Cursed state of GRB

If You die faster than enemy CAS can even appear, I don’t think You should talk about the problem or skill issue to begin with ;)

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Depends on the map and amount of Hacks on the enemy Team. CAS is only ever really a problem at high tier with helicopters and when your Team gets stomped. These are my observations from the matches where playability was given.

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Someone in WT told me that I even have a negative K/D on the BMP-2M, so what. It is all bias, Gaijin rigging and Player Hacks.

Of course, that is why there are people who manage to get good stats and have different opinion.

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Naval system works because of naval units having AI AA to deal with planes.

We talked already about it in this forum and on old one MH4UAstragon, You have said multiple times that You don’t want any change that would really benefit ground players.

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Including you…

If your going to complain about ppl in planes in GRB, don’t be part of the group 🤦🏽

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If one wants to talk about something, he should have some experience in it ;)

I don’t get why You try to portray people wanting to play just tanks as newbies MH4UAstragon

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The best idea would be to give people who just want to play tanks, their own mode like air have.

With that, we could be working on proper improvments to combined gameplay without the need to care about pure tankers as gaijin have to at the moment.

Naval vechicles have AI AA, if tanks had that, we could compare them.

But all people know Your (MH4UAstragon) point on tankers and why You don’t want to have any improvments for them ;)

Spoiler

" You claim I have such “moral high ground,” but the truth is that tank-only filth threw the first punch whether they intended to or not, killing off what I was enjoying when at the time I was not even playing tanks at all. And not only did they throw a punch once, but they kept doing more. And more. And more. And more still.

It was observing their seeming inability to “be happy with what they have” which told me their very existence and ability to whine with any legitimacy is a threat to the game. Nothing will change my mind in that regard. Because no matter how many CAS nerfs happen, such trash will keep whining for more. Until the day comes that they get boxed in and made to change or leave."

Close Air Support in Ground RB: Updated Version Post-1.71 - Page 138 - Ground Battles - War Thunder - Official Forum

That is why there is no point in trusting You that, You want a real change that will improve things for people wanting to play the ground part.

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If it was really tried and people would not want it, then why bother asking for it? Nothing hard to understand.

Why not? The same mode just without air units that You don’t have to play so it doesn’t even affect You. So what is so wrong about it? I can’t get any idea why be against it unless You know that it will affect the current mode because people will fled to the TO.

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All the things You have mentioned were already discussed in different topics and it was proven that no real change is needed for ground units in TO mode.

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You can just go to any other topic regarding TO/Combined mode and read it there. We even had that conversations on old forum.

CAS is not needed to deal with positions on maps.

If one wants to shoot at You, You always can shoot back at him.

Adding a mode just for tanks would actually solve the issue of CAS in mixed mode as all palyers playing the mixed mode would be focused on combined aspect of it. Anyone wanting to play ‘just tanks’ would have a place for it.

Meaning everyone playing mixed mode would play it with mixed line-up.

No battle rating adjustments are needed.

T95 can be destroyed by tanks from much smaller B.R. than it is frontally. Not to mention other weakspots.

Devs changed their opinion many times and will change as they want. There is no issue in changing the game to suit what players really want.

If that is the case, then all modes that are not combined should cease to exist.

If You want to discuss anything more, bring examples and evidence so we can actually have a proper discussion.

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It is true in practice.

Air allows player to not get better in the game.

It doesn’t. People will actually need to get better instead of getting an easy way of just using the air.

It really doesn’t as people playing that mode would play with that in mind. There would be no people wanting to just play tanks, meaning that if CAS spam appears then there will be fast reaction to it because all people playing the mode are playing it for being combined. Not because that is the only place where they can use tanks.

It doesn’t as teams still consist of people wanting to just play tanks.

So people would need to learn the game instead of getting an easy way with the air? That is good and would allow for more healthy playerbase.

It would work only if there was no more different modes or when all units have the seperate mode.

With TO in place, we could change combined mode into something much better.

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Russia and Germany on the same team, what a joke.

And I am proud of it.

I read a book titled “Kamikaze” as far back as Elementary School, painted an Imperial Japanese Rising Sun flag onto the schoolyard with crayons and dreamt of a heroic Death on wings of steel.

Because most of SPAAs are not effective against the air they are facing. I have pointed that out multiple times.

Especially when we compare it to the air.

Not to mention the difference between asking player to use different vechicle and saying that he should get better in one he is playing.

The situation changes as all people playing the mode are focused on combined aspect of it.

For the sake of argument, let us say that 50% of players want to play just tanks and 50% of players want to play combined in current GF RBs mode. So the matchmaker can make a situation when in one team 10 out of 16 players will use just tanks while in the other the situation is different. Because of it, the abuse/frustartion happens and no argument of ‘just use X’ will change it. With all ‘pure tankers’ out of current GF RBs mode, You would have 16 vs 16 full combined players.

With our without kill camera, if someone wants to do revange kill, he will do it.

Forcing all air units to start from the airport will only make the inevitable happen a couple of seconds later, not remove the problem. Not to mention the airfield campers problem occuring.

New objectives are totally different topic, as I have said, with TO here we could change combined mode into something better.

What imbalance of spawn point system?

Again, no matter what You change with SPAA, if people want just to use tanks, then the situation won’t change for them.

I will ignore the rant about ‘experienced players’ as it is nothing more than just rant.

The game allows for many things and we all know that there is no option to force people to do something.

It doesn’t change anything as a problem for people wanting to play just tanks remains.

All the issues of air are because of different people put in a game at random. Either we get a mode for pure tankers so people playing current GF RBs mode are focused on combined aspect or we get skill-based matchmaker.

There is no other real solution as no matter how You nerf the air or buff the SPAA, for people who just want to play tanks things remain the same. As soon as You understand that people who just want to play tanks won’t change or go away, You will realize that the best solution for improving current gamemode is to first introduce a place for pure tankers.

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Holy shi*…

im a cas lover, im here for the mixed battles, “whining” about cas isnt whining, its objectively too strong and too easy to get into.

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