Bombers have been called passive players by some in the community so I’m interested of what really is “passive”.
I want to know what “passive gameplay” is, especially this section on gaijins code of conduct.
● Inactive Gameplay and Deliberate Losing. Intentional inactivity during game matches (a player’s “AFK” state) and deliberate actions leading to a loss, such as moving around the map without completing objectives or not engaging opponents.
What is the definition of objective? Does it mean that you get score for destroying it/capturing it, or that tickets are drained/affect the gameplay greatly?
Moreover, is it judged by battle activity? Because in this system, a player trying but missing his shots, against a player who have successfully bombed, will look “inactive”.
A lot of battle tasks demands the player reduce their combat capabilities, e.g. the ones demanding kill assists rather than kills.
And finally, will someone choosing less advantageous vehicles, or are otherwise unskilled, be considered “deliberate losing”?
I could see a definition for war thunder air along the lines of “deliberately and selfishly focusing on bases to grind instead of playing and interacting with people around” in your case
Yesn’t…? Premium tanks nowadays come with some free backups in the end. Could they spawn in their reserve tank? Yes. Will they be able to do much? Not much.
But idk why we’re bringing up ground related issues when this thread is made for Air RB.
Until Gaijin fixes bombing and ARB they can’t do anything else. There is no incentive to protect bombers since they are useless. Until that changes bombers will remain hated in the community and will be seen as dead weight.