Okay, and it’s more common to fight when playing early jets…
If you’re playing the spitfire Mk.XXVI, yeah, I wouldn’t expect you to do good against a BI, let alone something like a Komet. (Messerschmitt 163)
To be completely fair and honest, the Spit Mk.XXVI has a better acceleration (0-270 kmph) from the airfield compared to any jet in the BR other than the possibility of a Meteor being in the lobby, and usually faster than a rocket propelled fighter.
That why i said bait him down, if he is competent then yea ur basically powerless, the fun part is most of the BI i have fought are tunnel vision af for some reason.
Best tactics for fighting them is just to keep your speed high (above 600-700 kph) and make them waste ammo or fly with a wingman and have him do that while you bnz.
??? He’s complaining about props, doesn’t matter about how common you think it is to see
Also, your comment about acceleration is almost completely non-sense. Yes, different aircraft have different acceleration on takeoff. An I-15 will beat a MiG-15 off the ground. Does that mean the I-15 has better acceleration? NO! Obviously not! Because the MiG-15 will have an acceleration curve that makes it better than the I-15 past like… 200kph.
A spitfire Mk.XXVI (RR Griffon) puts out 2100HP in WEP mode, with a 5-bladed propeller, I’m sure puts out an absolutely massive about of KGF, compared to the BI-1’s measly little 1,121 KGF.
Acceleration is everything, but the BI-1 can sustain speed better. The Mk.XXVI is going to still out-fight a BI-1. The MK.XXVI has an 8 second turn time, compared to the BI-1’s 23 second turn time. You can’t outrun it, but you can out-turn and gun it. Give me a full list of 6.7 propeller aircraft and I could give you a full report on the ability to fight the BI-1 off of performance alone.
You said you’ve run into this issue before, what plane were you flying when fighting the BI-1 in question?
I’d like to mention the Spitfire Mk.XXVI will indeed out-accelerate the BI, and will also get off the ground before it, I’m not talking time to wheels up, I’m talking speed. Not top speed, the acceleration time, to an equal set speed, I’ll say 270KPH for the sake of what I’ve said before.
The acceleration of the BI to any speed from any speed is going to be overwhelmingly superior to the Spitfire Mk 24(also “XXVI” is 26, XXIV would be 24). In fact, I would risk a guess that the BI has better acceleration in any range between 0 kmh and 800 kmh IAS than any prop in the game, or any jet in it’s BR range, except maybe the rocket-boosted Me 262 C-1a.
As speed increases the BI’s advantage only becomes more and more significant over the Mk 24, because the BI’s thrust remains constant and it’s drag is massively less, while the Spitfire’s prop will lose thrust quickly as speed increases and it has WAY more drag. When the BI is going 800 kmh IAS at low alt, it’s drag is still only about 1/3 of it’s thrust.
Acceleration = excess thrust / mass, and the BI has very low mass compared to other planes and a lot of excess thrust below 800 kmh, and the fact that it’s a rocket engine which doesn’t lose thrust with increasing speed or altitude.
The high thrust and very low mass is also what gives the BI comparable zoom climb performance to a MiG-19
You speak with such confidence but you’re literally just guessing… if you’ve checked, you’ll see the Spitfire puts out a huge 2000kg/f of thrust when its at a standstill on the runway and that’s great! Wow! However, when the spitfires GAINS SPEED, it LOSES EFFICIENCY and the thrust goes down respectively. At 400kph sea level it has dropped to ~1200kg/f and at ~450kph sea level it has dropped BELOW the BI’s thrust. Not to mention the fact the BI does NOT have to produce ANYWHERE NEAR as much thrust as the spitfire in the first place! It’s a lot lighter on account of being tiny and made of wood!
Every time in SQB from 7.7 to 6.7 it is the only used plane together with Arados. As no props have a chance against it unless the BI pilot goes on headon or is absolute tool, cause BI just dances around Spit 22/24 or Bearcats with ease.
Every Spitfire in game gets massively outclimbed, outrun (unless in a dive and going for the redline) and outturned by BI. Are you trolling, or are you just so clueless about aircraft performance in this game?
The survivability is not terrible at all. APDS mediocre shots with the L23A1 (the Vickers MK 1 and Centurion MK 10 APDS) will mostly bounce and HEAT doesn’t do a lot of damage. With it also pretty agile for what it is can further get the enemy to perform a terrible shot.
Reload is slow, I agree, is bad, but for how much post pen annihilation it produces I think the gun is not that bad. Ignoring the reload (because of the smaller caliber) and lack of stabilizer, purely regarding pen and post pen, outside of facing a MAUS or well angled armor I’d choose the D-30 over the APDS-only L7A1 (Cent MK10).
If you’re scared you’re going to bounce shoot next to the gun. APDS is small enough to not get caught in volumetric. HEAT will oneshot most of the time due to the compact layout and ammo all over the place.
Mobility is good for a heavy but mediocre for a medium and as long as the IS-6 is moving it can’t shoot back either.
For that to happen you have to pen in the first place and with that gun it’s easier said than done.
Or any other heavy or medium or IFV with a front engine.
The L7 is by far the best mid tier gun it’s not even close. The D-30 is terrible if compared to even the APDS only version the Centurion Mk10 gets.