F-14A/B at 11.7/12.0 is too OP

And yet we have Hungarian vehicles in the Italian tech tree, Indian and South African vehicles in the UK tech tree, Dutch and Belgian vehicles in French tech tree, Finnish vehicles in Swedish tech tree and Swiss and Argentinian vehicles in the German tech tree.

We have long since left the point of precedent.

And Iranian vehicles are the ones that will eventually be added to the game, whether you like it or not.

Theres already enough problems with the mess caused by subtrees and nations all buying yhe same aircrafts, we dont need MORE loss of individualism between nations.

There are already a bunch of US and USSR vehicles in other tech trees. Why does it matter if one more is added? Especially if this particular plane, which people above described as “bad aircraft” and “not OP”, is added to someone else (for example to the USSR tech tree).

You don’t even know how many players from Iran, or with Iranian origin are playing the game. It doesn’t even matter if there are 12,120, 1200 or 12000 players - they should have their vote.

But if you want to put it that way - then, do you think “Gaijin would prefer pissing off it’s largest playerbase by not putting this iconic Iranian aircraft to the USSR tech tree, so they could please the North American playerbase?”

There’s really no need to put an Iranian Tomcat at all. They could simply just put a F-14A late. Or switch the current TT one to a late variant and put a early one as premium. Drama free.

Iranian F-14A aircraft, that saw more combat then the entire US fleet of F-14s combined, has no place in the game, but squeezing the third F-14 to the US tech tree, does?

Make it make sense.

If we are talking about minor differences to the existing F-14A early model, and F-14B - then even Iranian F-14s have them.

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@SturmovikSpecnaz
Thanks for proving why USSR will never have an F-14: USA is already a tech tree.

Isn’t it interesting?

I just joined this topic to suggest a simple solution to the problem OP noticed.

Just suggested that adding Iranian F-14s to the USSR would quickly lead to proper balancing of this airframe. The same way anything that gets added to USSR tech tree, gets Forum / Reddit / YouTube posts, if it’s even a slightly bit imbalanced.

And yet here we are.

Thirty posts in a short time.

If, above mentioned aircraft, was as bad as people above stated, and was not OP at it’s given BR, then what is all the fuss about?

And now there is even a post, suggesting the addition of F-14A to the Japanese tech tree.

And guess what?

That post already generated a lot of interest, and voting polls on that suggestion went to an overwhelming NO.

Rarely does a suggestion receive such an negative response, on such a well presented post.

Why does “Maverick wannabee” playerbase want to restrict this aircraft from other nations?

But, you can bet that there are a dozens of posts, asking for addition of F-14A late and F-14D to the US tech tree. And people here are already claiming Iranian F-14s for the US tech tree.

Because five variants of the same aircraft, are too little for, what is already the biggest air tech tree, in the game.

Makes one think, why so much interest in something, that people above described as “bad” and “not OP”?

I don’t care if the F-14A IRIAF is implemented in either the US or Russian TT because I will play it anyway but, the Iranian F-14A will not be that much better from a gameplay perspective.

Their documentation that the F-14A can “launch” the R-27/R-73 is unreliable because it is full of propaganda, and even if they only got the armament they received from the US, they could only have the AIM-9J/AIM-7E-4 (basically the E-2 with 7F Seeker), AIM-54A so it would be far worse than the U.S. Navy’s F-14A Early.

Also, if they use only armament from the US, they would be better off modeling the F-14A of the Shah era which has useless IRST to makes bit unique.
Imgur

But MUH PHOENIX is WEAK!!!


1v5 and still won
(the fight, the match lost because of)
garbage utter useless ticket mechanics by gaijin

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Shooting down 8 lemmings does not a good missile make.

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Congratulation you got 8 kills in a downtier killing mostly clueless wallet warrior players and phantoms. Nothing in here shows me these were only phoenix kills btw nor that the same kills couldn’t have been done with a regular sparrow.

I won a 1v5 yesterday too with good old sparrows and guns. Provide the replay then we’ll talk.

Show me your 8 kill games then

To be honest, guys, the last few pages of discussion on this topic look a little surreal.
Let’s approach the problem from the other side: if we have an aircraft with the best missile at the level, with the most advanced radar at the level, and perhaps with the best airframe at the level, then what disadvantages does this aircraft have at all? The F-14 literally does not require any skills from you, you just gain altitude, launch missiles and hope for luck, and it’s not a fact that the enemy will shoot you down if they can reach you. This is a clear imbalance.
In any case, the F-14 flies to 12.7. We’ll wait and see. I’m sure this is not the last BRs edit in this patch.

?? You’re the one claiming the phoenix is “OP”, not me.
Or are you saying that 8 kills is something nearly impossible without phoenix?

