Yeah, and if your trying to use em as dumb bombs for a quick release, they pop their wings and fly right by.
This like this is why i believe they need to work on a new engine and a new game with that.
It seems obvious to me that with all the bugs, reports accepted, “not a bug” and “marketing lies” we have, there is 2 possibilities, either the Devs are useless and can’t actually do their job properly, or gaijins software does not allow for it.
CCRP has needed an overhaul in years. I just dont think the devs care enough, and gaijin is more interested in OP Cash cows like the BMPT than actually fixing the core game.
Aye. Unfortunately but it certainly seems to be truth. I’d argue this patch is quite blatant Ruskie bias. BMPT,SM2, large explosive mass missile buff/small payload nerf.
Well brimstones are already impacted by the nerf to missile with low HE mass.
Before they were 50/50 on killing T-80’s but now you can “hit” pantsirs. Or rather I’m unsure if this nerf is from the changes to missiles with a low HE yield or the effects causing most explosive mass to come shooting out 90° instead of foreward, nevertheless they are impacted.
This obviously does not include kh-38’s as their large warhead kills anything in a 20 meter radious anyway.
Im working on a suggestion for better CCIP/CCRP symbology/funcitoanlity for glide weapons and I was wondering if any aircraft has dedicated symbology for glide weapons within the HUD?
Does anyone know if the Challenger 2 130mm test vehicle is being given to the German tech tree? What I find strange is that the suggestion for the British tech tree had significantly more votes, yet currently only the German suggestion has been passed (with its votes stopping at 552).