yes substantially, it’s why all of the clipped wing spitfires are way overtiered. they’re flat worse than regular spitfires of lower BR in terms of maneuverability other than roll rate, and roll rate matters way less when you have freecam in third person
hey quick question, why on earth is the fucking vampire 8.0
Bombers are perfect now, never change them!
Wouldn’t call this a balance per se. However, IJN Mikuma has 3 seaplanes. Why the heck are we not allowed to use the 3rd one?
make them die to airfield AA specifically. that should be the great equalizer (also if you camp airfields you’re a lil bitch)
A6M syndrome
Put the conqueror to 6.7. Would this make the game better? Absolutely not. However, I want to bully german players with a fully stabilized 120 that can UFP a tiger 2.
I genuinely think the meteor F3 just turns better than the vampire. It also helps that it’s just faster straight up. The vampire does not feel good to play in the slightest and I don’t think I’ve ever won a turn fight in it, and I can win turnfights in spitfires and the tempest relatively consistently. Hell I’ve won more turnfights in the meteor F3 than in the Vampire. The only thing it has going for it is an airbrake, but that’s on all of the early british TT jets (Except the swift F1) so that bar is very low.
The Meteors are overall just significantly better than the Vampires in general, and I’d go as far to say they aren’t very overtiered.
Also the Sea Meteor at 7.3 is a better plane than the 8.0 Vampires too.
The meteor is also just better than the fucking swift F1 because you aren’t fighting missiles so you might actually get to engage in an actual fight. The Swift’s one thing, its speed, just matters way less when it’s getting uptiered literally every game because everything with afterburners is just faster and anything slower probably has a missile that will force you to turn and bleed speed. It’s quite frankly miserable to play
Then you’re flying horribly wrong because its problem as a jet is thrust and long term energy generation and energy preservation. The jet can just hold elevator and win most fights outright if the enemy stays and dogfights
y’know it’d probably help if the vampire was fast enough to not just get bnz’d when I try to actually play it
dcs modules are barely profitable as they are.
Alright so this is my 1st complaint of 2 this morning.
Please NEVER have another event with anything close to 45000 POINTS PER STAR. I am currently an unemployed student doing independent study, i.e I have way more time than most people on my hands. Still, I missed the 3rd star, and now I missed the 8th.
All that grinding for something I merely wanted to sell for a somewhat hefty price. I am not an air main. Yet I’m pretty sure that even some air mains struggle with this. Also, 750,000 points for the coupon is absolutely, positively ridiculous. Please consider making events that don’t drain will to play, sanity, and joy and happiness all in the same time from the players participating.
Complaint 2. I understand bombers were underpowered before the buff. However, BOMBERS AREN’T FLYING SUPERHEAVY TANKS. Please rework this just a bit. Understand what I am saying: DO NOT reverse the buff, but just nerf it, only slightly. Now whatever you do, bombers wings don’t rip off. I crashed several times into bombers and it didn’t do literally anything. I don’t care if this is how they were IRL (though actual, informed professional historians will tell you this isn’t realisitc), but this is completely broken in game, and the bomber spam is genuinely getting on my nerves and on the nerves of anyone who doesn’t feel like playing some flying indestructible heavy tank, with a heck ton of guns to solo teams of fighters, that virtually can’t do anything against them. Tell me I have a skill issue as much as you want; I am not the only person saying this. Right now, bombers are broken. Please, understand the meaning of BALANCE once.
PS: Or, alternative solution. Research historically and add a buff/correction to aircraft offensive armament to not only be partially historical (on the bombers side) but fully historical. Make both sides accurate, isn’t that fair?
Events are somewhat designed to entice you to purchase stars which you failed to/dont want to grind out. So that wont change.
At least the hellish “material grind” events are no more.
That was true pain with the added “fun” of randomised material drop.
I agree with you on that. Yes, the material grind was ridiculous. I hated that myself.
you can remove this word
True
Here’s the tech: bombers in sim. It’s boring, it’s slow, it’s arguably not even fun. BUT, the sim multiplier and the ease (if also tedium) of flying bombers makes it very good for points. It also gives you a good amount of free time between traversing to do other things.
oh also german players are the exception to people not being absolute parasites in sim, like it’s consistently them that will go after bombers instead of like, anything that would give more points in a faster amount of time.
