Can we stop throwing bones to air abusers in ground realistic?

Nothing I’ve said here contradicts any statement I made earlier. I’m not against CAS in Mixed RB and I never was. I only want a ground only mode as a separate gamemode without.

Either you’re some smug reddit mod drawing false conclusions every single time because you’re not able to read and think or you’re a mediocre troll doing this for fun.

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They are just like that, You won’t win against people being like a stone wall

The moment You prove that they are wrong they will put You on ignore list and report every of Your post

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Atleast thanks to that new russian spaa, br 9.3 becomes a safer place from cas. To my understanding, the Igla was a terrible ground to air missile. But it works good in war thunder.

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For those who still lack the understanding. Yes, we want a ground only mode. Will that ever happen? Of course not. So the next best step is rebalancing airplanes in ground realistic.

Airplanes gain superior firearms every day. From slow bombs, to fire and forget missiles. Heli’s especially are notorious, since they cna hover just behind cover. They dont have to fly in the open.

The first german heli can fire off 4 super guided missiles and stay at a safe range. Safe from any spaa. Even radar spaa cant fire accurately at that range.

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Although it is good to see SPAAG doing well, I will say the reason why the Iglas are doing well, from what I have seen and read (although this does not inherently mean it is correct), is that it can immediately guide off firing, and does not have a range before the guidance kicks in or whatever.

That said, glad to see SPAAG doing well. I am a huge fan of SPAAG so to me it is always a big deal. It can be hard to learn how to play with them (attached is my player card to show proof) but once you learn they are fantastic machines

Spoiler


Not the greatest stats for the stat checkers out there since i used the Type 87, SUB, So-Ki as TD and had way less air kills on them like 2 or 3 months ago. But made great improvements :)

My point in posting my stats was to show that learning how to use SPAAG is a big learning curve.

If you take a look at my more recently recieved SPAAG (The ZSD-63, for example, or the ADATS, or the Hungaro ZSU-23-4, for example), you’ll see I have a much better KDR in them. I am working on bringing these stats way up, but given I don’t play more than like an hour a day, it is a long journey ahead.

Edit. I realize you are posting your stats not as a counterpoint to me. Apologies! I’m losing my mind right now

All good lol I should of started with “My stats are not the greatest…”, instead. But yea, I can see how it threw you off. I agree though, using a SPAA is a huge learning curve and plays a huge important role in Ground Battles.

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Yes, we want a ground only mode. Will that ever happen? Of course not. So the next best step is rebalancing airplanes in ground realistic.

CAS mains will cry way too much if CAS gets rebalanced so the best thing would be to have a tank only mode for tankers and a mixed gamemode so the CAS mains can keep playing the way it’s right now.

The first german heli can fire off 4 super guided missiles and stay at a safe range.

The german missiles are almost exactly the same as one the other starter helis. France even has these missiles at 7.7 while the german starter is 8.3.

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There’s a difference between rebalancing and nerfing; and the TO group’s agenda is not balancing but nerfing into oblivion, so let’s not get that bit twisted.

Also, I’ll remind you that this is a Combined Arms game. You and your buddies are playing the wrong game if all you want is tank play. How many times do we have to remind you people of this?

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Adding a new gamemode means nerfing in existing mode…. Right

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Increasing SP costs on aircraft means increasing the SP costs on aircraft…which are already the most expensive sort of vehicles in RB GFs.

It is peculiar that you are complaining about players with __ K/D and their access to aircraft, given that anyone can freely access at least 1 respawn in GFs with no successes whatsoever in their first spawned GFs vehicle.

If you’re so concerned about those __ K/D players, surely you must support hiking GFs’ respawn prices too. Right?

SP cost hikes affect everyone…you are changing the costs, not the players.

Raising costs explicitly to steer vehicle usage is an attempt at depriving players of their freedom of choice. That word you keep using fits: it is gatekeeping.

Truthfully, we don’t have to change anything at all…it’s just your opinion that some change ought to occur.

