Put simply, flying around with an open cockpit is giving players an unfair competitive advantage.
Open cockpit is bordering on bug abuse with the extra sound queues it provides such as the ability to hear incoming missiles and planes sneaking up on you.
Questionable realism aside, from a gameplay perspective this is quite bad. I personally would like to fly my aircraft with their cockpits closed as that is how they are generally used but it has come to the point where I feel that I am shooting myself in the foot by not keeping my cockpit open.
The way I would suggest to fix this issue is to enforce closed cockpits until a more refined solution can be put in place.
What exactly is the point of the open cockpit and bailing out mechanics since we can’t walk around anyway?
It would be kinda neat if you could bail out and get picked up and brought back to the airport and not lose a life but without all that what is even the point?
I just make fun of people who do it… especially since the latest audio updates which bring those sounds into the cockpit even with it closed.
I mean I don’t think there’s a difference between bailing out and riding it into the ground if you’re plane doesn’t work anymore, so you’re punished either way (so it’s pointless other than to save some seconds).
Now, when flying an aircraft from cockpit view at high speeds, an open canopy/cockpit door will cause external sounds to be muffled by the wind and become indistinguishable.
@LeoNerdo
No.
1- That’s unrealistic.
2- You could no longer eject from the aircraft except in F-111.
3- Increasing drag to realistic levels is the actual solution.
I feel its more of a hold over from earlier props. I think some props, especially the slower ones like the Dauntless dive bomber could be flown and were sometimes flown with the cockpit open IRL.
Of course at higher BRs, with more modern jets, beyond taxiing with the cockpit open. Its never done.
Yeah but unless their engine is off, one shouldn’t hear much other than your own airplane with the cockpit open, however we’ll see if that “solves the problem”