Asymmetrical Battles Await You In the “Advance” Event!

If you have any issues your clear to report me for doing what other gaijin associated content creators have done such as dollarplay have done.

My argumentation was simple, That CAS is a problem you have the right to disagree but if you have to deliberately reframe my point to a measuring content of who wasted the more hours your free to do alone.

Sorry, couldn’t hear you over the sound of you asking an LLM to post and think for you

THIS MODE IS AWESOME! Thank you for listening. I can’t wait for higher BRs to finally have a use for our trench digging vehicles…

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Good mode overall, the 5.7 limit is nice to mitigate heat-fs, but Maginot on the attacking side is awful

but im not doing that. you started framing it as such by saying

if you read my original argument, theres no mention of skill whatsoever.

people living in glass houses shouldnt throw stones.

Good overall game mode, however my first game was extremely disappointing. Playing as 5.7 Soviets going against a team full of Jumbos is not fun, especially when the Jumbos are defending and have to push them. I’m all for armor meta but when your only tool to combat Jumbos is the ISU-122 or the premium KV-2 107, KV-122, and SU-122 it just isn’t fun. I’m going to try a few more games before I make a decision if I like it or not but so far I can already tell that wins are going to be almost entirely who has the most heavily armored tanks.

Nevermind, was playing it wrong, as most of the team is doing, that seems to be the problem

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Was Maginot removed ??? i only have Port novo spam and is stupid boring just play the same map over and over again.

I am going to give you the benefit if doubt which i shouldn’t and ignore this and say it was “my bad”

Now to the overall point of my argument from personal experience i think you know too unless your making a bad faith argument that CAS while harder is still to easy to get due to being able to respawn which is not a bad mechanic it’s far easier to en-mass score and thus get CAS in far to many of my battles there were 3+ Enemy planes on air.

I got Novo for the first time. Defending, Germany. The attackers ran out of steam as soon as they capped B

Feedback: This game mode has potential, what we need are designated maps, more tunneled with possibilities to flank and attack from different fronts. Spawning spots need fixing, it takes few minutes to get into the fighting zone if you die and what you probably see are camping attackers behind the hills. Mode needs some extra flavor, additional objectives, maybe attackers mixed with AI, protecting the convoy or sth. I’m generally glad you listening to the community but you cannot take old-ass mode with no changes to it, implement it and call it a day. It’s lazy.

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This post was flagged by the community and is temporarily hidden.

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cough posting alt cough

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FYI Bruce, while that seems to be very common, it isn’t universal. I have played matches in which, say, Germany, Italy and the UK were playing vs everyone else. And in the match I’ve just finished, Japan was on the opposing team as Germany.

I think Germany plays on its own a lot purely because of the amount of players queueing for it.

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They could be changing it through the day too. I played three matches early on and they were all Allied/Axis grouped.

Which normally lasts in these things until the players decide what the best side is and then everyone queues for that team, and then they have to open it up. :)

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I put on a 150% boostyer and lost for the first time
typical.

the game was ruined by rat light tanks. Too few players to counter them so they could cross the map ulmost unchallenged and you just can’t fight that

Oh the booster doesn’t even work

Alright this is getting confusing, I make argument towards the issues regarding the game mode

This

Asymmetrical Battles Await You In the “Advance” Event! - #177 by BRCompression

Then you state you disagree and that the CAS problem is addressed invalidating my point that this game-mode doesn’t address the fundamental issues of ground RB.

then i reply with a 1) stating my personal experience 2) Stating i don’t know where in the leader-board you are to get bombed, Point two seems like the point of friction which started this discussion due to being perceived as a Skill comment, If your not aware there have been developed several Browser war thunder add-ons which directly probe somebody profile in order to calculate who’s the biggest threat which is why i mentioned it not as a measuring contest but a statement of oblivion towards frequency of revenge CAS.

Harder is questionable i think you too understand and i am not going to argue around definitions you know i know.

Heres the reason i disagree to fundamentally understand my argument you need to understand who does CAS and majority of the time are the people which can’t compete in ground there-for have to use cas within the frame of CAS rushing Yes it fixes that issue with a big asterisk due to the fact that scouting with this large maps is far too easy as i have previously stated and due to team concentrations it trades devil for ba’al thus within the Game-mode the CAS issue is not addressed

As i stated re-spawning is not a bad mechanic, It’s rather the implementation of it, And another thing You understand the Standard which you stated you uphold your self is Far above what the average player does.

When should we tell him you spawn with SL rather then score like nuclear opti- I mean nuclear thunder.

Well i believe there’s far too many but your entitled to your opinion.

Another one sided game on mangot. We pushed the attacker spawn before they even capped one point

yeah i saw that after i commented…

Ill just say one thing, VFW abuse

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