- Cancel the changes
- Don’t cancel the changes
The upcoming major update Tusk Force is going to bring about a terrible change to how planes are spawned in ground battles.
How it currently works is there’s two types of planes, fighters and attacker/bombers. Spawning a fighter will increase the SP cost for all other fighters, but will not increase the cost for attacker/bombers and vice versa.
How it’s going to work is that instead of the divide being between fighters and attackers, it’s going to be between CAS and CAP. In other words, spawning a plane with bombs, rockets, or A2G missiles, will increase the cost for any other planes with A2G weapons, but not planes without A2G weapons, and vice versa.
This new system is going to cause a ton of problems, without actually solving a single problem . . . how is Gajin so good at adding features like this . . . anyhow.
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no one asked for this change. Players have been trying to get Gajin to increase SP cost for planes for a long time now, but this is a terrible way of going about doing so.
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It does nothing to address actual CAS complaints. The leading CAS complaints are too much revenge CAS and tanks can’t fight back against planes. Revenge CAS is from first CAS spawns (which the changes don’t effect) and the actual interactions between CAS and tanks (WHICH AGAIN THE CHANGES DONT EFFECT)
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It harms strategy and makes CAS more braindead. Currently, you need to make a compromise between what planes you take. A lineup with a P-47 and P-61 will yield the strongest possible U.S. CAS planes, however the fact that they’re both fighters means you need to choose between having the two meta CAS planes, or exchanging one for a weaker option (e.g A-26B) to take advantage of fighter/attacker SP cost separation. After the changes, none of that is gonna matter. All that will matter is using the meta CAS plane and ignoring all other CAP/CAS options.
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There no equal SPAA nerf. These changes are going to make CAS-SPAA balance even worse. We already have issues with players chain spawning SPAA for free, completely invalidating efforts by CAS to clear SPAA out. These changes are going to encourage players to just ignore SPAA due to the risks associated, and just go straight for tank kills. This is going to increase the rate at which non-SPAA players die to CAS.
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The changes completely fail at their intended purpose. The changes were aimed to encourage more CAP, but we all know that no1 is going to waste their time with CAP, just cause they can’t spawn CAS. Instead, we’re going to have more players just leaving the lobby early.
TL:DR the changes are going to make CAS more braindead, hurt CAS-SPAA balance (and the biggest victim will be your average tank player), and result in more players leaving the lobby early. All this, and they won’t even create the intended effect of more CAP.