(preface)
firstly, thank you to the developers for responding to the questions raised by the players. In the DEV server, developers have fixed many 99A errors. This is exciting good news. But it’s not finished yet, looking forward to the final product.
this time, we will focus our attention on these highly anticipated tanks. MBT2000/Khalid/VT4 series.
I have summarized five confirmed errors so far.
they are:
- hull armor thickness/coverage area error
- VT4 missing turret top ERA. wrong ERA coverage area with the hull
3.the armor on the top of the gun mount is too thin - missing compartment armor
5.MBT2000/Khalid ammunition rack position too low
(edited on:2024/9/8)
let’s first take a look at the first one:
1. hull armor thickness/coverage area errortechnically speaking, these three tanks is derivative relationship.
In terms of protection, MBT2000 is almost the same as Khalid. the main difference lies in ERA
and VT4 is a major upgrade of MBT2000.
so, this error exists on all three tanks at the same timethis is an image from the factory, Khalid tank in production. the welding marks are clearly visible
If lines are drawn to connect these welding marks, the size, position, and area of the armor package can be determined.
In the projected area of the lower deck, the coverage area of the armor pack accounts for 2/3. In the game, this area is much smaller. armor only occupies half of the area
In the picture. the green area is the missing part in the game. this greatly reduces hull protective capabilities
issues exists simultaneously on MBT2000/Khalid/VT4
let’s take a look at the second question again:
2. VT4 missing turret top ERA. wrong ERA coverage area with the hullVT4 missing turret top ERA:
at present, the VT4A1 in the game is the latest style at the 2022 Zhuhai Airshow. Many ERAs have been added to the top of its turret. And this part is missing in the game, these photos are good proof.wrong ERA coverage area with the hull:
different from the early version VT4 with FY2 installation.
VT4 is installed after FY4. The ERA of the hull extends to more areas. The coverage area has slightly increased.
In the game, the coverage area of FY4 is not sufficient.
next is the third one:
3.the armor on the top of the gun mount is too thin
due to the large tilt angle at the top of the VT4 turret, it is unable to eject the shells. so even a 40mm gun can easily penetrate here.
and this is a rather deadly area. After being penetrated, it will kill both the gunner and the commander.
after repair, it will be able to withstand the firing of small caliber machine guns
the fourth question:
4. missing compartment armor
this part is also very simple. The missing armor is located at the rear of the turret and in the engine compartment
the fifth and final question:
5.MBT2000/Khalid ammunition rack position too lowcurrently in the game. the ammunition rack height of VT4 is correct.
but, the height of MBT2000 and Khalid’s ammunition racks is much lower. So much so that it is separated from the feet of the crew.
their ammunition racks should be lifted upwards.this photo shows the height of the seats for the crew members of Khalid. It can be seen that there is no problem with the position of the crew members in the game.
the gunner’s helmet was almost stuck to the ceilingso the problem only lies on the ammunition rack.
the above are the areas where I found that the game does not match reality.
there is another issues caused by laziness:
the turrets ERA of these vehicles have all been made into a single piece.
they should be split into multiple parts, just like soviet tanks
this has also caused players to complain for a long time.
welcome to discuss and share your opinions