I don’t see a new for SP hikes, nor does Gaijin appear to see a need for a TO mode. It’s all opinion and perspective–it varies.

There are a lot stranger phenomenons to run across in this world than players’ reasonable concerns about meddling affecting their modes.

While you might be rather new to all of this, we have heard some TO advocates say they actively wish to ‘punish’ War Thunder players enjoying Combined Arms gameplay.

I remember distinctly that @Silkmonger once stated (almost verbatim) that he wanted to make RB GFs ‘unfun’ because Gaijin hadn’t implemented TO. That his resolution: to terrorize the playerbase…seriously.

Given shared mechanics (BRs are not split yet and damage models are shared), there is tremendous reason to have cross-mode concerns…nevermind population splitting and its potential effects.


As open as I am to TO, I acknowledge it has realistic limitations, needs and potential to affect other modes adversely (even if indirectly or unintentionally)…there’s nothing wrong with raising such matters or talking about them.

TO advocates should invite more discussion of TO, not less.

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Not to mention how many threads he derailed ontop of spamming. Dude was something else.

I was waiting for one of you to say that lol, because I think what benefits both sides, unlike CAS mains who only want to keep all the cakes for themselves. Having a separate game mode will be the best solution bro, I also wouldn’t want to find my Pe-8 requires 2000sp to drop the 5000kg bomb when I visit mixed battle again.

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Why do you guys care so much about stats? There is nothing remotely competitive about war thunder - just look at the win rate differences between nations.

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Players were more careful (not necessarily more skilled) when SP costs were different prior to the 2017 change. At that time, aircraft were relatively cheaper than they are now…so I don’t think the focus on aircraft is warranted.

As for the FAB-5000…that thing is good for memes but its practicality is limited at best.

The problem with the FAB-5000 is that it is impractical: sure, it makes for some laughs to try wiping out the enemy team in one go…until you frag a bunch of yours too and are out of the match as a result.

Alternatively, even if you don’t wipe out your teammates, the FAB-5000 can still make for disappointment. You can drop the bomb on some M24 or whatever and snicker about how the bomb is bigger than he is…only to watch as DeezNuts420 (T-34) kills him…leaving your bomb meaningless and wasted. That’ll make for a fun thought as you RTB…

More often than not, you’ll be better served by a greater number of smaller bombs than the FAB-5000.

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None cared unless some post starts provoking this kind of response lol, find the root cause and you will quickly see it has good reasoning.

We know nothing about how a TO game mode would go. Very few people have experience with TO (IIRC there was a mode once back in the day), which effectively means that all of these conversations are just speculations. Nothing can be said and done or taken as fact until the game mode is publicly released and tested.

That said, I would like to see a TO temp event implemented to see how it would function. I’d be lying if I didn’t say that I was not at least curious as to if it would change people’s minds at all (on either side).

Edit:
In case people were wondering on the exact implemantation of TO, this is how I personally would go about it
1- TO would be introduced as a limited 2 week event. For the first week, it would have different SP costs based than Regular Ground- It would revert to the system of a heavy tank in a max uptier being 220, and minimum being 150, A medium being 160-110, a light being 150-100, a SPAAG being 90-50, and SPGs being 150-100. For the second week, it would have regular SP costs. It would be impossible to nuke in the game mode, and spawn planes or helis.
2- The gamemode would give out modified SL and RP rewards for the first week. Killing someone who has killed a lot of people would give you more RP and SL then the base. I.E. the more damage someone has caused, the higher a modifier of RP and SL the player who killed him would receive. For the second week, it would be back to normal.
3- At the end of the two week gameplay, a survey would be sent out on what went well did not go well. If, overall, there is a positive feeling towards the introduction of TO in one way or another, than Gaijin can add it as a permanent event mode, much like Sim.

Just in case people wanted to know about implementation.

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With a TO-mode ground RB would turn into an US vs. US CAS spamefest.

I don’t really understand what you’re trying to say. People make posts like this on the forum.