Guy starts take-off roll and as the nose pitches up, the plane suddenly plummets UNDER the runway violently, then gets yeeted into the sky and then attempts to land after that violent trashing, lands with gear deployed and starts bouncing like a happy dolphin.
Oh, and it looks like he phased underground as you can see the BOTTOM of the bunkers/hangars/whatever.
it is not the question of mediocrity. It took me less time to belly land and take off rather than slowing down to 200 kph, deploying landing gear, then braking. Why would you even disagree here and call other people bad players when you can’t even back it up with your own skill?
Fly at ~1000 km/h at 0.5 km altitude towards runway at a slight offset so you an see where it is by looking out the cockpit. Power to idle as I cross runway treshold and deploy airbrakes.
Bank right once half-way down the runway and pull up at ~5G sustained while on idle power. Keep your altitude constant
Once parallel with runway, start descending and deploy flaps/landing gear as appropriate
Once runway is past your tail, apply power again as appropriate and turn your plane onto the runway
You’ll touchdown at about 250-300 km/h
Landing roll takes about 10-15 seconds.
The time it takes the whole ordeal after being within range of the runway (~2 km distance) to complete cannot be more than a minute and you’ve maintained altitude and speed until the very last second letting you abort landing, put afterburner on and evade bandits going for a strafe until the very last ~2-3 seconds when you are on short final/touching down.
Make the damn breakers something near half efficiency of belly landing and for god sake we even isn’t take a no parachute planes in theme, drive whole field just to stop plane from 200-300km/h is most stupid thing, also press f for fully operational plane because of 1 lost wheel lol. P.s. little save for landing on gear, if your plane isn’t damaged at all and your speed lower then 50km/h you can leave plane safely and back in loadout menu and spawn again, it’s also faster then just wait 15 secs of reload even with ace pilot with max lvl
They play air sim a fair bit, so I’d say they have experience flying. Idk if they’re good.
Given that landing affects both of us in sim and RB, both playerbase’s opinions I feel are prudent on the topic.
And as you can see from my posts: They didn’t target belly flops.
They screwed up runway modelling.
People landing with gears and buttery approach still spaz out like insanity because they phase through the ground.
Respawning my F4U-4 causes me to slide around on the runway before I touch controls. Same with the F3H-2, so it’s the same deal with modern and old style runways.
Landing my F3H-2 with 2 out of 3 landing gears as gentle as I can makes me spaz out in ways that no physics can justify.
The only people unaffected by broken runways are ground arcade players, and maybe air arcade? I can’t recall if you can land and rearm on all maps outside the “capture airfield” ones.
In slight fairness. There does appear to be some wierd collisions when you belly land at the moment, likely from the new airfields and un-intended. Once that is fixed, should return to mostly normal. That being said. Belly landings should be in case of emergency thing like if they get shot off, so should be hard but doable.
What do the stats say about how well or poorly I can land a plane?
So I can’t find anything there…
I really don’t know what you’re trying to say with these constant posts of stats…
As for the landings themselves:
They are really ruined at the moment. Yes, a belly landing at 600 km/h shouldn’t be possible. But an emergency landing should. And landings with the landing gear extended are a huge problem.
There are invisible jumps built into the runway. And that just shouldn’t be the case.
If I land too quickly, I might overshoot the runway. End… If I do a belly landing too fast, it will rub off the underside of my plane. It gets very hot and it catches fire… the plane breaks down