Someone do something for german planes. Every plane seems way out of place in BR.
First I was flying the 1945 Me-163 B-0 against some 1980s MiG-21’s and what not. Thought that OK this is only a temporary thing. But after that I got the CL-13 9.0 and 9.3, which are also CONSTANTLY flying against 10.3 enemies. I have started disconnecting every battle in which I see a 10.3 plane at start before spawning plane. This means like disconnecting 5/6 battles. Unacceptable.
Who cares? In terms of mobility it is better than 50% of what top tier Russia has to offer while being a full 1.7 BR below 11.7.
If an Obj 292 and a T-72B (or whatever other 10.0 or 10.3 tank) misses the same percentage of shots that will not matter. 10*0.5 still equals 5 regardless if it’s arranged (5+5)*0.5 or (2+2+2+2+2)*0.5.
See the above.
The first time I mentioned this type of calculation I specifically only mentioned Russian MBT’s around it’s BR, all of which have cannons greater than 120mm in diameter. It can assumed that because I am trying to compare the Obj 292 to other Russian tanks that I would only look at Russian tanks (especially when you’re comparing the Russian Obj 292’s ready rack size to the ready rack size of other Russian MBT’s at top tier) and it’s also assumed I wouldn’t be tanking about IFV’s and stuff because they don’t do enough penetration to frontally pen without aiming for weakspots (it would be like saying a Sherman Jumbo is good enough for 11.7 because it can pen the weakspots of top tier tanks).
The driver’s hatch/port weakspot is bigger, but the Obj 292 has essentially no turret ring weakspot, making it more survivable on the whole as there is more pennable area on the horizontal (so in cases where an enemy gun needs to swing and shoot, there will be more area for them to hit on the T-80UM2).
Like pretty much every single other tank at the BR, while yes it is a slight disadvantage in terms of USSR the USSR does just straight up have an advantage in ERA in game (so it’s not like it’s particularly bad).
The mantlet generally has better protection than the T-80UM2’s mantlet, in terms of raw protection values from the protection analysis.
I also just went into the protection analysis and fired shots at the mantlet from every single spot I could and literally no shot to the mantlet of the Obj 292 will cause damage to the ammo, the cannon breech eats the spall and penetrator almost every time. Literally the only thing in that general area that will potentially cause damage to the ammo is by hitting the very middle of the driver’s sight. I also tested the T-80UM2 and it was the exact same story.
Uh, is it? You did see anything I showed prior with the heat maps? Or how about this:
First round that even has a low possibility of penning the Obj 292 outside of weakspots -
Russia - 3BM60, first seen at 10.7, low possibility
USA - M829, first seen at 11.0 (technically M900 on only the M1128 at 10.0, but that’s a singular vehicle which isn’t an MBT), low possibility
Germany - DM33 (120mm), first seen at 11.3, low possibility
Great Britain - L26, first seen at 10.3, low possibility
Japan - JM33, first seen at 11.0, low possibility
China - Type 1985-I APFSDS, first seen at 10.7, low possibility
Italy - DM33, first seen at 10.3, low possibility
France - OFL 120 F1, first seen at 11.7, low possibility
Sweden - DM33, first seen at 11.7, low possibility (although technically the slpprj m/95, first seen at 11.3, low possibility, but that’s on a light tank)
So all in all -
Two minor nations have rounds that can pen its non-weakspots at 10.3
A single major nation and a single minor nation have rounds that can pen non-weakspots at 10.7
A major nation and a minor nation have rounds that can pen non-weakspots at 11.0
A single major nation has rounds that can pen its non-weakspots at 11.3
Two minor nations have rounds that can pen non-weakspots at 11.7
Meaning it should be bare minimum 11.0-11.3.
And if you shoot literally anywhere else on the tank they’re insta-dead. If you shoot the tracks of a top tier tank with an AP round from a M2A4 it’s not going to do anything either, because shooting the tracks of a tank 99% of the time eats the round - the same holds for the cannon breech.
Yes, hence why I said “If you’ve got data saying they use different types of filler than cool, but until then yeah I’m just going to assume there isn’t a large difference in the filler mass.” The only thing I would change in this sentence would be to change the “in the filler mass” to “in the filler mass to TNTeq ratio” or something since I was talking about the amount of TNTeq in each round’s type of explosive filler.
