Even if Gaijin removes its 9Ms to the F-15A/J/Baz, it’ll only have its FM as its strongest feature, while the radar is completely suboptimal to be 13.0 worthy. Damn, even the fox-1-based F/A-18s are more 13.0 worthy BVR-wise than the F-15A/J/Baz due to how lackluster its radar can end up being.
Im better with this. MiG-29s have no business going with R-73s+R-27ERs at 12.7 against Tornados with really hot engines.
The f16 solos it in dogfights, There’s even an f16 at 12.3…
This is true
BVVD stream said they won’t do this because of queue times and having more variety of vehicles in a match.
The F15A/J is not that huge of an issue where you use it as a starting point for your discussion on air br when there are even more problematic planes. I have yet to get a pure 11.7-12.7 game, constant uptiers to 13.0-13.7. This br change did nothing for the F15a/j.
12.7 is more of a problem as they can face fox3. Fixing 12.7 is more important as 11.0-11.7 is an popular br bracket so uptiers are rarer compared to 12.7.
Further decompression + changing the up/down tier limit to 0.7. So many of these vehicles that don’t do well at their BR yet are to good to move down could be easily solved with these changes yet they chose the solution that worsens BR compression.
First of all, I wonder why you brought 2S38 up for defending another blunder, which they sent F-15A down to 12.7. Seems off-topic.
Hmm… I reckon that it isn’t false equivalence (which you love to misuse) this time.
Because both 2S38 and F-15 share one equal point, Gaijin’s Blunder.
The F-15A is stuck between 13.0 and 12.7; it doesn’t really feel right at either spot. But since they moved it down to 12.7, it’ll definitely see more play. Based on my experience, I don’t think 12.0–13.0 gameplay will change much after this update—except maybe the MiG-23ML will have one more thing to worry about, though not that often.
Yep and they ain’t pushing them up in br anytime soon now, so I won’t touch 11.7+ for a while I guess…
Too bad, I wasn’t very far from unlocking the Mirage F1C, but I guess that’s for later
Well, I don’t think so. If even one of the three F-15A versions performed well in actual matches, things wouldn’t have turned out like this. GJ never publicly releases the combat performance stats for specific variants and game version, so my guess is that all three F-15As are actually underperforming.
And because of that, they’re forced to move it down to 12.7 since there’s no open space elsewhere.
Nah I’m not convinced about that 0.7 braket idea anymore, it doesn’t allow enough br “precision”. What we need imo is pure decompression to like 17.0 at least, from 8.0 to top tier. Decompressing that way will create more different BRs in a given range of performance, so it will reduce the issue of one plane being sub-par in a specific BR and superior to others in the BR just below
How so? Compression starts to get really bad at 9.0 and then never ends all the way up, I haven’t thought the precise changes through but I doubt a bit that adding 1.3 to the total range would be enough… Can you develop a bit more?
Yeah it’s more problematic than it can seem because it means you sometimes have a direct upgrade of a vehicle being forced to be either the same BR, which is too low, or 0.3 higher at least, which is sometimes too much. That would be partially fixed by a good decompression, but I feel like it’d be nice to make shorter gaps to like 0.2
Theoretically, you are right. We can solve 100% of compression issues with decompression.
But I don’t think we can make it on time.
Gaijin usually solving compression problem by ‘biasing USA/USSR’
Sending problem lower. typical stop-gap half-measures.
When everyone suffers by supersonic compression by those interceptors
Gaijin sent MiG-15 and F-86s lower. while Venom or Mysteres still rots in hell.
Thanks to that, it created extra compression on 7.0~9.0, and made those playing even harder.
Feels like playing F-84G/F seems meaningless to me nowadays.
And now, when everyone suffers from undertiered premium vehicles,
Gaijin decided to send F-15 down to 12.7, and already sent F-16A down to 12.3
while they neglected Netz for years.
In theory, you are right. But with this speed and this Gaijin’s stance, I think we will be doomed before it really happens.
I think I will never gonna spade my F-4K/M at this darkest hours.
Alright… let’s talk about 9.3.
15.0 gets added, EVERYTHING 10.3 onward is moved to 10.7 onward.
Examples, not limited to:
F-4C can move up to 10.3.
Mig-21S & SPS-K can move to 10.0.
F-100D & Mig-19 can move up to 9.7
F3H can move to 9.3.
Lim-5P & Alpha Jet [Thai primarily] can move to 9.0.
Mig-15 Bis & F-86F-25 can move to 8.7.
Mig-15 & F-86A-5 can move to 8.3.
And 9.3 flareless subsonic gunfighters will still see 10.0/10.3 supersonic missile fighters with AIM-9L/R60M/Magic 1…
I see them eat missiles every day in my Mirage. I don’t even bother kill them because they die incredibly fast.
Haven’t ever touched 9.3 but pretty certain a full uptier isn’t playable at all.
Really what you described only solves a fraction of the problems at these tiers
The lowest BR 9L on a supersonic platform is F-5 at 11.0 [11.3 in my decompression post].
Magic 1 carriers defeated by forcing a dogfight or bait.
9.3s wouldn’t even see Su-25s because of this quote:
Cause there are no all-aspects at 10.0 currently, and 10.7 is away from 9.3.
Note how the primary examples I gave for 9.3 moving to 9.7 are two of the best supersonic dogfighters of 9.3. One with missiles, and one with hilarious flight performance.
Was thinking of the premium A-10 but since it’s slow as hell I guess it can be tolerated (still short range deleter though, but more of an annoyance I guess)
In my entire time of playing the Mirage IIIC the amount of 9.3s who were able to defend from me can be counted on one hand
F-100D would be 9.7, and that thing should NOT see my Mirage. Also some MiG-21s are at 10.3 with R-60M yk
Sure they shouldn’t see what they see in downtiers at all. But they also shouldn’t see what they see in uptiers.