Call of duty but with tanks

I don’t disagree with you at all that they could surely improve it and make it more accessible etc, and maybe all your suggestions were great ones.

The point is that even if that’s wildly successful, and triples the player count, that’s still only helping 2% of War Thunder players (from 1% to 3% = +2%)

All that effort implementing all those great ideas would STILL have been much better spent on GRB, GAB, ARB, and AAB where > 95% of the players are. Those modes only have to get a few percent better to still help more people with that effort than simulator getting 200% better. So they should spend the effort on those.

1 - “Stats” from early 2021, like almost 100k-120k less player base than today (today in game record that I saw was like 170-190k so im being generous taking away 100-120k).
2 - Made by an user, not the company itself (I do not detract from its merit, but it is not an official document.)

3- Then why they keep spending effort? Yea we know the premiums, but nothing more IMO
4- Your logic says, this is just the “”“1%”“” of the player base when they was more or less 100% less people than today, do maths and you have your answer

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2% of players that is roughly 4000 players, that is certainly no small amount of people that would enjoy QoL changes. Gaijin definitely has the resources and time to implement the trivial features I mentioned if you omit the fire control system. So why do you go out of your way to be so hostile to the small player base that enjoys a game mode you don’t even play?

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Cool, can’t wait for your stats from 2023 that are better. Until then, 1% is the best information we have.

like almost 100k-120k less player base than today

You realize that changing the total amount of a population has nothing to do with PERCENTS, yes? Unless you have some sensible, reasonable theory as to why the new players would be overwhelmingly more interested in simulator than the old players were, there is no reason to predict a change in the %.

not an official document

Good thing I’m not giving you formal legal advice before signing an investment contract, then, and this is a casual forum conversation. You informally “not detracting from its merit” is all we need for this purpose. eyeroll

Doesn’t matter how many raw people it is, because if that same developer time was spent in the 95% popular modes, instead, you get even BIGGER numbers

  • SB improves by X amount, benefits 4,000 players

  • ARB for example, improves by the same X amount instead because developers spent that time there instead of SB, benefits 50,000 players

Is it better to spend the same resources to benefit 4,000 players, or 50,000 players?

I dont have such amount of time, do it by you own if youre interested

More people = more chance = more percent. So you realize it already ammount has to do with percentages?. Logic, I dont need a sensible theory to prove it, just pure logic.

Nope i didnt say something like that, only this is not a research from the company who OWN the game and can have exacts stats, rather than approximate stats

Because im not detracting him from his merit. The guy has his merit for doing such of research.

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You don’t speak for the playerbase nor represent Gaijin so stop trying to mini mod and pulling stats from 3 years ago when the game didn’t even have 200000 players. Imagine writing off 4000 players (and probably more since then) because they won’t play other game modes, it’s not worth arguing with you. Bye.

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Why? I have perfectly good data here, that nobody has even so much as a theory as to why it WOULD be outdated or have changed. So there’s no reason to waste the time.

Yes I do, because I gave you data, which comes from Gaijin and player activity (the replay servers data, from in game). The players deciding to play matches or not in a mode very much so “speaks for” themselves and what they enjoy.

If you all (as in the community) love Simulator so much, maybe consider playing it more than 1% of the time, and it will be worth investing more in. Actions speak louder than words.

I think it is just pore logic at this point.

If youre at a soccer stadium with 10k people let put a 5% of being an *sshole (500)
If youre at a soccer stadium with 20k people the chande of people being an *sshole increase, so the percentage increase, maybe not by an pure 100% but let´s put a 30%. Is the percentage chaging because the population? YES

That’s not how math works at all, what are you talking about? For it to change form 5% to 30% when you go from 10k to 20k people would require that the second half of people going into the stadium had TWELVE TIMES more assholes in it than the equally sized first group.

…why would that ever happen? It doesn’t. Example makes zero sense.

Because these stats are from 2 years ago, almost 3. The player base increases, increasing the chance, changing these stats?

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If 1 out of every 100 people enjoys SB mode, then:

  • At 10,000 total players, you have 100 SB players = 1%

  • At 50,000 total players, you have 500 SB players = 1%

  • At 200,000 total players, you have 2,000 SB players = 1%

Changing population size does not change % when there is no reason to believe that the newer population has any different preferences than the older population. And you have given no such reason.

Why would people joining in 2023 like SB way more than people joining in 2020? They wouldn’t. It’s not like Gaijin started running some huge SB-focused advertising campaign, or did any major updates to SB that make it better, or anything else.

You didn´t undestand my example at all maybe by the language barriers. There´s the problem. Im talking about the 30% of 5%, just to not put having another solid 5% of *ssholes, remaining on the chance increasing in 1.5% with 20k. 5+1.5= 6.5% of 20k being *ssholes

Thats because you asked door to door personally or because you came with the same preference for everyone being like robots?

the 30% of 5%, just to not put having another solid 5% of *ssholes, remaining on the chance increasing in 1.5% with 20k. 5+1.5= 6.5% of 20k being *ssholes

That’s pretty much just word salad, man. You need to be WAY more clear what you’re talking about if you want that to be helpful to anything.

Thats because you asked door to door personally or because you came with the same preference for everyone being like robots?

Shit doesn’t just randomly wildly change for no reason, lol. It can change if there’s some REASON why people in 2023 absolutely love simulator games to death but didn’t in 2020. But none of you have managed to come up with a single even quasi-plausible explanation of such a reason yet. You haven’t even tried. I asked multiple times.

Like if PC Gamer magazine did a study and showed simulator genre is on the rise in a major way this year in polls of players, then sure, that would be some reason to doubt this.

But you have no such thing. Just a big old pile of arbitrary wishful thinking

Saying this only by a misunderstanding by lagunage barriers doesn´t own you a point, so…

You asked I answwered. More pople = more chances = more percentage. Just logic

At this point this comment it is less helpful than you comment here:

I mean, it is. I’m not trying to insult you, but that was completely unclear. It’s due to a language barrier: okay fine, that’s understandable, but whatever you were trying to say with that math wasn’t understandable. You would have to rewrite it step by step and explain where you are getting each number from, for it to contribute here meaningfully.