BR changing of A6M52a/b to 6.0 is totally insane

Figures… isnt that plane like 10+ years in the game at this point…

A2 does, but yeah i miss rembered its stats

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A2a is an old event vehicle and was released at 6.7. With so few players it may never get changed.

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Its crazy how the A6M5 was 4.7 back when you could still buy the campaign packs and now look what happened to it, Now its going to have to deal with the Su-9, F-80, F-84 and the Me-262 A-1’s in uptiers that it has no hope of catching, At that point you might as well just J-out on the runway and re-queue.

Balancing off of player statistics has proven time and time again to be a terrible way to balance things, As eventually you just reach a point where its just an endless feedback loop of only demigod skill players playing something causing the stats to look great when in reality its because no one who values their sanity wants to play it anymore.

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It doesn’t really matter for this discussion whether the Zeros are correctly modelled or not, for how they are modelled at the moment they are already way overtiered. Never has the flaw of Gaijins ‘balance on player performance, not aircraft performance’ design methodology been as acutely exposed, but they are absolutely wedded to it and will not change no matter how absurd the results of it end up.

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Except depending on the plane you are on & version of spitfire. You cannot just fly away, some of those things are FAST ASF.

The zero on the other hand is just garbage.

The future of the A6M5

Spoiler

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Incredible.

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6.0 is ridiculous.
But so are the speeds they can achieve in a sustained dive, shallow or deep - which was a buff they received years ago, I dont know numbers etc but they dont lose speed quick enough and can maintain high speeds which they should not be able to. - buffed energy retention basically.

They should receive a nerf and stay at the br of p51, corsair, f6f etc.

Oh and the guns need to be nerfed/put back to normality instead of blowing up everything they touch.

It was/is great even without the aforementioned buffs.

Does that thing radiate some kind of energy that causes an instant botched lobotomy in every enemy that gets near it or something?

bro is going to get the zero uptiered to 9.0.

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As I said earlier in this thread, the Zero even WITH its current buffed flight model isn’t actually worth more than 5.3 at the absolute highest.

If they nerf the flight model It shouldnt be above 4.7 really.

For most they are not that high. All the long wing models can only do 660kph; A6M5 and A6M3 32 are a little better at 703kph rip speed but still below most.

They lose speed very quickly.

There is no realistic nerf that can be done that will get them as low as 3.3.

They are in line with every other cannon.

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You mean ‘spirit of yamato’ xd ?

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Cant check in game as im at work, but wiki says 703kph IAS for base A6M5, and 777kph for Ko/Otsu. But Im pretty sure thats wrong, as from my hundreds of games played in these aircraft Im pretty sure base A6M5 rip speed is ~660kph and Ko/Otsu are 720kph?

Anyway, regardless of that detail, the reality is it takes them forever to get there even in a full high alt crash dive to the deck. And once you pull out of the dive your airspeed drops like a stone, they cant hold it at all. Almost all other fighters including Spitfires can accelerate and hold that airspeed significantly better.

The cannons havent been changed. They deserve some benefit for being the lowest RoF cannon in the game. They arent any more potent than a Hispano or Shvak. Realistically its just the MG151 that was artificially nerfed that needs to be put back to how it was.

At 6.0 itll be facing AN/M3s/Mk V Hispanos which are significantly more powerful.

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La-7s are Yaks that love speed (don’t compress and can use it for sharp turns) but everywhere else in low speed they are worse than them.

That’s my feel for them at least.

This applies to all aircraft weapons, not just Japanese ones.

It was most likely changed a while back. A6M5 Ko and otsu used thicker wing skin than A6M5 to improve dive speed.

And once you do that you’ll have to reclimb at 20m/s. A Bearcat meanwhile can shallow dive at 800kph effortlessly.

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so sad :(((

As if I didn’t have enough reason to solely use my spaded A6Ms to hunt CAS in Combined Ground…now with a BR this ridiculous due to the declining average brain cell count of the playerbase they pretty much need the lack of markers to jump on people before they can think to run away.

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The Zero dodged becoming labeled a superprop. But it’s okay, we can still pull down jets to lower BRs so it still has to see them. Lets get the F-84B to 6.7 next.

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Ever since the game existed they had shit guns (it was just normality at the time and helped balance their performance) then about 5 years ago they massively buffed the guns. - Then they received an energy retention buff (imo) and here we are with it overperforming and being bumped to 6.0.
It is really as simple as that.
If you were playing between 2013 - 2020 you would agree.

Zero’s are and always have been a handful and it is almost a death sentence to engage it in a 1v1 dogfight, however prior to the gun/ammo buff, unlike other aircraft, their ammo was utter dogshit and firerate was low - meaning that when it inevitably outmaneuvered you and got on your 6 etc - it would have a hard time getting a kill/hit with its guns, they were slow, ammo did nothing 70% of time and would jam and you would be thinking “thankfuck”. - - Oh and they would use most of their ammo on 1 guy so less of a threat to teammates whether you died or not.

But as I say - since they done the buff about 5 years or so ago - their br has increased gradually to where we are now.

I never agreed to the buffs nor the br increase but hey ho, this is warthunder now i guess.

The zero perform completely different from how they used to years ago, undo the buff and put it back down to 4.7/5.0.