CAS NEED to be NERFED so bad

You have almost 0 kills so best not to point to stats.

You are so skillful you have about 140 battles… wow! So skilled!

How would you know? Evidence of this supposed tactic? (Word of advice, on most caps you needn’t sit on them to defend them; noob mistake).

You play air mode? Is GF not a mode you play? Has GF not always been mixed? Therefore meme is correct, unless you came to a game with an air and mixed modes, you played it, you then complain about the game you came to play knowing air is air and ground is mixed.

I will admit they are slowly catering to your quality of player. Narrower maps when? 🤔🤣

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Edit: nvm, I reacted to the post out of context

Ok, show me a pic with that 800 SP points.

I like how they guy saying CAS players are a issue is a arcade main which isn’t even a game mode where you can take in your own planes.

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They probably have such big SP costs because they don’t know how to get it lowered.

An option to leave the vechicle in the spawn without ‘death’ penalty like air users can do on airfield would be a good start.

Weren’t You the one talking that SPAA is enough? Should we look at Your stats to see if You can even back it up?

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You know at least I’m trying to use SPAA and not crying over getting killed by CAS. I don’t even main CAS and you don’t see my crying over it.

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So backing up now?

I play the air and that is why I know it is unbalanced.

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Ok I was mistaken on the 800 RP.
But 650 is still a lot to respawn for CAS which its almost double the amount to respawn in a ground vehicle.

I don’t even get the point you trying to make here. I never brought up my stats, the only thing I said was players need to get better at using SPAA to take out CAS and to know when to take it out cause it worked out pretty well for me. And my stats show from almost 6 years of playing so sure, some of its going to show a bad K/D.

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Could be nice. Maybe have them fix it before adding it to ground. For planes, you have to pay the sp cost of a second spawn if you want to change anything.
Pretty dumb that they want me to spend like 1200sp to change my fuel load

So capping a zone and doing a few hits, such a large amount.

If You are saying that SPAA is an answear to the problem, prove it to be. Because at this moment Your stats show against what You are saying.

Still better than having a ‘death’ ;)

If you want to follow your companions there will be times when you don’t have much coverage.

And the SPAA that do not have radar? I think there are more SPAA without radar than with radar, and they do need an AA sight.

Exactly, if you shoot with the Centurion AVRE at an enemy at 1600 and you don’t hit them, it’s because you lack skill.
When a plane makes a fast pass and you are not even under it, it is extremely difficult to shoot it down, which would depend more on being lucky that a bullet hits it, not on skill.

Of course it is the worst moment, it is the moment in which many players seek to take out CAS just to abuse, taking advantage of the fact that there is no defense on the map.

Wow. I’m not really one of those who usually look at player stats, but in the end I’m going to have to go look at them, so I can save myself a lot of the conversations that waste my time.

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You always know the answear when they get defensive about it ;)

I don’t get how my stats have anything to do with this. I simply said that if we had more SPAAs spawn at the right time with players knowing how to use while other teammates play as a team then it would fix this issue.

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IR spaa are great. I can spawn those and shut down the air space.
Has been a bit since i have used cannon spaa but i can try those again if need be

If You say that SPAA are enough to solve the issue then prove it.

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You say abuse but they are just playing the aircraft the way they should. Also this goes back to when I said that people should learn from the battles before on when you see the most CAS and take out a SPAA before they spawn to stop them.

That would be a buff that SPAA never had and would make it unrealistic, that feature exist in arcade battles because ground realistic is meant to be realistic like it says in the name.

Most of the time (from what I have seen) when a plane does a low pass its to get across the battlefield, you have to kind of go higher to hit a target properly

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Wow such a good argument, repeating what you said doesn’t make it better. Plus you must not have read what I said.

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But here nobody plays as a team. Those who take the CAS after three minutes do not do it for the team, they do it out of selfishness, simply to get some easy kills, that is also why many people do not take SPAA, because they only want to kill tanks ,but in any case the SPAA cannot protect the tanks of the planes, almost always what you will do is revenge because the plane will have already dropped the bombs, and in some cases the pilot will not be mediocre and will also kill the SPAA. That is why a balancing of the planes is necessary, it cannot be that the goal of Ground Realistic Battles is to use the plane most of the time in battle. That is why the ARBs exist. But of course, here there are not 16 planes that attack you at the same time. moment, or that you have to be aware of whether someone will attack you while you attack the ground targets, or you throw a 1000kg bomb at an AI tank and due to bugs on the ground you don’t kill it.