You’re right, but unfortunately Gaijin hasn’t made any noise since the last time he raised the BR of the missile launch vehicle. This BR range is still a mess
Well not always everyone has a Pantsir and if its gone you still have 5 Mavs and you are literally untouchable so 5 vehicles dead, go rearm, another 6 dead and thats basically game over
Sending a MAV to Pantsir may not necessarily hit it, and now Pantsir players mostly intercept it
Pantsir is fine when there’s equivalent SPAAs in every nation, Russia literally controlls the sky at this moment, 4 Pantsirs across the map hiding behind trees and hills.
Again, the solution is to add better AA to other nations.
I just said that, at this moment Pantsir is OP because there’s no equivalent SPAA, that’s why it should move up to 12.3.
No. Moving the Pantsir to 12.3 means you’ll have 12.0 aircraft bullying everyone if its a 12.0 game. Take for example the AV-8BPlus, it has Mavericks and a TGP capable of locking as far as 10km. No SPAA can reliably hit a target that far that isn’t a Pantsir.
Maybe 12.0 BR can be a better idea.
I mean there’s still 11.3/11.7 CAS that can bully SPAAs like the Tornado GR.1 with the PGM bombs + TGP.
Except hasn’t that one not even been nerfed at all? I recall reading that missile is 1) far too maneuverable, 2) could only be set to either contact or proxy fuse before launch and not changed mid-flight, and 3) the electronics on the chopper couldn’t guide more than two at a time. Have any of those aspects been addressed?
It’s still the best missile, if you use it for BVR, and why would you even use it in dogfight if you have best BVR with best radar anyway?
BRUH, it got nerfed hard some long time ago at this point, have you played the KA-50/52 at all?
The AMRAAM, AAM-4, and PL-12 are close in range. The PL-12 and AAM-4 however have much better maneuverability.
AAM-4 is on an F-15J(M) anyway. Its always the F-15C that has the best. And at this point we might as well call Japan Mini USA V2 anyway. And PL-12 is gimmick on a horrible jet, J-8F, that carries 2
I don’t follow top tiers as I don’t play that area of the game for many reasons, is it really a surprise I didn’t hear about it?
You cant fire all of them at the same time anymore, you can fire a few but only if you fire in quick succession (as in irl)
And it loses control and cant hit anything if you make it turn too much
Huh, that explains why there is so much less complaining about it now. What about the missile fuse? Is it still the Heisenberg Uncertainty Principle in solid form being able to do both at once?
İt’s still both. But that doesn’t matter much unless you are a straight flying bot. İt can’t hit if you maneuver tiny bit
Like the strela.
huh?