I didn’t see anything about the types of filler being used, literally not a single chemical compound (or even non-reverse-engineerable common names like “C4” or something). Literally all they say is “filler,” never the name of a compound.
Statement: ALL missile-equipped SPAAs should get +0.7 br to give room for ASFs
A typical 10.3 SPAA like the ROLAND can be effective against aircrafts for about 5-6 km. Staying near the spawn(~2km away from cap), it is capable of destorying a 10.3 CAS plane (typical payload of unguided bombs/rockets with CCIP) well before the plane imposes any threat to allied tanks near the cap. Meanwhile, an ASF at 10.3 generally relies on rear-aspect IR missiles(effective range of around 3km), with radar-SARH missile combination effective only against high-altitude targets. This makes a 400+ SP ASF less effective than your 100 SP SPAA in destroying CAS planes, and the ASF itself is also threatened by the AA due to its inferior effective combat range. Rising the BR of all missile SPAAs should significantly degrade their performance – AAs should be effective in either avenging fallen ground teammates, or deter the pilot to use his payload in a less effective manner.
In other words, the br of SPAA should not be evaluated by how effective it is in eliminating ALL air threats at the same BR, but rather the HIGHLY EFFECTIVE ONES(bombing, rocketing, helis…) only. Long-range (and thus less time efficient)) strikes outside the scope of SPAAs should be countered by ASFs.
This is exactly how low rank battles work – any pilot gunning ground targets would be punished by SPAAs quickly, while those bombing or rocketing tanks usually die to ASFs. Similar balance should be applied to higher rank battles as well, instead of SAMs blowing everyone off the sky
Way not man … the Italian one can match the USA easily. The Italian once were always a class for them. And people love them or leave. They expect no much of them.
But hey … USA tanks ?=?=? Do know what they are capable off? In war thunder they are made out of butter. Everything flyies through that tank and especially if you hit the cannon breach.
The only good things are bluewater and air. And if i see the way of game development even that will be nerved.
So good luck with USA. I am glad to know the good times, where you were able to really fight with them and not play hide and seek.,
Yes, yes it is. The fact that it is still at 11.7 is beyond me. It really isn’t that good of a vehicle- its the only tank, or one of two (The Leclerc) I am HAPPY to see fight against me when I play the US.
yeah, the US isn’t great, and I think comparatively it struggles to the other “Major Nations” at top tier (Sweden, Germany, Russia) and could use a buff, but at least it isn’t neglected like Italy or France at Top Tier. Those two nations NEED buffs and benefits to make their vehicles capable, or at the very least to encourage an Average Joe to play them instead of just people who have been playing for years and know what they are doing.
Because Italy mains has trancendented man-gold barrier, and they have supernatural skills that made sure that they can kill the BVM with a L3CC given the circumstances. To them, tanks are merely a mean to display skill.
Slow clap GJ, you really destroyed 9.0 - 12.7 with your Obj292 and the hardcore pros who allready bought or grinded the thing. It was not enough that BMP2M, 2S38 and KA50 are Op as hell, no you had to pull another stunt. And to the guys who will write “skill issue”, get some brain before you post.
11.7 with air 12.7 is totally fu**** allready, because of Cas and helis and the Obj 292 is only the russian cherry on the cake. The thing lolpens you everywhere and the spalling of the APFDS guarantees a kill.
And there are enough bigbrains who write that AA is fine at toptier, yeah sure, you can´t do shit against space climbers who kill you from space.
they made up the armor protection against KE munitions for the abrams (only 400mm or so protection) and i never complained about bias once in 9 years playing but thats hella made up lol
Although I believe this viewpoint has already been voiced by many, I would like to address it just in case.
I personally enjoy playing as Germany, specifically on the ground RB side of things, and many of my matches have been overrun by Russian premium vehicles (specifically around the 9.0 mark). Now obviously, my lack of skill also plays into part of this but given that sometimes me and my team are quite literally being spawned by 2s38’s and other premium vehicles around the 10.0 rating, i feel they should either be increased in BR or somehow make matchmaking more balanced
I dont know why u let TAM2C to be 10.0 comparing with M1128 and 2S25M. 10.0TAM2C is not even have better amor than 9.0 TAM 2IP. 10.0 Puma only has 30 mm machine gun but no ANTI TANK Missile. Compared with 2s38,10.0 puma is so bad. I think even bmp4 is better than puma. Why WT let Tiger II meet with t54 or is3 or something else?Balance is not enough though.