The F-14A has;

  • A relatively Poor RWR in comparison to similar BR US counterparts vs expected threat Aircraft at their given BR

  • A Gaijin curated lack of All Aspect IR missiles

  • A low T/W ratio & poor acceleration at low speeds

  • Overlapping missile selection / station restrictions limits tactical flexibility (can only take a 4:2 split between AIM-54 / AIM-7), This doesn’t impact the F-4E, F-15 or F-16 and has little impact on the F-4J / -4S. And as such needs to be flown according to its configuration for optimal missile employment and round impact and as such lacks flexibility or magazine depth to take full advantage of getting lucky or teammates that understand their role.

    • Also the fact that at a glance ordnance and role is telegraphed to any opponent that can approximate loadings or count missiles (an F-14 at 6km probably isn’t loaded down with Sparrows and has -54s remaining, and one at 200ft probably isn’t carting around AIM-54s), and combined with the -54’s ~30 motor burn time it realty isn’t that hard.
  • It lacks ordnance options when Compared (Quantity and Quality) to US counterparts around its BR (AGM-53 is an option)

  • The Radar & Missiles somewhat underperform known values; which is somewhat attributable to simplifications Gaijin employs across the board, or limitations of the Dagor Engine itself. but is otherwise a near deliberate lack of care on their part or erroneous assumptions that have been made.

  • It Lacks utility features it should have access to like the, AN/ALR-23 IRSTS, Fuel Totalizer, AoA indexer, auxiliary wing sweep programs and more that I reported back when it on the Dev server.

    • Also the current automatic Flap / Wing sweep mapping is erroneous and so wastes significant energy in a turn for little actual performance gain.
  • An Arbitrary & erroneous configuration based off a mix of sources that Gaijin have yet to Action

  • Does not have access to trialed equipment (AIM-95 / AVG-8B; AGILE and VTAS III )

  • IR modeling unfairly targets the F-14s due to its use of Turbine temperature probes instead of the Engine Inlet, and so is erroneously hotter than it should be since it is based off cockpit markings not any actual data or fuel flow / exhaust analyses and so countermeasures are harder to successfully employ in the Rear Aspect

The F-14B;

Is similar to the above in most respects but the specifics and functionality are different.

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Please note that I fly in SB, so next we will talk about this mode.

The RWR of most F-14 opponents is also unable to detect tomcat radar, which does not prevent them from being at their levels. Literally, you get a missile without warning, from a tomket barraging near your field.

The radars of Tomcat’s opponents (in particular the Soviet, Chinese and some French ones) are much worse than Tomket’s radar. They have a limited range and small viewing angles. In addition, all radars in the game are simplified, not only the F-14 radar.

It’s ridiculous, you’ll be dead long before you realize you’ve been discovered by Tomkett. The drawing of contacts in SB is about 10km.

I don’t consider it a balance. The reality is that we either have the best aircraft on the current BR, destroying all rivals without any chance, or we have an average performance aircraft 0.3-0.7 BR higher. I’m for the second option. Tomcat celebrated enough on 11.7

Here, and unlike you I won the game too;

Does this make Su-27 an outstanding aircraft? Is it OP too? What kind of arguement is this?

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There never should have been ARH missile equipped aircraft in the same BR range, as the high rank premiums.

Gaijin simply dropped F-14 into the game, two years ago, to profit from new “Top Gun” movie hype, without giving any thought to balance.

As soon as that plane entered the game with ARH missiles, it completely changed the way the game was played at top rank.

It basically ruined the game for every other aircraft, forcing the “multipath meta”.

And then on top of all of that, they introduced high BR premium airplanes few months later, which conveniently gave F-14 pilots a steady stream of noobs to kill. Every single game F-14s would farm all the easy kills, often leaving opposite team at a numerical disadvantage.

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Oh no! Phoenix so hard to evade!

Those are dedicated subtrees used by gaijin as filler for smaller trees or tree’s missing vehicles. Russia is not only one of, if not the single largest nation by vehicle count in-game, it is also one that has some of the most extensive breadth of capabilities, which means not only does it not NEED or DESERVE the F-14A, its also the least likely to get a subtree in general.

  1. There is a significant difference between US/USSR aircrafts in trees that operated them vs in tree’s that did not. Dilution of line individuality should be kept to a minimum.
  2. Peoples objection is not on the grounds of capability, but of vehicle character/individuality.

You’re clearly just trying to start arguments at this point. As I’ve stated before, this subject has already been talked to death, and the consensus from both players and moderators that have discussed it is that beyond anything, Russia should not get the F-14A.

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Better to add MiG-25.
A lot of ppl assuming that its on level of F-14.
Let soviets suffer by their requests

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I don’t find it necessary, for you to downplay other players achievements.

For any other aircraft, and any other player, achieving 8 kills is a great result.

Maybe playing F-14s has made you forget that?

Or, perhaps, you feel obliged to talk down on everyone who has any criticism on your most played aircraft?

For tomcat, you also need luck to dummy enemies