First and foremost this entails being aware of enemy air spawns so you can prepare and position yourself accordingly. Avoid grouping up with allies, avoid camping in one spot for extended periods of time, avoid wide open spaces, and utilize smoke effectively. A stationary target is an easy target, and a group is desirable target. Be neither.
Im personally looking forward to this change at 10.3 because Britians ONLY CAP aircraft was classed errenously as a strike aircraft and now I would be able to spawn in a CAP after spawining in CAS
At 9.0, It will change nothing for me, as I would use the Hunter F1 and Buc S1 as my CAS and CAP.
Going lower like say 3.0. I can now bring a Typhoon Mk Ia with bombs and then respawn in a Spitfire MkIIA or Sea Hurricane. All of which are classed as fighters. Before I would have only be able to bring one
This pattern repeats at 4.3, 5.7 and 6.0 with later Typhoon and Tempest variants.
etc etc etc.
There are far fewer examples where this will be a negative to aircraft as a hole, bar a few exceptions which were generally in need of a nerf anyway
The new shared SP system penalizes combined arms tactics. When fighters carry bombs, attacker SP costs double. This discourages players from using both specialized aircraft types in Ground RB.
The change reduces tactical diversity by making mixed air support impractical. It undermines historical combined arms dynamics and limits loadout flexibility.
Sounds like you prefer GSB, so go play GSB and spare those of us who like GRB your whinging.
Imagine expecting an open topped vehicle not to be strafed by gunfire. It’s not like you can’t MG those vehicles with a tank too, or are you also saying we should remove the coax and roof MGs?
What this means is that once the Rafale is shot down, they cant just respawn in a Mirage 2000D RMV and spam off more AASMs.
Sure, that needs refinement if that is the case, but I dont think it is. Likely respawning in the same aircraft would incur the same SP cost increase it already does.
I’d play it more if the dumb lineup system didn’t prevent me from playing on most days I have free time to do so, and if it didn’t fill axis with shermans, wolverines and locusts and other western tanks making my own teammates shoot me.
Also I’d like to actually play GRB too without being clicked on by yaks and spacebarred by corsairs and hellcats.
Here’s something you can try, be aware of planes. When a plane is coming take evasive maneuvers, pop smoke, put a building or something between you and the plane’s angle of attack. Learn to accept that your lack of awareness will be punished.
The great irony here is that CAS on Tank was far more common historically than Tank on Tank combat ever was, and the majority of tanks got taken out by the kind of anti-tank guns we don’t have in War Thunder because they werent vehicles.
“” * you spawn a P-47 with bombs (strike weapons) for 600 SP and get shot down, the cost to spawn it again with a backup with no strike weapons will be at the default cost (540 SP).
If you take a fighter with one bomb (like a Spitfire), the next aircraft you spawn with strike weaponry will increase, and not for fighter aircraft with no strike weapons""
No perfect fly-by-wire system that turns off left-turning tendencies and perfectly trims at every moment of flight
G-forces & controls lock-up (which, although Warthunder has - is waaaaaay too generous for early/mid-war aircraft. The 109’s elevator especially is too generous. G forces should be making you suffer as low as 6 Gs in old style cockpits and no suits and yet I have tested and you’re easily able to survive a 800 km/h dive only to yank stick back into your gut and pull out without any adverse effects)
No markers (Scouting, hit markers)
No Ability to see through the floor.
Engines have no issues from shock-cooling due to diving without manually bringing in cowl flaps for radial engines.
Engines have no issues from over-boosting and/or windmilling even for in-line engines in dives.
Hmm… Then maybe for OP CAP aircraft like the Rafale, that needs refinement, though does require having a backup.
But for others like saying Sweden with only the Gripen C.
This is a MAJOR buff. As they no longer have to pick and choose between Gripen C with AGM-65s or Gripen C with AMRAAMs. They can spawn both in a single match
Yes and they also flew in organized strike groups with pre-flight planning and came from air fields that were more than 1 minute of flight time away.
Some compromises on strict historical accuracy are necessary for a video game to be fun for most people. If you want a perfect simulation even GSB falls short of that mark.
sure it is,but seeing that rafale definetely alrdy being the most op jet in this game, it should be take into account.
More importantly, the better method to buff the nation with less jets , is adding more vehicle, rather than make more planes not playable.
Ground battles will become slow and boring, anti-aircraft weapons will kill all the planes in the sky, at the same time, no one can speed up the game, anti-aircraft weapons will dominate the whole battle, everyone can only stay in the same place for ten minutes or more, in a long game, no one can enjoy the game!!!The lifespan of the game will be greatly reduced, and it will go to death!!!