I noticed how the HMS Renown is 7.0 despite having none of the survivability or firepower of the other 7.0 noob mobiles such as Alaska or the Kronstadt (which is a fictional pile of trash that should be entirely deleted from the game anyway. They literally broke their own rules just to keep the bias alive…).
Gaijin does a poor job at balancing and idk why they don’t increase the max br of naval battles.
USS Flagstaff is at 3.7 with only one Bofors plus 2x double .50 cal turrets. Yeah it’s fast but that honestly doesn’t help it that much because of how hard it is to control.
I hope that Gaijin increase Ground RB’s maximum br.
How Leopard 2a7&Strv 122 series=Ariete AMV&Merkava Mk.4M???
If players use good and true MBT, then they MUST pay more spawn points.
Merkava mk.4 series and Ariete series aren’t true MBT.
Because their armor is too thin to call as a MBT, and they are too slow and heavy to call as a light tank.
But is their performace good as ordinary SPATG(having excellent AP rounds or fast reloading speed)?
No. Because they have ordinary APFSDS&reloading speed. (And Ariete’s gunner optic has 8.0x-12.0x zoom, So Ariete is also not good in close-range combat.)
So they are bad performanced Self-Propelled Anti-Tank Gun.
Examples of vehicles sharing the same BR while differs significantly in performance
T-72B and T-72B(1989)
Leo2A5 and Leo2A7V
T-80U and T-80U-E1
Ariete(P) and Leopard2A4
ZTZ-59D1 and T-55A
It only really gets a significant change when you use it in 11.0+, so only in max uptier, but that’s unlikely.
Difference: slightly better penetration, better thermals (you still can use gen 2 on commander thermals to find enemies, thermals are mainly for spotting, even gen 1 can do it as in our game thermal generations dont differ as much as IRL.
I believe using thermals for firing in this game is a bad habit, together with range finding.
Would be nice if they added DeltaD.
What is a difference is addon armour and spall liner, however I wouldnt call addon armour a life changer, as with any armour people will go for weakspots, unless you use positioning and sudden attacks to make it effective.
Biggest change is 40° horizontal, gunsight sure is gen 2.
Really should have been a TT tank, with 3BM60.
Hopefully they do add T-80UA to 11.7.
Doesnt really make sense, rounds shouldnt be the only balancing matter, Gaijin really thinks DM33 is gonna make it comparable.
I installed War Thunder just to play with the Tiger tank. As a player, there are two things I would like to change. The Tiger E and H tanks are not fun to play with. I hope you lower the BR levels. If not, add some armor and a powerful weapon. Or at least one. That was the first.
The second thing I would like to change in the game is please remove the planes from tank combat. Thank you.