How much money did Dassault give Gaijin to make the Rafale a Superman in the game? You have to know that when the Rafale was first introduced to the game, it was completely inferior to the Eurofighter.

This is a horrible idea, this is a solution for nobody. Chinese mains still have the problem of indigenous Chinese vehicles being shafted every update, european mains will complain abt their jets going to every country and being less unique, and the game would get even more stale than it already is. It would be another f/a18c early prem just spammed at every opportunity.
god please no more leased vehicles it’s already bad enough they added the Abrams…
But competent isn’t the word I will use to describe any of the other 14.3 jets (barring the GE). At 14.3, u should be really good, since unlike any other vehicles u will only ever face downtiers, the fact that J-10 is competent says to me that it is not at the same level as the other 14.3s. To me it is barely better than the JAS or the GE, which I do not think is good enough for 14.3. I agree it is competent but I don’t think it is appropriate for a 14.3 to just be competent.
Are you not aware of the massive French and British bug reporting communities? As it turns out the one group that claimed theirs was vastly superior was wrong… and the other that kept themselves humble is reaping the reward and enjoying this time in the game.
All I know is that the bug reporting community is filled with tons of “not a bug” and “not enough info” responses, and sometimes, issues that are just a couple of sentences long—or even lack image evidence—still get approved. To fully meet a bug manager’s requirements? Well, that’s basically impossible. The only way your issue might survive is if you’re lucky enough to have a manager who actually takes the time to read it carefully. Most of the time, they just send you a canned reply, give no explanation, and lock your issue. Now, they’ve turned off the display of manager names, so we can’t ask for reasons on the community forum anymore.

99% of the time, they are valid. The other 1% is usually a game decision by the devs and it is an arcade game, I should stress.
Not really. If it’s not announced that the fix will be implemented, it’s not validated. How many reports were validated 1, 2, or 3 years ago and are still not in the game for no gameplay changes, just added content? Many! It’s the managers who validate all the information. The developers can’t do anything, like model objects for testing and then leave them abandoned in the datamine.
Please elaborate your point. Do you mean that mass-NEI/NABing the issue reports about the discrepancies between the in-game J-10 and the IRL one is justified, even when you can’t get access to the brochures that are export restricted and have to rely on cross-referencing secondary and tertiary resources?
Speaking of which, that Thai brochure of VT-4 was once rejected as “Sekrit dokuments” but lo and behold, now the Snail is openly using it for the adjustment of autoloading time for VT-4 and 99A. Now the arbitrariness is really tickling under us CN main’s skins.
Hell… after playing J-10C for quite some time… it just sad, borderline on frustration. Its a good plane, but God, the constantly seizuring radar, heavy compression above mach 1 (so you cant take altitude advantage), limited missile count, their questionable behavior at times (I swear, I lost count how many times PL-12 goes for target in less than 10km and then, suddenly, decides to chase shaff/nothing) and it all sitting at 14.3
And I honestly have no idea that can be done to improve the situation. Giving it WS-10 is a band-aid solution and y’all know it (good, it got better engine… doesnt change how much air resists it just flying), PL-15 would be neat, but you still restricted in missile amount and still cant take altitude (not to mention the radar, but I hope this, at least, is fixable)
You forgot that the rear fuselage is basically that of a j-10a. It was half-baked and thoughtless to push such an unfinished vehicle into release and then let it sit at 14.3, where Rafale, Sukhoi, Typhoon and Gripen rule the sky.
Eeeh, considering how long Su-30SM had wrong model (and still does in some aspects IIRC) - it the least of the problems J-10C have rn
but the 30SM has a good FM, while the 10C doesn’t atm. I feel after that Flanker high alpha lift buff was released my k/d ratio in the 10C just took a free fall dive.
Eh, Id argue the huge missile count is more of the contributor to 30SM here (and general ability to actually take altitude advantage to spam them)
Try it out this evening, they just buffed its high-alpha performance. Now it can easily dodge my PL-12 even within 15km, well inside R-77-1’s comfort zone.
it’s the radar’s problem. you should also noticed this.
when you doing BVR, the target in your radar suddenly disappear, then appear after 1-2 seconds, but the DL is cut, so the missile fly on its own
They are nerfing again.
Gaijin realized they buffed wrong aspect and decided to revert the buff.
I mentioned radar too. The band-aid solution is to switch from normal TWS to TWS HDN, keeps targets somewhat displayed
And also I typically switch to ACM then in dogfight anyway (unless the track mode is also bugged)
I think the Su-30 is only good because of its AoA mode; otherwise, the J-10 has much better FM than the Su-30, and frankly, that sums up the Su-30’s gameplay very well: AoA is mandatory in dogfights, otherwise the plane gets turnspeeded by many aircraft of its BR. But otherwise, yes, overall the Su-30 has a good module
I’m just nitpicking


