What secret documents did gaijin get to say the the ZTZ96B’s reload rate is 6.7 seconds, when the T-80UE-1s are 6 seconds are way more armored because this game is literally Russian propaganda.
Probably something like “It would be too effective at hunting other bombers”
I want to know the reason why most rockets, especially big ones, got their distance fuze removed. Probably same answer, would be too effective at taking down bombers.
Not to mention the removal was done in all silence. And when someone bug reported it, the answer was along the lines of “Can you provide documentation to prove they had that option?”
Could Gaijin provide documentation to prove that 99% of bombers were abe to take the kind of punishment they currently take in-game? The pictures of a few catastrophically damaged bombers being able to land isn’t sufficient, those are edge cases, not the majority.
in any just universe maps like single cap hurtgen would actually be a bad thing for the longevity of the game with how godawful they are. Sightlines directly into spawn with easy cover is objectively bad map design. But it’s war thunder so the community is so used to dogshit maps that it just flies under the radar
Reply to @Yubel2 : That does make sense. Neither bombers nor sim are my things, but it does make sense when grinding for as many points as you can. I will keep that in mind.
Reply to @TheAnnoyingFinn : I agree with you. I do have a skill issue, especially with planes. I am a tanker and I am not skilled at all with planes. Some other points:
/I have no solid high tier jets/premium jets; the best I have playable is my MIG-21 SMT with which I am not ANYTHING close to actually good with. My SU-33 is out of the question; I can’t even properly leave base with that before some AIM Bazillion hits me
/I didn’t get around to playing sim. Mouse joystick hurts my brain badly and I prefer not to go through that for the length of the event.
/I have an internet curfew. In the evening after 10PM it could turn off at any point of time. If this wasn’t the case I would have had both stars.
they weren’t my thing either but I wanted the plane and the sim multiplier made it go by relatively fast
it’s really cool that I’m apparently the only person who plays this game that can’t see an enemy tank through whatever foliage exists on the map. The amount of “sightlines” to points that apparently are only existing for the people on the fucking point is unreal. Am I stupid? Are people cheating? Is there a setting to delete trees? What am I supposed to fucking do.
Sometimes engine smoke or an educated guess based on a earlier glimpse is enough.
Fields of Normandy is famous for having roads that are at slightly lower elevation, giving many tanks less obstructed view from “under” the bushes in gunner view.
You might have to be more specific.
If it was map specific I’d get it but it’s literally every fucking map with significant foliage.
Okay. I think the main issue with events like the “Space Program” to get the F16XL is that people think they ahould be super easy to get.
It’s an event, with X amount of mission score needed to accomplish each task for a reason.
If Gaijin intended for everyone to get them easily, they would make completing each task something like “Play one game to accomplish one task”
If you’re talking about grinding events, you don’t actually need to have anything more than Rank 3 plane. I completed 95% of the tasks mission score at Rank 3/4. Other 5% was just me playing higher Ranks for shits and giggles.
Most unfortunate, and i truly feel you. Although it’s irrelevant.
Well I don’t know what to say. I play on almost maxed out settings with grass turned off only in my gunner view. I don’t get shot through foliage enough to see it as any kind of issue. I do get lucky shots on people myself, through all kinds of foliage.
Sometimes all you need to see is a slight glimpse of a tanks corner. The enemy firing their cannon or MG can give some hint to their position. Movement or engine smoke help in making an educated guess. Even then most shots taken blindly miss, but hey, can’t ever hit if you don’t try.
The spotted marker can also give some indication to which direction to shoot some blind shots into.
Generally though i avoid taking blind shots if i think an enemy might be able to get an idea of my position from me firing my gun.
Hope the m103 is going to 6.7 next update now it has bad armour and a terrible round that struggles vs tiger 2s.
I always said the games not pay to win. I was very wrong
XS, T29 prove 100% that war thunder is pay to win. I hope everyone doesnt forget when they are trying to get pop to play infantry… just remember the grind, the fun detected changes and the zero balance.
They move the hunter - apparently the “best” 9.7 1 BR place higher and now its the worst 10.0 in the game. What even is this game?!
cool, su33, su27, f14D at a 12.0 match. Should have been atleast a 12.7 uptier, but i 13.3 uptier is strange. Mach 5 missele against 12.0, great decision, somethink broke this update with matchmaking
Which plane are you saying is 13.3?
su33
edit: Sorry, su33, and su27 are 13.0 +14D, but still it is not fair, they have a clear advantage
Yeah, the matchmaker works with a 1 BR range and a max of 4 players on either team can be the top BR. So if you play a 12.0-13.0 match then a max of 4 players on either team can be 13.0 vehicles while all other players are 12.0-12.7.
and the devs are okay with this?
It’s been the case for years so yes
This is intended behaviour yes.
Strange, i had a feeling that something changed, as when inolay F4S, I geg into 11.0 Matches
The br system also allows for downtiers
