[Discussion] Balance, Bias, Matchmaking and Battle Ratings

Sweden top tier is absalutly broken op rn. Yeah NERF THE TF out of these strvs are you kidding bro hahaha its so absalutly absurd this nation.

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Your right! When I posted this was before the update regarding the low fragmentation effect after pen bug. But what is op that needs a nerf or other nations need considerable buff is SWEDEN

Sweden is broken currently.
all 3 strvs with the best spall liner in the game
best round in the game
good mobility
great AAA
Great CAS
Country has 0 compromise.

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“Best round”
Sure m/95 is decent but not the best
“Great CAS”
What cas, the strike viggens?

Sweden is decent but most definitely not overpowered.

increase the max br to 12.7 air and the 11.3 br would be playable again. F4 phantoms agaisnt f-16s and mig29s is so dumb

the russian tanks do not need a buff wtf are u on

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How and who thought that putting the Ariete AMV and leopard 2A7V on the same br was a great idea

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Clearly balanced
Ariete needs to aim for the leos weak spots


the leo just needs to shoot at you

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Is there any chance of the F-1 being reworked? It is not competitive at all at its current BR (10.3) and is missing laser guided ordnance as well as countermeasures. It being classified as a fighter is also not accurate as it is a strike aircraft very similar to the SEPECAT Jaguar.

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the thing is even if they add laser guided bomb. it has nothing to guide them, since it never had a pod.
most likely it was meant to be used alongside the JGSDF, where the ground unit is the one giving laser target for the F-1

While there is not any mention of countermeasures or laser targeting pods in the original flight manual from MHI, all of the later upgrades (which started almost immediately after the F-1 was accepted into service) were done by the TDRI in direct coordination with the JASDF which don’t release documents of this nature. It’s especially difficult to definitively say what the Japanese were doing with the F-1 while it was in service alongside the F-2. All we have to work with in are rare photographs of armed aircraft and inferences based on what was in use by other aircraft at the time. There is however, concrete proof of the 91式爆弾用誘導装置 (GCS-1) which is a more advanced passive IR homing device attached to Mk-82 and M117 bombs. Even if the F-1 actually never could accept a laser designator pod, it would still be in the realm of believability and bring some fun to an otherwise neglected, poorly balanced vehicle.

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i mean if you managed to find anything concrete for GCS-1 can be used for ground target, sure go ahead.
but you need to convince gaijin pretty hard since it was argued at the old forum, it cannot lock onto ground target or not enough evidence for it to be able to lock on to ground target.

i don’t really care whatabout-ism as long as it’s in realm of possiblity, like F-15J can actually use GBU since they cannot remove the computer for it like the F-4EJ.

Match making is very broken currently.
Other end of the scale, my rank one tri engined Italian Bomber, was just shot down by a Rank four Sakeen.

There is being up tiered and then being UP TIERED.

Either there is a an exploitable grouping system or match maker is very very broken…

I wish i’d screened it, but I was so WTF

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UK can’t have nice things …

unless they’re African, Indian, Russian or Swedish maybe ?

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Threadly reminder that all bias discussions should be stopped while Su-22M3 stays just a single BR step below premium Tornado.

With the current matchmaking system, we are nothing but entertainment for Russian players who need to strengthen their confidence and belief in Russian invincibility. And thus, we are purely naïve entertainment for these players.

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I have a question to developers and game designers. Taking in account that current matchmaking in 80% of cases does not balance properly (like in 5 minutes half of one team is exited to hangar) and knowing that fact that developers does not allow player to choose side and balance teams by themself - what do you think about competence of these designers and coders?

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Su-27 2 circle ability is really bad and since the f15 buff it cant out 1 circle the f15 anymore, it needs a buff to its thrust or 1v1 capability

Well written Anton! Happy New year to you and your team. Thanks for a great 2023! Now on to business lol. I agree with #6. I would alter #2 to be vehicle fun factor. As a real tanker of 21 years it’s unlikely you will realistically replicate the reality. I do think you could replicate them statistically well enough to be fun. You might group vehicles by where they fell before and after a major technical breakthrough. 88mm gun, guided missile, composite armor, Light Amplification, thermals etc.

Yet another day with Gaijin MATCH FIXING battles.

My line-up is max BR 9.2 non spaded Merkava MK1B (105 mm. cannon) from where I have to fight against BR 10.3 T-80 B (125 mm. cannon + ERA etc.) and Leopard2. This kind of favouring some players for making a lot of easy kills is MATCH FIXIGN and not MATCH MAKING.
We was simply slaughtered in a few minutes.

Why spending my time and money on being entertainment ONLY for some by Gaijin favoured players. I’m so lucky, that there are a lot of other games out there on the internet - and my time on WarThunder will be at a minimum during level 2024. No more premium account or purchasing anything form WT from me.

The great Gaijin team have succussed in making players leaving the game. Maybe one day, you will be sitting alone in your office - managing your game with no players left. … but who cares.

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If Gaijin really went down the “Realism” claim then it would be even more lobsided for toptier. Russian tanks stagnated around the 90s 2000s, Half the time it’s just been upgrade packages to the existing T72s and T80s. The other half it was propaganda or exaggeration of what their tanks was capable of, And the west R&D to match that so now we’re sitting with the balance issue. Should gaijin make the west’s vehicle accurate and make Russian and by proxy Chinese vehicles the laughing stock of the game? would it be balanced 4-5 nations ran around with tanks lobbing APFSDS shells with 700-900mm penetration at 2km range?

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