Decompress Ground and move Pansir to 12.3 (at least)

Well not always everyone has a Pantsir and if its gone you still have 5 Mavs and you are literally untouchable so 5 vehicles dead, go rearm, another 6 dead and thats basically game over

Sending a MAV to Pantsir may not necessarily hit it, and now Pantsir players mostly intercept it

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Pantsir is fine when there’s equivalent SPAAs in every nation, Russia literally controlls the sky at this moment, 4 Pantsirs across the map hiding behind trees and hills.

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Again, the solution is to add better AA to other nations.

I just said that, at this moment Pantsir is OP because there’s no equivalent SPAA, that’s why it should move up to 12.3.

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No. Moving the Pantsir to 12.3 means you’ll have 12.0 aircraft bullying everyone if its a 12.0 game. Take for example the AV-8BPlus, it has Mavericks and a TGP capable of locking as far as 10km. No SPAA can reliably hit a target that far that isn’t a Pantsir.

Maybe 12.0 BR can be a better idea.

I mean there’s still 11.3/11.7 CAS that can bully SPAAs like the Tornado GR.1 with the PGM bombs + TGP.

It’s still the best missile, if you use it for BVR, and why would you even use it in dogfight if you have best BVR with best radar anyway?

BRUH, it got nerfed hard some long time ago at this point, have you played the KA-50/52 at all?

The AMRAAM, AAM-4, and PL-12 are close in range. The PL-12 and AAM-4 however have much better maneuverability.

AAM-4 is on an F-15J(M) anyway. Its always the F-15C that has the best. And at this point we might as well call Japan Mini USA V2 anyway. And PL-12 is gimmick on a horrible jet, J-8F, that carries 2

You cant fire all of them at the same time anymore, you can fire a few but only if you fire in quick succession (as in irl)

And it loses control and cant hit anything if you make it turn too much

İt’s still both. But that doesn’t matter much unless you are a straight flying bot. İt can’t hit if you maneuver tiny bit

Like the strela.

huh?

Kind of. You have to make the Vikhr turn hard multiple times to achieve that, its still a very good ATGM because of how accurate it is.

Then put it at the BR of the vehicles it’s mean to counter

No, this is wrong. Only 10 degrees of maneuvering is more than enough to do this. It’s even worse at longer ranges where it runs out of energy for maneuvering

You don’t need to make it “turn hard multiple times” to do this.

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Hard turn in the context of GRB. You made the missile turn for its life 2km away from the target lol. Realistically in GRB a hard turn is no where as hard as you made that missile pull, also Ka-50/52s usually stick around 5-8km from the battlefield.

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