As in the titel, I have the impression that AirSB at or around 11.0 is a sure loss for Soviet players. Neither do I have access to PD-Radar, nor the rockets like the F-14 has. It’s the same on the other side pre AIM-120 release at higher BR where the Soviet players had the absolute upper hand. I tried playing with a variety of fighters, MiG-21SMT/BIS, MiG-23, so on and so on. The only viable tactic is to pick a ground attacker and hope the enemy doesn’t find you. Even so, 20-30 minutes in the match its a 4v9 or something along the line. I don’t even know, how one could fix it. And before you come with ‘muh shkill isshue’ yes, I know. You can potentially sneak up on enemies and shoot them down with the R-24T. But given how easy it is for enemies to pick you up in their radar and just track you down its hard to reduce this to a skill issue. Anyways, I wanted to know what your experience with this are or if this a problem on my end alone.
Soviets leaving when they have not best missiles
Theres no trouble in balance, red side mostly have a EJ Kai, which better by radar, same missiles, but turns worser than tomcat/other bluefor planes
Trying to imply this is purely a skill issue is incredibly funny when blufor is the side with the lesser skilled players on average… you know… cause they have the better planes lmao
When bluefor had worser plane(F-4J for example) they played against MLD.
Theres same situation
Barely yes, us have some better planes than soviet in that lineup
But there still Japan with All-aspect doppler radar, better RWR, same BVR missiles, all aspect IR, worser turn performance
So, tomcat is more than counterable with red side weapons.
I don’t think that “it’s ok for you to get stomped into the mud because there are planes on you team that don’t” is a great argument for balance. even if the teams have approximate overall power, if some nations are just cannon fodder those players will likely just quit.
want to take a guess how common japanese players are on redfor versus usa players on blufor? especially when japan can also be blufor?
Mld is way better as camping aircraft, because of irst and 24T.
Tomcat and mld have different playstyle.
Idk, theres no trouble to counter even in 23MF.
Sometimes there a 5 japanese players again 2 us.
Depends, sometimes more, sometimes less.
Idk, in us team actually less fighters, most of F-4 used as bombers.
Japan can be bluefor, but thats lineups really rare.
And you can evade them, lol, just dont play.
acting like japanese playerbase is anywhere near us/ussr is a joke, same with acting like the solution to a shitty br bracket is “dont play it”
Sometimes that can be.
If you want to have best plane of bracket - what wrong?
And before i written about nations coop, not about BR bracket.
Yes, from 10.0 to 13.0 the matches are very unbalanced, if you play Team A you are gonna bully the other team, if you play Team B you are gonna get bullied.
It depends also on the countries, for example if France is in Team B, it’s sometimes balanced, but in general Team A dominates.
And when you end the match you see that the list of total players in Team A is double the size than in Team B, so some player are agravating the unbalance by playing allways Team A.
Rusia and Germany planes beyond 10.0 are quite bad now, and those are the most played countries in Team B
One example of many, we started wining, but more people joined their team, and they finally won.
A lot of F-4S and Mirage F1C-200 in Team A, you couldn’t pop up for a second because of AIM-7F
really dude.
It’s not just about missiles, it’s about the USSR planes having worse everything.
The radar isn’t as good as US counterparts, both in range and quality.
The RWR doesn’t give as much information.
The missiles, while great, are very easy to flare (and the radar missiles, they’re absolutely outclassed).
The Team A which usually has planes from the US benefit from better technological advantage in most situations, and with an F-14 flying around the match becomes much more difficult for one side.
We never had the best missiles, maybe the R-60 but you gotta be smart using it. The R-27ER is kind of the first time we get a radar missile better than the NATO counterpart.
Which missile is not easy to flare and dodge?
R-60M after adding, best missile lol
Only pre flare was able to broke a lock.
73 still best in BFM as IR missile, with IRCCM
24R was best missile, until 27ER come. IOG gives great advantage
Never been true for R-60M…
At release was.
Since I wrote the last time, Team B at 11.3 has been winning, It’s maybe the RWR changes …
In terms of how often the missile goes for flares, the R-60 wins by a lot due to its huge FOV. So, it’s extremely easy to flare, more than US counterparts mostly.
The IRCCM is literally simply reducing the FOV, and is easily noticeable because of its smoke. In contrast, the AIM-9M is harder to flare considering its smokeless motor (which means you have to GUESS if a missile is even coming for you), and the fact that USSR planes have low flare amounts
Tell that to the AIM-7F. It has more range than the 24R, with (almost) the same max G overload. IOG might give it some advantage but considering the MiG-23’s limited PD capabilities, it only manages to give a slight advantage because of the radar, compared to the AIM-7F carriers which have an actual PD radar.
Only with the 27ER did the USSR finally get a radar missile better than the counterpart.
Yep, now the SPO-10 finally gets to recieve PD signals that are common in the MiG-21bis/MiG-23ML’s BR
R-60 as same easy as flare an AIM-9J/G/H/other non all aspect modifications.
If youre have 0 experience - then yes, reduced smoke against you will be deadly.
Ussr have less flares mostly, but at same time a lot times, where theyre high caliber, which helps a lot.
Near to same range, where it usefull in the game.
Until last update MTI on MiG-23 was most likely as all-aspect PD, but with less range.
IOG helps a lot in side aspects.
Yes, because when was only R-27R, which was comparable to 7F/M soviet started crying. 27ER still best FOX-1 and one of the fastest AAM overall.