“Ground battle”… half of the team is in air
End of the battle though, is it really an issue at that point?
Screen shot was made at the almost end of the match, but it was the same amount of air way before
Fair enough.
I think Gaijin should increase sp cost of air in ground.
At least CAS, but not fighters
only if they do it in a way that is not just “take current sp cost and times it by X”
would rather they itemize sp costs for secondaries which would push the cost of fully loaded cas up while giving players a reason to carry the lesser secondary weapons.
They’re called mixed realistic battles since 2014)
What’s the problem?
And why are u in the air?)
Why are you in a plane?
Who wants to win like this?
Or this?
There are battles that don’t even deserve the name ‘battle’. If you’re unlucky, you drive 5 minutes behind the battle and get nothing in return.
I’ll ask you some questions
I don’t have to answer to you
End of the battle not even 10 minutes into the game,. premium sales baby.
Despairing
I bet youre not above 17
22
To be fair if you hadn’t spawned in an aircraft there would be less air up…
And one team got smashed in less than 10 minutes, two on the enemy side did not even spawn in; at least not lots of 1DLs.
Player choice is player choice. Same as starting a match and your entire side is in TDs, you can’t control player choices without removing some of the “you can do what you want in this game”.
Could always support the "rebalancing of CAS in GFRB thread. They finally accepted BRs needed to vary between ARB and GFRB so that is a small start.
Hi, I would recommend using a proper tactic for GRB.
As You can see, there isn’t much point in using a tank really.
You que up for ground battles, not mixed battles.
Rename it to Mixed Battles, problem solved. Whoever then whines about CAS, skill issue.