Can we stop throwing bones to air abusers in ground realistic?

That battle rating is packed with CAS. Tram Intruder, Frogfoot, F-111, A4E, Fury, that new Italian paveway plane, the Milan, and a slew of tow helis. The only real air defense there is the Strela as well, which leaves most other nations unprotected. The tram and frogfoot alone absolutely stomp.

Funny because everytime I hear people on the forum say cas spam, I go main spaa at this br and hardly find any. Most matches have 1, maybe 2, enemy cas. Or just none and i waste my time.

I usually switch between strela, ozelot, and chaparral.

User experience may vary? I’m not sure what point you’re trying to make. Because you played a match and there was no CAS, therefore it does not exist? In the scope of the game and population at that battle rating, there’s an absolute mountain of CAS available in that bracket and also a gaping void of SPAA other than the Strela, it’s the only thing that regularly shoots us down.

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Just saying that I will often have to switch to another br range due to wasting over an hour just sitting around and not seeing any cas. It is way more than a single match.

Ozelot and chaparral are also pretty good. I really want to get the type 81 and israeli chaparral but i have a good bit of rp to go.

I’ve been trying to spade the stormer. 3 matches, 1 Heli kill, that’s it. Barely any CAS when you are sat in an SPAA

Pro-tip to stop cas. Get a “destroy aircraft” task and hop into a spaa. Watch cas magically disappear.

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Yep, same with uptiers. Equip a booster if you want to see a full uptiers

Cool story, I was highlighting the fact that there is a difference. I don’t have to make the same comparison as you. I took what you said and ran with it to make my own point.

So now that I’ve busted apart your little “Every CAS devotee wants to gaslight and belittle everyone who just wants to play tanks, but they don’t argue for adding player-driven SPAA to their Air RB game mode.” rant you want to backpedal and say that I’m making your argument? Player controlled SPAA in ground is useful, Player controlled SPAA in Air would not be useful. There is a difference there. You can try to apply my argument against player controlled SPAA to ground all you like, but defending a base in a map that spans dozens of sq. km is nothing like defending the skies of a map that is a few sq. km. Keep in mind you are playing the game that started out as an Aircraft game and added ground forces to aircraft, not the other way around. They run the game as such because that is the case. This isn’t World of Tanks with added aircraft.

The problem is CAP in ground battles? You sure about that? Might want to reread that part.

Where is the false information? I’m not trying to manipulate at all, I just stated a fact. Does Gaijin ask you when you first log in to grind both if you want to play ground forces? Did I miss that when I joined my first game or did the tutorials? No I didn’t, they don’t ask you to grind air along side ground if you don’t want to. It is a personal choice. Just like it is a free to play game and you never have to spend money on it to play, but I digress.

I explained why player controlled SPAA would be useless in Air RB. I didn’t once mention it within the smaller confines of a ground battle map. There are no secondary objectives like bases or AI vehicles in ground, so you have to play CAS or CAP. When you have so many vehicles packed into such a small battlespace with nothing else to do, then it changes how people fly. When aircraft are in a low energy state “doing 360 loops over the ground units” they are much, much easier to kill than if they were diving from altitude for an attack each time. Guess when your SPAA are the most useful, when those planes are in a low energy state at low altitude because they have to circle around so much to attack. If you can’t hit planes that pass within 1km of you multiple times with an SPAA, the CAS isn’t the problem your aim is.

Please, please keep trying to insult me. I love it when people go for personal attacks like that. Noone that has ever been on the winning side of a debate lowers themselves to attempting to insult the other person.

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Off topic question, but are you the same youtuber wogby?

That’s not how a rebuttal works. You might as well start telling me about how the Bolivians make a spiced late in the winter during a harvest moon for what relevance it has to the conversation.

I could not give a flying fuck about how the game mode was implemented, I am advocating for change. To pretend this is relevant is to insinuate that nothing can or should change in any circumstance. Since things do in fact change, this is not relevant to the conversation. The most visited and upvoted topic on the old forums is for a tank-only game mode, this is not controversial.

You literally made my argument. I quoted it. Your response is what a backpedal looks like.

Conveniently, they happen to be the same arguments why people don’t want to play SPAA in any context, no? Do I need to highlight and bold that too or can I just ask you to reread that until you comprehend it?

Again, if you are not in SPAA, and there is no SPAA available because of the aforementioned reason you yourself listed, then there’s nothing to prevent this. The whole problem that I have repeatedly highlighted is that a tank can’t fight a plane, but you can’t comprehend it no matter how many times you type it out.

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I am indeed.

