Attacking tail sniffing from behind is still suicidal - but imho you refer mainly to the ai range. So not the player - the ai controlling the gunners was effective. This is a major difference - and that is also the reason why some guys had more than 10.000 kills when flying a B-29.
No serious player in a PvP environment wants to fly across the map doing PvE tasks and let the ai work for him at the PvP part.
The problem is that gaijin nerfed (with their typical stealth nerfs) manual defense gunnery into oblivion - they added artificial spread various times, but most severely in Q4 2022.
Before that time it was zero problem to kill any low skill fighter pilot at ranges up to 2.7 km. But all of a sudden it was (almost) impossible to hit anything reliably even within 2 km - with the Swedish 13.2 auto cannon.
On the other side of the spectrum you see semi-decent bomber pilots flying Pe-8s and smashing enemies with gaijin’s preferred weapon, the 20 mm ShVak, up to 1.5 km whilst extending (!!!) from them.
And that is the main issue here:
Gaijin reduced the necessary skill level to progress within the game with the tool base bombing to (almost) zero - but they had their focus always on the guys (kids) willing to spend 50-80 € for a fighter jet - and not on guys with a passion for classic bomber game play at prop BRs.
Basically they increased the repair cost (until the riot in May 2023) and BRs of any half-most decent prop bomber (and nerf their defense capabilities) whilst they downtiered a lot of very capable fighters and made their weapons more effective (except MG 151/20 / mine shells).
Imho this describes the three main issues of bomber game play:
- Clueless average bomber pilots on average
- Clueless average fighter pilots on average
- Gaijin enforces interactions of both
Just try to watch some replays and you will see some patterns:
- Most of the unskilled bomber pilots die when in bombardier view
- Most of the unskilled fighter pilots die when they attack bombers from behind if the bomber pilot uses his turrets.
- Gaijin creates daily tasks with rank III requirement - with the options 10 fighter kills or 2 bomber kills (amongst others). So it is logical that the unskilled noobs in a fighter go for bombers first
If you check this replay:
Gaijin Entertainment - Single Sign On
You see a B-25 doing the right things - he got chased by 3 fighters (after he killed a Do 335 tailchasing him), kept his speed high in order to keep them as long as possible outside their gun range whilst they were in his gun range and fought like you have to fight vs multiple opponents (fire at all of them, but focus on closest enemy and keeping them together to avoid multiple angles).
He killed 2 of them and just the 4th guy was able to get in cannon range - he got killed, but his attacker died on his way back. 4 kills of an experienced bomber pilot vs average fighter pilots.
I got chased at high alt by another fighter noob (he went for a B-26 first) doing exactly the same: Approaching from behind whilst being completely outranged by my defensive guns. I mean if your closing speed is way too low and your are outranged it is logical that you will die - so did he.