Changes to Bomber Survivability

Please include some other planes with this type damage modelling,
such as the P-61 for the US(there are others like it that are bigger & stronger)
[Which should actually be an attacker designation really] as it goes down far to easily.
Any P-47 takes 4x - 5x as much time/effort and damage to go down in comparison.

For more “realistic” damaging, you might also want to consider accuracy “at range”
of most of the ballistics is air battles. Ranges far exceed realism and the accuracy
at those ranges in game is simply . … incredible the majority of the time.

While I realize it is a video game, some things seem exaggerated far more than
needed to still have a good “game” . … . let us play . . .
We can handle it

good

truth nuke man

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Yeah now bombers with 20mm defensive mounts have a very tricky relationship with fighters

Eh, I’m 50/50 on that, maybe a better way to do it is to have more granularity though, with medium bombers and dive/naval bombers lower than heavy bombers and have higher tiers general start higher up to give more of a fighting chance, esp. if it is things like Lincolns or Superfortresses that are supposed to be high up and fight jets, alot.

I would prefer if we actually just had bigger air RB maps to actually move around in, more time, etc. What I’m saying is we need a rotating Air RB EC mode for lower tiers, like 4.7-6.3 as a baseline, modified and worked on from there, could even pair it with the Pages of History stuff, having certain historical air battles/campaigns that are either associated with one of the mile stones or the full event itself.

Imho the chemtrail topic would be interesting too - but unfortunately off topic. 😂👍

Idk if there is a bug report in place or not - and frankly spoken creating bug reports looks often like as effective as trying to teach a cat how to play the piano.

As evidence of being rather a waste of time two reports:

  1. The mentioned “3 bases bug” - not processed for 5 months:

    Community Bug Reporting System

  2. As a funny story - another unprocessed bug report:

    Community Bug Reporting System

The fun comes from the fact, that the design flaws of this map were kept whilst gaijin changed the map one or two years ago. The new name is “[Frontline] Kuban” and has the same flaws. You can win there by stalling the game (if you are aware of the flaw) - i described this here: (Link)

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anyone has any info on how tanky would the bv238, be6 or catalina will be once the system is applied to them?

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Yeah, bombers are the most obvious instance of the damage model being insuffecient. But the truth is, every single aircraft, at every single BR, has issues with the current damage model being insuffecient.

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bomber pilots if Gaijin give in and keep increasing spawn heights

Tim

7 Likes

According to you people we already have bombers flying to the sun and beyond being annoying to reach, should we have them spawn at the airfield to fix this problem then?

Unlikely they would be impacted much. Unlike other bombers amphibious bombers have a tricky relationship. They need to be light enough to float, which ultimately means that alot of stuff is simply alot weaker on them compared to other bombers, like the skin on the wings

Bombers should spawn at the airfield, I agree.

I bet stona would agree with this and send the suggestion to the developers

There already is one.

‘AIM at engines. Bombers won’t get far without those’

still waiting on an answer to my message btw

No we didn’t say that, what I’m saying is that putting them higher would make them annoying. Currently they’re only a mild inconvenience to catch, the main problem is that they’re completely useless to the team and it’s another reason why they don’t belong in ABR.
We desperately need the ground strike mode at all BRs as a permanent mode

Not the Mosquito?

2 Likes

It listed attack aircraft, so the Mosquito fits this logic.

At this point yeah, though not before we get them a better mode to play. In long term I’d like bombers gone from air rb, but we can’t do that unless they have somewhere else to have a proper gameplay

Yeah, at its core the mossie is a light bomber first, and then the heavy fighter variants are based on it

Yep