Did Gaijin bug the chaff? Last night I played Air RB and found my defensive maneuvers to be useless. Before last night, with the F-15 I climb and lob some AIM-120s and then I’m forced to dive down, hit the notch and spam some chaff to defend. This didn’t work at all last night. Even when I’m low alt and the missile has to look down to track me I spam chaff while in the notch but to no avail.
the game is just MID and thats it…like Im in MIG23ML behind guy 1-2km shooting r60 or R24R and they miss or one flare is good enough…
Man Gaijin needs to stop puting new stuff and fix these garbage top tirees.
the R60 is very suseptible to flares so thta should be enough to counter an R60.
I don’t know about the R24 R though, maybe the range was to short or you were low so mti being not great?
Oke so now R60 is also easy to flare, man this game becomes redicilous.
Like then what was te point in puting all premiums in upper ranks if they all SUCK? FL sucks, rws missing, bad missles…like why did they ever gone more than 10.7?
this game becomes more and more redicilous with each day instead of nerfing and adjusting these F14/15/16 spamming missles they are nerfing planes MADE FOR GRIND…
the R60 never was hard to flare.
From what point of information are you coming from?
Every system is situational and the task of the pilot is to control those situations and make the decisions of what weapon system to use.
The BR-compression is a different issue.
I mean when Im in F4S or Mirage F1200 on 1-2km behind you you are dead and you can flare all you want… But yeah its skill, situational, always easy to flare, this - that… No problems I get it
I don’t know what to tell you, short of saying “skill issue”. try dropping AB, double-popping, and maneuvering out of the way. The R-60 is not a hard missile to defeat at all.
Naaah I will just bomb bases Im good off all that BS do this do that when enemy just need to is click once.
Again its funny how all these bad missles are on premiums, but yeah who cares I will just bomb bases
Also I dont know when is last time you played 11.7 br but I tried staying out of begining, flying high, low, but if I wait then I have zero kills since I dont know if you notice these battles are like 5 min max and tbh I rather die then waste my time whole game not getting kill or shooting AI.
I really don’t know what to say. the F-4S is not bad at all.
Take a moment and learn how to fly and play ARB.
Always has been.
Just because its high in BR it doesnt mean its great. Also its still a Mig23 , its a very capable aircraft with decent armament. Sure the avionics arent the best but it must have a downside.
I literally dropped 120 yesterday, today I can’t shoot down a lock from an R-27ER… It doesn’t matter whether you take it out in 3-9 or even just leave, the warning station goes crazy and you can’t escape the missile. Today the whole evening is gameplay - who will simply throw missiles at whom in the forehead.
Dipoles have become useless.
Stona acknowledged this post, I’m guessing it’s being relayed to Gaijin.
They did? When? (Not doubting just curious)
yeah Stona edited the tag from Air Rb to Air Battles. Maybe it’s was a fluke I haven’t played yet today. Seems to be back to normal and working so far
There’s absolutely something wrong with chaff.
Noticed it when I tried to chaff a Pulse seeker SARHs. Dumped like 30 pops of chaff and it still tracked despite only one being more than enough. Made my jaw drop, thought I was losing my marbles.
This is one of the recently updated code that was applied to the live server about 2 days ago.
This appears to have made it impossible to evade radar-guided missiles.
Well… In that instance, you are firing a Magic II missile which has IRCCM. It should be very hard to flare, especially when fired at close range
I dont have any hands on experience with the Aim-9H but with the Aim-9G they can sometimes travel along a stream of flares, so if the target doesnt jink as well, then the missile will still hit.
R-60s I dont think were very flare resistant IRL, I dont have any sources either way, but it doesnt massively surprise me if they were less resistant (I think they have quite a large FoV if Im not mistaken)
But…
Yes I agree, IR combat needs an overhaul. For example. We have docs from an RAF test which basically confirm that Aim-9L fired in rear aspect against a reheating target should be unflareable (even with large calibre flares). In-game its extremely easy to flare an Aim-9L under those conditions, even with smaller flares.
The issue is how Gaijin model flare effectiveness, its based upon “thrust to flare ratio”. I dont really understand it myself, so dont ask me more than that. But this is why the Harrier’s are so massively screwed at the moment. The more thrust your engine has, the less effective flares are and the harrier produces way more thrust at low speed. So trying to jink a missile, you have just made flares significantly less effective
Spoiler
IRL, a harrier could hides its IR signature just by angling the nozzles 30 degrees and pulling up slightly. Placing the wing between the seeker and the exhaust
We’re dying.
Just realized this…
this is literally disaster
Chaff became trash and ARH became unable to dodge