Why is it such a common trend to keep thinking the MF and SMT specifically have R-60Ms? I see comments saying this at least once a month on here.
Remove this stupid balancer from MM and let us play with a random opponent.
i like the “you could not possibly understand” explanation
What are you referring to
32 games and allways at the bottom-mid, not one time top tier. Any plans to FIX the MM? Some games I just J-out (in this moment i.ex.) because of this or just close the game. Some people uninstall because of this, for sure.
I just refuse to spawn in uptiers at some BRs when I know my plane will be made irrelevant.
It’s not good gameplay, and Gaijins constant refusal to decompress is what causes it.
While i do agree the Mig-23BN is pretty mid to garbage, especially after the airframe nerfs all mig23s got across the board due to overperforming. it suffer the same problem the Maus does. You can’t lower it’s BR because while its usable at it’s BR, it would be neigh untouchable in a full downtier. even now most 8.7 jets can’t touch it unless you mess up. Remember you are flying a 11.0-11.7 jet with almost everything air to air ripped out, at 9.7 BR.
I’ve been playing it a bit more, and it’s really held back by it lacking all aspect missiles. I’d gladly have an 11.7/12.0 BR in exchange for some sort of all aspect AAM.
yeah, the PL-5Bs are great, but their lack of lock angle, (more side aspect than front aspect) really hurts the J-7E, PL-5Cs would make it a lot more convienient to play
I want to hear some gajin employee, about the fkin ground RB 8.0.
just try to defend the decision, that makes maybe 20-25 vehicles totally unplayable
Please don’t see this as a rant; I just want to see if others are thinking like me or if I’m completely wrong.
I’ve recently come back from a 3-month hiatus from Warthunder and have been playing top-tier ground RB as Great Britain. I can now say that top tier is almost unplayable if you aren’t on Russia’s side. I’ve marked down the 20 matches I’ve played today; of the 20 played, 12 were against Russia, and 8 were with them. I won 5 of the 12 against Russia, averaging about top 30% of the team. In all but 1 of the matches, I saw more than 8 people die to KH-38 missiles. In the matches with Russia, I won 3 of the 8 games. Once again, seeing between 3 and 8 people die to the missiles per game.
Every time I’m in an SPAA against the Su-34s, I see them spawn, fire missiles immediately, then turn cold to go rearm or take a CAP role.
Along with this, there is the problem of aircraft giving next to no spawn points for being shot down. Had a few times where I died early on and immediately spawned ADATS. I proceed to shoot down 3-4 aircraft and still get less than 500 RP, even though those aircraft have a much higher chance of killing players than my SPAA (destructive capabilities).
I want to know how this is considered fair over stuff like the Brimstones being able to acquire their own targets. I wouldn’t mind having them have this capability, and then a way to balance this is to limit the number an aircraft can carry.
There is also the problem of the pantsir still.
Also would like to know when SPAA or aircraft with similar capabilities to that which Russia has will be added to other countries.
Gaijin said they will come soon, so I assume they’ll come this year.
As for the CAS issue, all CAS (excluding 1.0-4.0 and 7.7-9.7) is OP, but the Kh-38s are just more OP than what NATO has.
I don’t think that CAS shouldn’t get any buffs, rather it should be nerfed in some ways.
It’s OP because somehow the ADATS can’t track them, but can track any type of bomb and missile except the kh39/29 and NATO in general doesn’t have an SPAA as great as the S1
What Id like to know is why there is blatant in game anomolies!?
- Pen Values - Hit, Crit, Kill… its amazing how inconsistent these are from match to match – SAME tanks yet severely different outcomes.!!
- Match Making - Why is there clearly a bias (either way) to force the win/lose, you know - the seemingly obvious player teams that couldnt shoot at a tank right infront of them to the Im 2 miles aways and precision shooting from a “new Player”.!
- Spawning - Why is it teams get advantages over others ((Direction and location of the spawning)),
- Hit Boxes - Planes seems to have an extremely varied damage areas - you could be up close and completely miss OR miles away and set on fire / wing ripped off… yet others you fire 2000 rounds and not a single hit!!
I could go on and on, but you get the point!!! Lets not pretend any anomolies in game either. Id like to say im completely wrong about this, but after playing for so long its become EXTREMELY obvious.!
I refuse to spawn full uptiers in ground RB aswell.!
I monitored 1000 matches.!!! It took a long time, guess what…
86% Full Uptier +1 br
09% +0.7br
4% +0.3br
1% 0.0 BR
8 matches – yup EIGHT Full downtiers.!
Shocking!!
The F-15A Eagle needs its BR dropped to either 12.7 or have a 13.0 Locked cap. It’s absolutely stupid that it goes into 14.0 battles with aircraft that completely outclass it akin to having a Spitfire MK IX fight against an F-16A, that might sound dramatic but its the same effect in practice, that is that much of a tech leap between the F-15A at 13.0 and 14.0 Aircraft.
The better solution is to move everything above it up, because the F-15A is one of the best 13.0 planes based on what I’ve heard.
It could be worse, you could be in a Mig-29G or Harrier.
Either way something needs to happen, the F-15A seems like it should be a very competitive aircraft, and could be if it were fighting similarly outfitted aircraft, hell if it was the last of the “SARH Fighters” the fights could be some of the best in the game before you get to modern BVR ARH spam, jam & scram.
No? Can you for once think about what happens if it sees a downtier? Even at 12.7, you think its fair for a MiG-29 to share the BR with a F-15A?
I’ve played F-15J as recently as F-15E patch, that one does fine so I’m sure the F-15A does as well