As always, I have a simple solution for you:
Give pilots a fun game mode and they will go away from GRB to play that mode instead. Something like ARBEC. I can guarantee you, that the problems with CAS spam is solely caused by the fact that ARB is just a bad game mode now.

Alternatively you could remove AP and HVAP shells from every single SPAA in the game.
This will result in 2 things:

  1. SPAA’s would be able to go down in BR
  2. Players playing SPAA would focus on planes, instead of larping as WW2 IFV.

Other than that, CAS is decently balanced already. It’s only that people spam it makes it bad. It takes alot of SP to spawn a plane and one bullet can turn your high SP investment into a trip back to hangar.

Keep in mind this game is a sequel to Birds of Pray. Game that is purely air combat. War Thunder originated purely as air combat and tanks were added later. WT was never intended as a pure tank vs tank combat game. Sorry, not happening.

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I love how i could already guess over half of the people who upvoted your comment before even checking.

There are a large number of players that would disagree with that statement, myself included. My community is amoeba-sized in comparison to the playerbase at large, but you can just see with the sheer quantity of hatred towards the mechanic that something needs to change. Just looking at the popular threads in the old and new forums should tell you the same thing. I also can’t explain how people that do absolutely fuck all seem to get into suicide P-47s or Stukas constantly. I can’t explain it, but it’s a stream of that garbage every match 4.7 or lower.

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'>There are a large number of players that would disagree with that statement
'>281 votes
Wogby, I…

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What? More people responded to that poll than will ever vote or appear on these forums. I would love to have the power to poll the community at large, but sadly this is all I have. Regardless, as I mentioned you can come to the same conclusion based on the traffic to topics on Reddit or these forums. People do not like CAS, you are the minority. If there wasn’t a profit motive to keep aircraft in the mode, I think tanks would have their own space by this point.

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Who said anything about a rebuttal? I can make whatever point I want in any way that I wish.

Advocating for change is good, but do you have the information that shows what vehicle type is favored the most by the community? If for some reason aircraft are still the most popular vehicle type played in Warthunder, then why would they change any of the game modes away from their most popular vehicle type? I haven’t seen the data, so I can’t say what is true or what isn’t in those terms. In regards to the tank only mode on the old forums, I bet it was. Unhappy people go to the forums and advocate for change, so it would make sense that the most players that don’t like aircraft is ground battles would be there. That being the most popular thread doesn’t mean that the mode change would be popular for the entire playerbase or the best option for Gaijin.

I made an argument about player controlled SPAA in Air RB. Not at all was it about SPAA in ground battles.

Not really the same arguments at all. Vastly difference gameplay and situations would be present, which I already explained. In Air RB, player controlled SPAA would have no real usefulness, wherein ground mixed battles you need to defend from striking aircraft. Using an SPAA in ground helps your team by applying pressure to attacking aircraft. Doesn’t even have to get kills all the time if it makes planes redirect and have to abort attacks.

If noone has an SPAA, then that is a team issue. If you don’t keep one in your lineup, that’s your problem. If you die because of CAS and then don’t spawn in as an SPAA, that is your decision and you have to deal with it. You could even spawn in as an SPAA as a first vehicle and be prepared for CAS to appear since it is so overused you should have plenty of targets.

I see that bias is afoot. I could imagine that your community, like any community, is full of like minded people as people will gravitate to ideals they agree with. Don’t forget, people are always the loudest when they are unhappy.

This goes back to what I said earlier about the popularity of vehicles. What if, by some chance, you are wrong about people not liking CAS being the majority? What if aircraft are the most popular part of Warthunder and it is better for Gaijin to keep aircraft in every mode?

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If I were to base my opinion in regards to Plebbit and forums, I would come to a conclusion that everyone plays only GRB and other modes are dead. In reality however, it’s AB that is the most played and RB is down on the bottom.

The problem is not CAS itself, but the sheer amount. I personally am guilty of it too. ARB became a trash mode, that 16v16 was last nail in the coffin. I play GRB now for the planes. If they gave us a good air mode like ARBEC, we would go away from GRB. Simple as.

I mean thats just wrong. We have almost double the votecount in terms of polls on the forum:

Honestly, as far as actually knowing if this is the case in terms of the general Warthunder population its hard to tell.

Like yes if you make a CAS poll you will have promising results, but also like Thunderskill or Thunderskill derived dataprojects, its a case study in how biased samplesets form.

A well deserved ARB and GRB br split for air is seemingly on the way, i can see that alliviating gripes people have with the air-ground interactions (props to Gaijin for putting that work in for what is afaik decidedly the least popular gamemode that is not naval)

There was one poll by one Youtuber with numbers in 1000 with even more interesting results (saying air is not balance).

Sadly people don’t care about it and will find any reason to say that it is not valid

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