Enforce closed cockpits for all aircraft

Put simply, flying around with an open cockpit is giving players an unfair competitive advantage.
Open cockpit is bordering on bug abuse with the extra sound queues it provides such as the ability to hear incoming missiles and planes sneaking up on you.

Questionable realism aside, from a gameplay perspective this is quite bad. I personally would like to fly my aircraft with their cockpits closed as that is how they are generally used but it has come to the point where I feel that I am shooting myself in the foot by not keeping my cockpit open.

The way I would suggest to fix this issue is to enforce closed cockpits until a more refined solution can be put in place.

Let me know your thoughts o7

10 Likes

What exactly is the point of the open cockpit and bailing out mechanics since we can’t walk around anyway?

It would be kinda neat if you could bail out and get picked up and brought back to the airport and not lose a life but without all that what is even the point?

I just make fun of people who do it… especially since the latest audio updates which bring those sounds into the cockpit even with it closed.

1 Like

100% agree.

Just force closed cockpit over 200 km/h and that’s it.

But that would require them to care about SIM more than 0.1%…

5 Likes

Don’t you get punished for bailing out by getting full repair cost instead of time based? Like getting punished for saving the pilot.

I mean I don’t think there’s a difference between bailing out and riding it into the ground if you’re plane doesn’t work anymore, so you’re punished either way (so it’s pointless other than to save some seconds).

It would be neat if saving the pilot would cut down repair costs or gain you some more crew XP though. But that’s a topic for another conversation.

From the current dev server changelog:

  • Now, when flying an aircraft from cockpit view at high speeds, an open canopy/cockpit door will cause external sounds to be muffled by the wind and become indistinguishable.

Doesn’t this solve the problem?

11 Likes

I have not yet seen this, if this is real you just made my day. Let me try and find it!

You are right! Lets see how effective this will be. Thank you again for highlighting this to me. o7

So you’re angry at other players because you’re handicapping yourself?

bruh

With the time based repaircost, and there are some scenarios in which they apply the full repair despite a short lifespan.

I thought that didn’t apply to sim… I’ve never really looked into it.

@LeoNerdo
No.
1- That’s unrealistic.
2- You could no longer eject from the aircraft except in F-111.
3- Increasing drag to realistic levels is the actual solution.

  1. No sane pilot flies with open cockpit at high speeds. Whats more realistic?
  2. Ejection is not a normal canopy opening, its an emergency procedure, blasting away the canopy.
  3. Yes, plus tearing away the canopy.
1 Like

Missed that, nice.

and 90% of it. Still get some slightly visual advantages without cockpit frames in the way

I feel its more of a hold over from earlier props. I think some props, especially the slower ones like the Dauntless dive bomber could be flown and were sometimes flown with the cockpit open IRL.

Of course at higher BRs, with more modern jets, beyond taxiing with the cockpit open. Its never done.

Engine sounds with cockpit closed are abhorrent. Every jet sounds the same, all props sound meek and pitiful.

Yeah but unless their engine is off, one shouldn’t hear much other than your own airplane with the cockpit open, however we’ll see if that “solves the problem”

Yep agreed. Going to be interesting to see how this will work.

Though… There are still sound mods to consider, so I wonder what Gaijins plan is for them?