I just finished an Air RB match in my B-18 B - and i saw two main factors which are making playing bombers so miserable:
- Nerfs of gunner accuracy and damage output of gunners
- Low skill fighter pilots dedicating their entire match to kill a bomber
What happened?
Long version:
- In this match (replay link) a player spotted my contrail after 3 minutes and tried to kill me until he had to break of at 15:45 game time.
Summary
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His effort out of these 12 minutes was 25 points for a hit, just a scratch.
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My mission score was 350 points for 8 hits and one crit.
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I saw him after around 4 minutes, checked his player card and decided to break off and turn away with a distance of 5-6 km. By looking at his stats (28k player kills vs 20k deaths in Air RB) it was obvious that he would go for me - whatever it takes.
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I mean a high and very fast B-18 B is one of the most difficult targets to kill - especially if you get peppered from 2.5 km and the pilot has a level 75 crew and an aced plane - this means 10 seconds reload time.
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Trying to go for a B-18 B with a Yak-3 (4.3 Air RB) is just brain dead; the Yak-3 is too slow above 6 km (=not suffient excess speed for an attack) and you have to get within 1.4 km to score a hit with the 20 mm ShVak. Otherwise the shell will de-render before they can reach a very fast (>650 kmph TAS) enemy.
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Zoom climbing does not work if the B-18B dives slightly as most guys have no clue that things like wing rip speed are connected to TAS values (585 kmph IAS is more than 720 TAS above 6 km) - the Yak-3 scratched his rip speed in such an attempt.
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After the Yak-3 broke off i bombed my two bases in order to get the research bonus and finished the match at 2nd place…
Short version:
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Until late 2022 a single hit with the Swedish 13,2 mm auto cannon killed reliably any single engine fighter. The shells fired had an HE filler which caused pilot snipes and or engine / fuel fires and the gunner was accurate at ranges even > 3 km.
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Out of of nowhere i was unable to hit anything at longer ranges and planes like XP-50s or Yak-3 are able to tanke 8-9 hits within 2 km without getting slower…and it looks like the cannon just fires AP rounds; i made the pilot yellow…
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Pilots going exclusively for bombers are not really new - but from my perspective their numbers increased like hell.
With reference to the title “too fragile to play?”:
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Yes. With just a few exceptions.
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But - most bombers suffer also from artificial spread added to their turrets. That gaijin has done this on purpose is imho obvious.
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I still see a need for a reversal of this spread.
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If you fly fighters you might have noticed that gaijin has reduced the artificial spread for the 50 mm Me 262. Time for them to do this for bomber gunners too.