time ago.
Still decent chances to kill by an Bison or EJ kai for example.
Wow, 100 miles, the main thing is not to know under what conditions they are achieved.
Also - there is Tornado marinflieger, with ARH anti ship missiles.
Now we are really grasping for straws, aren’t we?
Wow, lost for example 4 players, what a loss.
Just enough to lose.
Congrats, you’re good at fragging drones unaware there’s a missile on them.
There isn’t.
AIM-54 is barely an ARH as it’s inferior to AIM-7F in everything but range and internal radar.
F-14 was dropped 2 years ago for balance, irrelevant of any movies.
F-14A is one of the mid 11.7s, not as good as EJ Kai, but decent in a dogfight.
F-14B is slightly worse than EJ Kai in BVR, significantly better in a dogfight.
Not possible. Also, Mig-29 9.12 would have to go to 13.7 as well.
you didnt specify)
Same as tomcats go to reload, but permanently
? Then again why are you asking me to show you the replay, as if you didn’t believe that I could get the same amount of kills without the use of phoenix. Getting 8 kills is always great, but at top tier when you have 3/4 of a team made of wallet warriors that have no idea how radar or missiles work, it is much, much easier to get these high kill games than with early jets for exemple. Sometimes it’s like taking a candy from a baby with these f4s players.
EDIT: My bad you’re not the same guy, but my point still stands.
I brought a 4-4 loadout of 9Ls and 7F/M [whichever it is] and got 5 frags.
The only reason I didn’t get more was they ran out of enemies.
I had 3 missiles left.
I got 2 aces back to back in EJ Kai after F-16AJ released.
All when multipath was 100 meters instead of 60.
Almost as if AIM-7Fs are stronger to use than AIM-54s, cause they are.