Found this report for the Mirage F-1’s and Mirage 2000’s.
The Rafale is also missing this but I can’t find a report for it, if you can find one I will add it to the list
Found this report for the Mirage F-1’s and Mirage 2000’s.
The Rafale is also missing this but I can’t find a report for it, if you can find one I will add it to the list
I think it’s absurd what’s happening in realistic battles; they are totally unbalanced. It’s unanimously ridiculous that you have to face an F15 with AIM 120 missiles that don’t lose their lock like an angry mother, while you’re stuck with a Gripen equipped with outdated dogfight missiles from the 70s/80s. Additionally, you have to deal with the ridiculous and overpowered R27 missiles from the Russians. The armament should be balanced. In Tier 7/8, you face planes with missiles where you have no countermeasures, and you need to dance like a striptease muse to escape; otherwise, it’s a guaranteed kill for the enemy. This makes you pay-to-win because a Sheikh from the Arab Emirates can simply buy these heavy planes and massacre the players, who are mostly poor!
Wrong topic bud
well I’m sure the Japanese also had adjustable sights - the adjustment would be for “Wing span” and should mean the circle (in the case of US) is whatever circumference you set (i.e. 40 Ft) and when you get the wings within that circle, touching the edges, and you’ve correctly calculated the aircraft’s wing-span, it should be at whatever distance you’ve et for your convergence (which is also adjustable from the cockpits, but that’s another story).
The Rwr’s are broken too
Modern aircraft in WT now have nice, functional HUDs in many cases, and more and more of those aircraft are joining our hangars every patch, but all of those HUDs are lacking in ONE fundamental aspect: The correct displaying of flight path marker and attitude.
Reported cases:
Here I have listed just a few corresponding bug reports found in a just 5 minutes long search:
Community Bug Reporting System not disclosed
Community Bug Reporting System M2000, F-16, Harrier Gr.7
Community Bug Reporting System A-10
Community Bug Reporting System AJ37
Community Bug Reporting System F-16, A-7, Harriers, A-10
Community Bug Reporting System F-16
Community Bug Reporting System not disclosed
Community Bug Reporting System A-10
Community Bug Reporting System Harrier Gr.7
Community Bug Reporting System A-10
Community Bug Reporting System not disclosed
The reports are either aircraft specific or general, more or less complete and informative, but they all say the same: FPM and/or horizon / attitude lines are NOT working correctly in War Thunder, and should be fixed.
Please note that the issue is not restricted to only the aircraft listed in the bugs above, but really a common issue with all HUDs in WT which IRL feature the display of a flight path marker and/or horizon/attitude lines. As far as my experience goes, not a single HUD in WT has a correctly working FPM, and also the horizon/attitude lines of the HUDS don’t work correctly in many cases.
Precendent:
Ironically, the game DOES have a correctly working flight path indicator and horizon line / attitude ladder: The “HUD-only” view features exactly that as pale white lines, with the VV showing at low speeds and gear down, e.g. during finals…
References:
Two good examples of how it is supposed to look IRL can be seen in those two YouTube videos, showing real footage from the Cockpits of the A-7 and the Harrier Gr.7:
Note in the A-7 vid, especially noteworthyand explaining the “how it should be” best is the sequence where a landing approach is shown (11:20 onwards): One sees very well how the pilot can use the FPM to determien the proceted flight patch, and thus in the case of landing, where the aircraft will touch down.
RAF Harrier GR7 HUD vid׃ Low level and practice bombing runs
Here it’s very well visible how the FPM is not “fixed” to the centerline of the aircraft, but shifts constantly, as also the flight path deviates constantly from the centerline.
Please note that those two videos were filmed by the aircraft’s HUD camera, which has a lower and more forward viewpoint than the pilot obviously, which results in the horizon bar actually shown with a slight upward offset relative to the landscape.
Pleas enote also that the way the Flight Path Markers is pretty much standardised in western aircraft. This obviously to facilitate transition of pilots from one type to another. The industry of cours strives to always create standards for gauges and displays, so they’re easily understood and interpreted correctly by everybody.
Sadly however - contrary to the rest of the gaming industry where correctly working FPS and horizon/attitude display on HUD’s are the norm - in WT we don’t seem to care or worry about implementing this correctly…
Just added those reports. They’ve been issues for years at this point and still nothing has been done which is disappointing
Can we add a VR section?
This one is probably the worst one, affects all modern HUDs
https://community.gaijin.net/issues/p/warthunder/i/9BFNK6Bh5Quw
The same issue has been reported and accepted over a year ago, but still no action.
https://community.gaijin.net/issues/p/warthunder/i/3A4YF17w9YPS
Just added those reports
VR HMD dead zones - Community Bug Reporting System
Problem with target marker on hud of eurofighter in VR - Community Bug Reporting System
Added, thanks
Accepted report on disappearing hud when intending to aim with radar with nothing happening for more than a year. Community Bug Reporting System
Added too
This has bothered me forever and one of the reasons I don’t like TT at all… at least the wrong sized reticle I can deal with.
But the fact they do have the working data and refuse to make it work for some reason baffles me.
And what looks like the moderators have adopted the tactics of those working on bug reports and won’t even write back?
Which mods?
Oh sorry actually I did not pay attention that you wrote back in this thread, but there is a huge list of technical moderators who do not look interested. They are looking at the situation of many of the reports mentioned in the first post, submissions regarding HUD / HMD by the fact that they are mainly used in simulation battles seem not to be taken seriously and ultimately poured over. Particularly bad situation seems to be in terms of VR-related problems where in bug reports moderators as if afraid to write back and these reports are not even closed by them for years! Reports where bugs in operation are clearly shown and described.
Can we ask for a response and any feed back from the moderators attached below to the errors shown in the reports to which the links are attached in the first post ?
@Abrams_X
@Acroute
@HK_Reporter
@InterFleet
@Magiaconatus
@Metrallaroja
@Mo_guy96
@Optical_Ilyushin
@Piciu713
@joshje100 In addition, I add a link to a report regarding reflections in the cockpit, which has been accepted for 2 years but nothing has been done to fix this annoying bug that affects a large number of aircraft. Community Bug Reporting System
I also ask the same question to the moderators below:
@Pony51
@SaabGripen
@Stuhlfleisch
@tronexer
@UNIT_normal
@Vonarian
@WaretaGarasu
Just added that one to the list