Even a small bomb can destroy pretty much any vehicle.
And a lot (if not most) of the times you literally can’t “dodge” them, as well as the timer is randomized, and often instantly fuses.
Yeah no… while yes, a small bomb can destroy any vehicle, its really easy to run away from it after it has landed, given the forced 10s fuse.
Run from a rocket? What game do you play?
And good luck running away from a bomb in an open top (assuming you can move, and the bomb has a timer in the first place) or some slow tank.
Open tops you generally can, given the 10s fuze. I never said to outrun rockets, but to hide behind a building or within a city.
Translation: They pick open tops that have zero chance.
Yes/No. Even open tops can dodge bombs, so you generally want to aim towards targets that are in cramped/uncomfortable positions, and/or disabled.
Watch the sky when you fight other tanks?
And let’s assume i can watch the sky, then what? Watch as i die?
First up, you can do both. Watch the sky, be aware of what aircraft are spawning. If an aircraft is approaching you, take steps to save yourself. (Get behind cover, start moving, etc.)
It is AB, you have markers. Every tank is an appealing target, especially open tops
LMAO.
No, not really. It very much depends on the ordinance, which you can check on the tab menu. Aircraft with smaller bombs generally prioritze open tops, same with inexperienced rocket users. Aircraft with heavy bombs tend to aim towards clusters of enemies or slow enemies, due to the bomb fuze.
Experienced rocket users are the hardest to fight. They can generally aim their rockets around a kilometer out, which is one of the ways they take out SPAA. Even then, you can make yourself unappealing by hiding behind obstacles, making them thing about attacking you or that other target.
Tiny tims just delete everything, and are scary as hell. Shoot down any aircraft with them lmao.
You can MG rockets - you need to have a functioning MG and crew member to operate.
Good luck doing it if you are fighting other tanks.
Meake myself an unappealing target? The only way to do this is by having more appealing targets around you. So good lucj playing open tops, or lights.
Going to cover? Not always possible.
Even for rocket helis, you can still make yourself an unappealing target. Try and stick near trees and friendly SPAA, making them think about whether attacking you is worth it. The goal is to make yourself less appealing of a target- if I see a heavy tank in a cramped situation, and a open top that is actively on the move and running (Assuming I have bombs), I am absolutely going to hit the heavy tank.
All these are only happening if you see the threat in the first place, AND that only one is going after you.
Good luck fighting multiple of them when you just spawned.
Again, watch the skies. Also, at most there can be two strike aircraft/bombers up, no more.
There are very few with HE-VT. You also need to unlock these, and they are at rank 3-4 (IIRC) in the mods, so it will take time to get them.
This “solution” also makes you unable to play the vehicels you want to play, while the CAS user can play what he wants to play.
And lastly, planes can survive direct hits from 155mm HE shells, while even armored tanks can’t (if the blast pens them), and get only a “hit” when said shell blows up 3-4m away from them (hint: from 10m away, you need ~50mm aluminium to stop 155mm fragments, and i don’t recall planes having that much armor all around the pilot).
Helicopters and planes tend to die when you actually hit them (Aim marker go brr, make sure to aim slightly ahead). Rocket helis are slow enough, and close enough, that you can hit them with main guns quite often, plus your MG’s. ATGM helis are annoying, but also extremely easy to dissuade- simply put something between you and them.
They are the most broken, but every other are.
Nah. Tiny tims are the one weapon I support being completely removed, but other CAS is fine.