Changes to the SP cost of CAS in GRB

They might, they might not.

THere is no guarantee that something like the Gripen D would

A) be added to the game
or
B) be classed as a strike aircraft.

Sweden is going to perticuarly benefit from this change because the highest BR Strike aircraft they have at the moment is an 11.0.

They can now spawn in the Gripen A or C and respawn in the other with just pure CAP. This basically makes the Gripen A worthy to bring to a top tier line up.

Its a huge buff for CAP and balances CAS

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I think this could already be covered. Ground belts do increase SP cost on any higher caliber plane.

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It might, but would still be good to get clarrification on that fact.

I dont think ammo belts were mentioned in the blog.

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Are you sure this is balance? Then why not change the joint land and air operation to a purely land-based one.

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They were not mentioned and yes clarification is needed. I just don’t recall if they said A2G ordnance or armamanets. Anyway they have the system to make them more expensive and thus class them for this new system.

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Last time I checked, all the objectives were on the ground already. So it already.

But War Thunder has always had the ability to use multiple branches within a single gamemode and is marketed that way. So TO wont be added

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Since they have already taken this as a selling point, why do you still want to weaken it? This mechanism is simply forcing the players to engage in a land-based confrontation.

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i think this change is alright - although i do also think that it should be possible to change loadouts on the airfield like in ARB
currently j-ing out at the airfield requires you to pay the increases SP cost
also perhaps this change should only affect aircraft with a2g munitions, so you could second spawn with a2a loadout on a fighter for example

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Yeah, I agree with both points.

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I thoroughly enjoy CAS in GRB but this is a good change. You should not be able to jump in an Su-30SM (a fighter) with a full loadout of KH-38s, get a stupid amount of easy kills from a very OP missile, and jump into say an Su-33 (a bomber) with more Kh-38s and not see an increase in SP cost. This is a really good change.

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Did you know Air Arcade, Air Realistic and Air Simulator battles exist where you can spawn your aircraft first-thing and only use the aircraft?

Shocker, I know!

Prepestrous, call the constables!

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Less planes = Less willingness to spawn SPAA = More Slaughter on careless ground guys.

Also affects balancing of nations at ww2 brs

Also barely any plane is played at 8.0-11.0 already

Also CAP sp is not lowered.

When they say ARB is not the gamemode for the attackers and bombers lol

Edited, 2 more questions:

What about the Attackers who don’t have a place in ARB, and would be replaced by a fighter in GRB?

What about the 100kg/ rbs82 small loads of fighters? Less fun moment?

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Forcing players to engage in land-based confrontation in a GROUND combat mode? THE HORROR whatever shall we do??!

I know: Get into a tank like everyone else.

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This is an effort to appease the vocal minority of CAS Haters, aka people who get extremely salty when they die to a plane.

As a CAS enthusiast the current strategy is to spawn a fighter with ordinance, then a strike aircraft/bomber second. With this point cost change the plan will shift to spawning either a second fighter to run CAP or a plane that can effectively strike the ground with its guns.

That said I think SPAAs should cost more when using AP belts.

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You still got ASB where personal experience dictates that strike & bomb planes win games (to the point where I even strapped 2x 100 kg bombs to my G.55 Sotto 0 and went hunting cromwells just to ensure my team won during a narrow ticket finale) and AAB also exists where, according to forums, strike & bomb planes win games (no personal experience here).

Its tricky.

Take the Falcon for example.

I’ve seen people complain about both the APHE and APDS belts.

If both had increased SP cost, then it massively reduces the effectiveness of it as an SPAA as those rounds also do a lot of the damage against aircraft.

Also, if the SP cost is increased, then can they get a BR decrease as well?

Not against the idea. Just… Needs to be done right

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CAS is an important part of WT.Some matches require two CAS to complete a comeback. If you weaken CAS, it will lead to the deterioration of WT’s environment like WOT.

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I have long argued that the Falcon should be reduced to at least 8.0 if not 7.7 because it has no radar.

Certainly if using anti-tank belts increases spawn cost then a BR reduction is all the more warranted, but that’s not the case for every SPAA.

Also the default and dedicated AA belts would not have an increased cost so they should still be effective against planes at their base cost. The increase cost should only be for when they are equipped to effectively fight tanks which many SPAAs do.

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Very bad changes, under the premise of strengthening ground AA in the current version, at the same time weakening the aircraft, completely subverting the previous air-ground balance situation, even if not carrying any mounted aircraft will not increase points, but most people can’t do the second time on the plane at all, so what is the point of me getting on the airplane, and most players are developing planes in land mode, which is to reduce the enthusiasm of players to develop aircraft

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The tricky bit comes from the fact that the best belts for AA might also be the best for AT.

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