Changes to Bomber Survivability

Honestly for the WW2 stuff if they just made the DoT from fires more impactful I think they’d basically have it (maybe extended to other larger planes, like Mosquitos, like you’ve suggested).

Headons against glass nosed bombers still work reliably every time. The trick is getting into an intercept position to get that headon, which is a lot harder than just gradually overhauling a bomber from behind which is what everyone was doing. Slashing attacks from front-quarter also work well… same problem though.

What is silly now is bombers flying around with at least some part of their wing at least constantly on fire while dropping bombs, flying in formation, and so on… sometimes even a second or third time after fires die out and get restarted.

A wing fire should be serious enough that it’s basically a mission abort, get back the the airfield if you can at that point, and I have to assume that’s because the fire itself is basically doing no damage now (fires still do effective DoT damage on fighters, gradually losing you control and systems though).

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Yes this is the issue, at least at the gun-era BRs. Missile-era BRs seem to have another issue. The DoT effect of fire is absent now in large planes, but still there in small ones.

That’s another issue: bombers are incredibly tough now, yet fighters still have pitiful durability (even the sturdy ones). That’s why, if you run into bombers armed with 20mm cannons, you’re as good as dead. It’s also funny because it looks like they took the easy way out and made all bombers equally tough; a Tu-2, for instance, withstood a massive amount of punishment, even though it’s much smaller and lighter than a B-17.
On another note, it would be interesting to know exactly what kind of damage fires cause in real life—specifically, whether the heat eventually weakens the metal until it fails.

How is Tu-1? It is an attacker with the same fuselage; did it get the buff?

I’m not sure; I haven’t come across any yet. I think the list of updated aircraft is on the forum.

It is indeed on the list.

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If you attack the rear part of the wing with HE, you’ll destroy the control surfaces, but you won’t reach the structural parts of the wing or the engines. AP solves this, and SAP is even better because you can attack the fuselage and destroy the cables.

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Ok, nice update, both in terms of graphics and mechanics, but I think you’ve overdone it.

Basically what’s happening is that a horde of noobs has flooded into simulation mode to rack up experience points and silver lions, destroying the gaming experience. Having more players doesn’t mean having more quality gameplay.

What we’re seeing is B-17s, B-25s, diving into the middle of enemy bomber bot formations just to get kills.
And it’s getting frustrating to fire 400 rounds of 20mm at a bomber’s engines (hitting it) and then watch its sniper gunners take you down with 2 shots.

It’s also pretty frustrating having to play against these characters who start shooting you from 900 meters away with their turrets. Two hits and your engine dies. 400 rounds at them and nothing. Never seen anything like that in World War II.

Not to mention the ones who use bombers as fighters, attacking other bombers and pulling maneuvers that should make the entire crew throw up and pass out.

Really disappointed. I think anyone looking for realism in the simulation will go elsewhere.
I hope this mess can be moderated before the servers end up full of nothing but little brats.

Thanks.

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Idk if anyone mentioned this but if you hit bomb bay area with ap bomber will pop

  • Tone down bomber HE resistance to make them at least killable for HE shells.

Consider ground modes. Ppl are about to figure out how fun it is to use the new DM to club ground vehicles. Circling over the battlezone and tanking several AA vehicles. Ostwind with HE and things like this are simply unable to repel attacks from TIS MA and low flying carpet bombers with really big toys to drop. In Arcade Ground B-29 just zoom over the battlezone dropping 2000lb bomb carpets and exit the battle before anyone can do meaningful damage.

Consider to adjust fighter damage models accordingly. Cause they still break into pieces with minor hits. Its not exactly fair for bombers beeing invulnerable, while they oneclick most things.

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I am not sure why you felt the need to contact me - especially as your first sentence is repeating my own words:


Next:

This quote makes zero sense as i am not Gaijin’s spokesperson and my comment was aimed at the divergence between gaijin’s advertising and in-game implementation and gaijin’s inability to balance bombers in Air RB:


Next:

And this is even more confusing as i have zero idea why you wrote this:

Therefore a question - what is the purpose of your contact?


Next:

You commented the above mentioned message - why?
Did you even read what i wrote?
Why you push this narrative in this context?

For me it looks like that you and the other guy simply misunderstood my message - if you would have read this:

Changes to Bomber Survivability - #617 by Real_K_Soze

…it should be clear that i have neither asked for this nonsense not do i benefit from it…

“All practical explosive shell calibers have proven unable to cause structural damage to the B-17 bomber. We strongly advise replacing each 30mm MK108 cannon with 2 heavy machine guns firing incendiary rounds. Pilots should be trained to disengage after firing a short burst and setting all 4 engines on fire.” - Reichsluftfahrtministerium after update

Seen this gem elsewhere.

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it isn’t even hitscan, it’s literally just an RNG timer lmao

gemmy video

we need more replies like these, idk what the fuck this thread is about anymore. it’s only screaming and such

This is quite historical.

[citation required]

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no clue what ure talking about…

but i can tell you i also dropped on my 4 matches, yesterday, all my bombs at the start and instandly went for the free kill fighers and then later ground targets to win by tickets or have some fun on bomber vs bomber… so its that simple… u ignore me in my bomber? then u likely lose to me cause me killing all the ground stuff and winning by tickets. U try to attack me? u also likely lose due to me deleting any figher out of the sky by a high percentage.

so my conclusion stands:
its completely broken… its a wonder not more people have come to the conlusion.
If u want to win atm u take a bomber and drop the bombs at the start now… but people are weird and almost all yt videos show that bombers can bomb now… but what happens when someone dont bomb with that bomber? Bombers are currently the best plane to win by kills AND/OR tickets xD

i think all aircraft need to have their survivability changed. i hate my lego wings and tails

Pretty obvious you’re just bad, i’ve been gunshipping in large bombers to big success.