I did not say anything about hard locking…
I play the game as well. It works well enough to where you can almost never blame your death on it.
So a problem with your game sense and macro positioning.
So ask for decompression instead of further compressing the game.
Probably the 5th time saying it, multipath the missile or use terrain. Even having to notch usually does not make your position much worse when you can just turn back usually after the notch.
Nah, it would just compress the game. It also isn’t going to happen so you can use that energy towards coming up with a new concept. (Decompression?)
I used it, never had issues with it breaking lock w/o chaffing hence why I asked you to submit a video of you doing it, and you never did. Curious.
ironic as hell with you constantly mentioning TWS tracking as something that drastically changes ARB.
No they’re not. Especially since this is 12.0 and not 14.0 where CM counts inflate to where you CAN do this. Very few people pre-flare in general and even fewer will pre-chaff. That’s before accounting for the previous point about aircraft having limited CM at this BR.
This means nothing except you crying. Nothing else was said.
Crazy how you can get this with PD with 5% more difficulty of having to “read the radar”. Also crazy that all of this is highly unnecessary and has big diminishing returns on actual effect on gameplay. Most of this can be solved through simple intuition.
That’s good because you were doing an awful job. Let’s not pretend you are better than me here and that I don’t know how to use TWS.
I already explained that you can’t do it against people with a big altitude advantage over you, but that is not that common. I have had very little problems with MPing low altitude missiles.
It is extremely easy to do so…
Not how that works. This isn’t a card game. This is a 16v16 enviroment. I have already negatively affected your game by making you waste a missile while not losing anything of my own, not even energy.
ironic af
ironic af, as shown above.
Oh no! The trick is to not do these merges in insanely dumb areas, which appears to be what you are doing.
Still extremely easy to do and consistent when not done towards higher altitude missiles.
Multipathing isn’t “being on the defensive”. I can literally merge with you in the neutral while MPing away any radar missile you send.
Except in this theoretical scenario, I did, because you came out of it with less missiles and I lost nothing.
Already explained how this isn’t true.
The F-4E doesn’t even have PD and you’re talking about dodging its missiles. Get a grip. The MiG-23’s missiles can be multipathed or notched the same as any other radar missile and its radar also has big issues.
Nobody said fire them.
If I multipath your missile, you have gained nothing and have lost a missile. Do the math. It doesn’t even change my positioning because I would engage you the same way even if you didn’t have radar missiles. I just wouldn’t be stuck to 40m, but perhaps maybe be flying at 200m…
Nobody is confused about what you mean here.
Nobody made a wrong assumption, except maybe you just now by thinking I was talking about the radar…projection.
Ok, and? Like you can do as well?
Patting yourself on the back really hard here.
You have a massive skill issue. I hope you find the skill needed to move on here.