I understand your point, but in my case I prefer tanks that entered service, such as the EBR (1963), which unfortunately the developers decided would be an event tank. Regarding the Lorraine artillery, the same thing happens to it; it is trapped because it is an event tank.
Yes and no, since the Hummel is faster, while the Brummbar is more heavily armored; one has a higher muzzle velocity while the other has a more powerful HE round. They are tanks with quite different strengths despite having the same caliber gun, the only questionable thing being the addition of that experimental 88mm round to the Hummel, which in my opinion is unnecessary, because we already have the Nashorn for that purpose.
PD:Well, more than the Nashorn, the Hummel would be the equivalent of the Dicker Max, since in terms of performance they would be practically identical tanks.
The EBR 1954 (fl10 turret) did enter service though, and the only major difference between it and the standard is the suspension. The EBR 1954 is so iconic it should be researchable.
You’re thinking of the Lorraine 155 MLE 50, not the Lorraine 155 MLE 51
1- Countering OP CAS, which is a good thing.
2- There was no Relikt buff, & it wasn’t secret.
2a- The fix to excessively under-performing side-mounted Relikt was in the dev blog. UFP Relikt still performs better.
3- Identical to T-80BVM; but the tech-tree version has issues with over-lapping plates, and server issues make rounds bounce on weird angles sometimes.
4- Without Kh-38MTs we probably wouldn’t have meta SPAA across all tech trees at this time.
NATO CAS players weren’t being oppressive enough with their own OP CAS spam to show statistics.
If you’re going to defend Russian equipment, “amogus”, you should talk about T-44-100 being 0.7 below T-54.
I love unique/prototype vehicles, i think prototypes make sense as premiums as long as they dont unbalance the br they’re at. I also stand by the idea of having slightly differing tech tree clones that are simply intended to boost research speed and sl gain. However, that becomes pointless when you shill out talismans, and premium accounts, and boosters to anybody with the same amount of money to spend. I think that if you want to remain monetarily successful then you need to sell a product(s) inside the game, considering its f2p. However, you don’t need to overdo it as stated above. Remove some of these paid features and I can guarantee you will be just as successful. I think having only a premium subscription option and incorporating all premium vehicles to tech tree would work just as fine.
We need a dislike button on this forum
“excessively under-performing side-mounted Relikt” is a phrase that no one playing this game has ever uttered up until now. I’ve seen it completely stop Type 10 APFDS at sub 200m range while almost perfectly side on even prior to this change.
And if you think that’s how it should perform, ask yourself why the Armata still has armor making the tank significantly heavier and more expensive to produce if Relikt alone could defeat even the most modern of APFDS rounds.
Not for France, with France or French companies. There are a lot of prototype vehicles that were co-developed by France and Switzerland, similar to the DF105 and CLOVIS for Germany and France.
Gaijin has already made the choice to give Germany the Swiss subtree and France the BeNeLux subtree (even though the opposite would’ve arguably made more sense, if only for the fact that they fill the gaps of those countries better) so discussing the position of the Swiss tree is pointless.
That having been said however, Franco-Swiss designs (and only those) should be added to both trees for fairness sake, just like the DF105 and CLOVIS were.
How is that any worse than the current situation of just cobbling together small trees and slapping copy paste in everywhere?
Adding A leopard2 to each nation isn’t filling Gaps they already have their own 12.7 stuff. Germany has massive gaps and shortages within their own techtree but you don’t care about that apparently.
Also makes gameplay more boring than it already was
Clearly, this is just another half-hearted excuse. Think about the T14, T58, F14D, and IA58—all of them are straight-up pay-to-win vehicles. Now, try to remember: when was the last time you actually got a vehicle that was both meaningful and fun from a periodic event?
They have never truly listened to the players.
If that was true, then none of the vehicles in game that only have machine guns would be allowed.
Thank you for addressing this complaint, I think it gets repeated a lot without people understanding the meaning. I appreciate the specific effort to avoid adding special vehicles as premiums, although I do think the Pucara was a deviation from that.
Very good community post…
Let’s see it be implemented and not another forgotten promise
They weren’t test vehicles; over 640 of them were produced.
Do you see 600 of them in the tree.
There’s literally only 1 tank iirc that only has a mg for its main weapon
Last I checked Israel doesn’t have a tiger or king tiger 🤷♀️they are the most recent tt
I’ve read around a little and I can’t find the exact 13mm weapon
But I did find it is actually a 13.2mm, which if I luckily guess it, would be the 13.2 mm Type 3 with 26mil of pen at 100m (more pen than T-60’s 24mm), which is fine, 1 autocannon tank ain’t that bad.
If it is the 13 mm Type 2 machine gun it would have even less pen, just 19mm at 0 meters and it would def be completely and irredeemably ass.
Edit: Japan did copy some french firearms, which include the inspiration for the Type 92 hmg, the 13.2mm hotchkiss with 26mm of pen at 100m.
The cannons are already present and 2/3 cases shred enemies at low tiers pretty easily, I don’t really see a problem with addition of the Type 92 cavalry tank (late).

So sure, go for it if you want a suggestion, it can still stand toe to toe with enemies.
Okay. Go name me some and not just french companies selling a turret.
Again joint development what pretty much all swiss tanks aren’t.
How many Tigers did Israel capture?