Discussion: Copy Paste Vehicles at Top Tier Am I the Only One Who Thinks This Is a Problem?

This is just my opinion, and I’m genuinely curious what other players think about this.

I’m a US main, so I might be a bit biased, but honestly I’m actually happy that most US ground vehicles don’t get copy-pasted all over the place. Ground forces still mostly feel fine to me. Air vehicles, however, are where things really start to fall apart.

One thing that really bothers me is Gaijin’s selective logic when it comes to real-world conflicts. Gaijin refuses to add things like Ukraine under Russia or give Russia the Oplot because it’s a Ukrainian tank and they’re scared of the current conflict. At the same time, players can freely use Ukrainian flags on Russian MBTs, China under Taiwan gets top-tier Western vehicles, and other nations with ongoing political tensions are already mixed together in-game. I honestly don’t see where the line is supposed to be. If decals, flags, and appearances are already allowed, why is adding certain vehicles suddenly “too political”?

Another thing I don’t understand is giving top-tier vehicles to nations that barely operate them. Taiwan ordered around 100 Abrams, but only about 28 have been delivered so far, yet they still receive a top-tier Abrams in-game. Compared to the US operating thousands, this feels strange in a game that claims to aim for realism. If extremely limited numbers are enough to justify a top-tier vehicle, then almost anything can be added anywhere.

When it comes to France and air vehicles, I actually don’t have a problem with France getting the F-16 under Belgium. That makes sense to me. because it was added before the Rafale and they needed it.

Japan especially feels like the “grind this tree to get every toy” nation. You get almost every US jet, top-tier Russian aircraft, European aircraft, and even Malaysian and Indonesian vehicles shoved into the Japanese tech tree. At top tier, Japan can field a top-tier US aircraft, a top-tier Russian aircraft, and several other competitive options at the same time. The F-2 is a good example. In-game it performs better than the F-16, while in real life it’s mainly a strike aircraft and not designed for high-end BVR or dogfighting. Yet in War Thunder it outperforms aircraft that were actually designed for that role. At this point it feels like if you want access to everything, you just grind Japan.

That makes me wonder why players who want to fly Malaysian, or Indonesian, aircraft don’t just play the nation that developed and operates those vehicles and use flags or decals instead. Why should those vehicles be placed into tech trees that don’t actually need them?

Copy-paste also hurts Russia in a different way. Many Russian vehicles exported to other nations are produced with cheaper materials, reduced systems, or downgraded equipment. In War Thunder, those downgrades often aren’t modeled, which makes the vehicles lighter and sometimes better performing. So Russia ends up exporting vehicles that perform better in-game than the domestic versions, not because they’re better, but because missing or reduced systems weren’t modeled. Examples like export MiG-21s, such as the Finnish one in Sweden, show this clearly. Export versions that should be worse or more limited sometimes end up equal or superior simply because certain limitations weren’t implemented.

I’m not against copy-paste when it’s genuinely needed. What I have a problem with is copy-paste added just because it’s possible, nations becoming collections of everyone else’s equipment, vehicles performing better due to missing or unmodeled limitations, and tech trees losing their identity.

So I’m genuinely asking: do you guys also feel that copy-paste is getting excessive? Where do you personally draw the line? Should tech trees be defined by what a nation developed, or by everything it ever used or exported?

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Because Russia and Ukraine are currently at war, and giving Russia an Oplot could lead to a real controversy that could extend beyond only War Thunder spaces. Personally I don’t think the Taiwanese Abrams should be added, at least at this point. PRC vehicles should be prioritized (both for new additions, and fixing old ones) over imports from Taiwan, especially when the PRC tanks we have are not as good as they should be.

I agree with that, and yes I do think it is getting excessive.

Meaningful gameplay differences are good, but pure C&P is mostly not even with a visual change. If there is a difference that affects how an aircraft plays, it’s capabilities, or it’s BR, it can not be considered C&P. Vehicles like the Finnish F-18C, Mig-19S, Mig-23MLA, G.91 R/3, Belgian F-16s, Mig-21Bison, Strv 122s, several Chinese tanks based on the T-54/55/62, most Magachs, and quite a few more planes and tanks are all fine despite initially looking like C&P vehicles.

If a vehicle was co-developed by several nations, such as the DF-105, SK-105, Eurofighter, or Tornado, it should go to the all nations that developed them.

Minor bits of C&P are fine if they are not going from Eastern to a Western nation, and if they are not filling a gap.

Copy/Paste is a large issue in lower tier sim, and I think it could be partially solved by not doing pure Nation v Nation MM, but rather vehicle v vehicle MM. This would mean you can’t have your West German M55 on the same side as your Tiger, or that the American BF-109 would be flying with German ones, and not against them.

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I kind of agree with you just want to point out though, that the F-2 should be slightly slower than an f16 but due to its larger wings and airframe it should outdo the f-16 in a dogfight since I believe the wing size allows it to pull more aoa( some air nerd can feel free to correct me on this) Also Idk where you get the idea it wasn’t designed for BVR fights, as the F-2 was like the first production aircraft in the world to field an AESA radar.

I mean that’s kinda the issue of top tier additions, low tier had dozens of unique vehicle families and even more vehicles going variant by variant whereas stuff like collaborative or common operative vehicles (namely F-16 or Leopard 2s) is very common in top tier.

That and since gajin is against coalition trees (as of writing this) the easier thing for gajin to do is just turn nations into subtrees.

I guess there’s also how one would define copy paste as I count it as 1 to 1 copies only but others include mostly similar vehicles.

Imho, I’d rather see more small trees than bloating the current 10 a ton (or just move away from trees altogether).

I’ll also say that I personally don’t think USA ,USSR, Germany, UK and France really need subtrees.

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Alot of people say no.

Yeah , vehicle-mixing sucks, the Leopards are prime example. They made Germany lose exclusivity + identity.

-Picked germany years ago for the vehicles which are supossed to be German exclusives
-Spent a lot of time into reaching top tier (no premium vehicle, no premium account)
-Reach top tier
-Gaijin starts copy-pasting leopards to everyone little after.
-Play top tier Leopard just to face Leopards.
-bruh

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They did not need to give Japan a MiG-29, Su-30, and F/A-18 though. The issue is it’s getting more and more excessive

An AAM-4B F-2 would’ve been a better option for 14.3, less copy paste, and it’s a Japanese jet, plus it’s far more unique with its missile being the first AESA seeker

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