Belly flop landings removed

Yes, you were. But you are in a pristine aircraft. No damage, not ran out of fuel.

If you are damaged and/or have no fuel left, you are not able to conduct a perfect Lufthansa airliner touch down.

Even with your perfect belly landing, your plane was pushed up in the air by the runway a few meters.

If I manage to damage my opponent hard, but didn´t managed to kill him, and he is able to rtb in a heavily damaged aircraft, this is not the way I want to get the kill…

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The definition of a bug isn’t the circumstance ALL players are effected.

A “bug” that only effects a select group of players is more likely to have another cause.

A bug that universally effects all players equally, regardless of circumstance, is a bug.

The bouncing is a bug, that would likely be explained by some wierd clipping. If no bug report is submitted by the weekend. I’ll work on one over the weekend. But I would not describe the issue as a universal removal of belly landings because they are entirely possible and replicable

Sure it is reproducable, but it’s not in your hand. At a specific point you have no control anymore and the game decides. That’s the problem.

https://community.gaijin.net/issues/p/warthunder/i/JpUfB0ky9PyM

Now we have 2.41.0.39 and I can see no difference…
The only difference i had in testflights were total pilot knockouts instead of explosions. lol

The better report would be this one

https://community.gaijin.net/issues/p/warthunder/i/RPUUbcl3ywLR

which doesnt give a specific update. I would guess it will be fixed sometime this week or early next.

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There was a post on /r/warthundersim recently about take off beings glitched.

Seems I wasn’t the only one having weird experiences taking off in a live match.

https://www.reddit.com/r/WarthunderSim/comments/1h2k8re/uh_what/

To those not wanting to click:

Guy starts take-off roll and as the nose pitches up, the plane suddenly plummets UNDER the runway violently, then gets yeeted into the sky and then attempts to land after that violent trashing, lands with gear deployed and starts bouncing like a happy dolphin.

Oh, and it looks like he phased underground as you can see the BOTTOM of the bunkers/hangars/whatever.

Foul, but kind of funny lol

Yes, even a mediocre pilot can land a plane.
I wonder how bad you have to be in order to fail at that.

Something is definitely screwy with runways on Tunisia.

I felt like flying my demon some. Earlier, carrier take offs worked flawless. I landed on a runway to rearm and on respawning I…

started sliding backwards rapidly until I was completely backwards to the runway.


What even.

Runway in question

Looks like I’m not alone either

Edit:

This runway does the slide into 90 degree angle consistently with the demon on spawn. Literally hands off controls you’re sliding backwards.

Edit 2:

Did a crashlanding with one of my gears shot off. Touched down at ~250 km/h, less than 2 m/s sink speed.

Plane rolled along runway like normal, right wing scraping the ground as it dipped down but it was a stable touch down.

Suddenly, about half-way down the runway I slid in physics-defying ways left and right. Did not explode.

Runways are very weird on Tunisia.

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Had the same issue.

You spawn, and your plane is pulled backwards with about 50 km/h.

If repairs took 30 seconds IRL, then “soft landings” would be standard protocol.

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it is not the question of mediocrity. It took me less time to belly land and take off rather than slowing down to 200 kph, deploying landing gear, then braking. Why would you even disagree here and call other people bad players when you can’t even back it up with your own skill?

it is not irl. why do you larpers have to take everything away. It is a video game. treat it like one

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It claims to be a realistic Combat Game… REALISTIC! If you don’t like it realistic, you shouldn’t play it.

And if you are not able to land your plane properly, just don´t play games with planes in it.

If I don’t like to eat pizza… I just don´t eat it. I never asked an Italian to make me a Pizza made of Steaks only…

I just don´t get, why you do not understand it…

EDIT:

I´m not sure, but I bet you would ask a question, in I Racing Forum, like:

“Could we please remove all corners from the track. Cornering is so hard. And this is not IRL…”

Maybe we can ask Gaijin to add a premium sub for those cases.

The “just press a button” subscription for only 99.99 $/Moth.

“T” for take off
“L” for landing
“D” for dog fight
“B” for base bombing…

I´m sure, the Snail would make a ton of money with it.

You should try the overhead break.

Using the Demon as example.

  1. Fly at ~1000 km/h at 0.5 km altitude towards runway at a slight offset so you an see where it is by looking out the cockpit. Power to idle as I cross runway treshold and deploy airbrakes.
  2. Bank right once half-way down the runway and pull up at ~5G sustained while on idle power. Keep your altitude constant
  3. Once parallel with runway, start descending and deploy flaps/landing gear as appropriate
  4. Once runway is past your tail, apply power again as appropriate and turn your plane onto the runway
  5. You’ll touchdown at about 250-300 km/h
  6. Landing roll takes about 10-15 seconds.

The time it takes the whole ordeal after being within range of the runway (~2 km distance) to complete cannot be more than a minute and you’ve maintained altitude and speed until the very last second letting you abort landing, put afterburner on and evade bandits going for a strafe until the very last ~2-3 seconds when you are on short final/touching down.

Make the damn breakers something near half efficiency of belly landing and for god sake we even isn’t take a no parachute planes in theme, drive whole field just to stop plane from 200-300km/h is most stupid thing, also press f for fully operational plane because of 1 lost wheel lol. P.s. little save for landing on gear, if your plane isn’t damaged at all and your speed lower then 50km/h you can leave plane safely and back in loadout menu and spawn again, it’s also faster then just wait 15 secs of reload even with ace pilot with max lvl

I’m average in air and have no problems landing both ways. People are just mad because they can’t do 500km/h landings anymore.

Made a bug report about buggy Tunisia runways:
https://community.gaijin.net/issues/p/warthunder/i/x5Gpki1exVRt

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Another video:

https://www.reddit.com/r/WarthunderSim/comments/1h3s6lt/the_new_runways_are_broken_af_gaijin_what_is_this/

Guy was landing with gear out.

Looks like Sinai and Tunisia are pretty much unplayable.

This video demonstrates what’s wrong by the way:

Guy touches down on the runway as visible, suddenly jerks around and phases through the ground to reveal ANOTHER runway.

There’s 2 runways clipping through each other causing collission issues it looks like.

Edit

Sicily runways at prop tiers also broken:

Notice my engine OFF (prop, temps) and the fact that I’m sliding at 20 km/h as I spawn in

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that analogy is not 1:1? On top of that I really don’t wanna hear an opinion from a guy that either sucks at realistic, doesn’t play, or both.