Arcade Battle should be changed to pure tank battles

try looking at the stats of tank kills via plane vs tank for the ‘top’ players.

im betting those with most tank kills were achieved using bombers.

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Checking those stats isn’t accurate… They could’ve been in Air AB and bombed those vehicles.

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Depends…i like the air attack mechanic…particularly in arcade. It was something that attracted me to the game at the beginning…flying over the same battle where my tank was…fun to me.

THAT SAID…i agree there are too many planes on occasion and that we could test a tank-only mode as an ALTERNATIVE (i think i would play both)…but in arcade i dont think it is “breaking” the game…could be toned down a bit.

Heavy bombers is a bit “unrealistic”…but attack planes and fighters is fun IMHO. (Don’t see a lot of ATGM helicopters…so no opinion on this)

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sure, ill settle for an alternative, then we will see how many actually prefer what.

ill put my money on this version of AB being abandoned in short order.

those who like to bomber spam will soon get bored having no targets, and will move across to the alt version.

that just leaves the issue of what to do with spaa, they are a meme anyway, i dont see a problem with getting rid of them.

i cant agree that heavy bombers is a BIT unrealistic, its a LOT unrealistic, given that ordinance in the 1000-2000lb range was used to flatten infrastructure, yet in this game everything BUT the infrastructure is damaged.
in reality there would be holes 25ft deep, but they didnt use them, because that battlefield was a place that they would also have to cross, 25ft deep holes would have made it impassable.

this entire game is a poor simulation posing as a technical rendition of reality

And that response is why I genuinely don’t think there’s any actual worth in engaging with the proponents of the want of this…

It’s only because they want to play this mode that they have something they can’t handle and they want to do it without that, and that isn’t actually making them better it’s actually making them worse as they will be more tunnel visioned until the next thing that gets them, then it’ll be that which needs to be removed.

This is why I say about the fact that you’re playing a game which has these things, and if you can’t handle those things, then maybe you should be looking at another mode yourself.

Not a suggestion of a new mode for you to be in, but to actually find another available mode because the game as it is, is your issue.

And the angle that has always ended up being the ‘my way or the highway’ in these suggestions, is the issue with any compromise, as there never is.

The second one person supports this sort of thing it sends people into a frenzy dreaming and making more ‘suggestions’ on how it can be further ‘improved’ to stop them dying, in an online game where killing is the aim of the game.

If you can’t handle the other end of the stick, then maybe you’re not in the right field…

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I have long said to mix things up. Its ok to have some planes, but at times it gets beyond ridiculous. You need balance, and its just not happening.
Randomize the frequency and availability of planes. Anywhere from no planes at all to a lot of planes/ to only fighters, to only bombers, to only helicopters to a mix and so forth.
Also in higher tiers, if the maps are to remain this small, you need to factor that in.
And by the way… this is not combined arms. Combined would have infantry, which, lol, is a huge part of combined arms. As is artillery, mortars, mines etc. So the combined arms argument is a cop out

issue with arcade ground battle was it was too hard to get planes long ago so they changed it. now you get air spammed and with that combine with the 1 and out (1 tank players) makes it frustrating to get the wins you need to complete tasks. maybe if they put some computer run spaa at the spawns like they have on air battles this my help some. it also frustrating when you have half a team and you look at the mini map and see half you team are easy kill spaa s staying at spawn, you say , yup another lose. I also agree putting a column on number of kills with aircraft to ground and you will see who was relying on aircraft to get kills. Maybe ground battles could get computer bombers or attack aircraft when the team gets a certain number of kills, this way it keeps the player on the ground? anyways, ground battle needs the air spam fixed.

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and you are probably saying all that as somebody who has previously complained that aircraft payload wasnt big enough, or didnt have large enough ordinance.

because i DO recal a time when bombers dropped 50lb and 100lb bombs, gthey still killed the unaware, but could be escaped by a watchful player.

you may very well be happy with the current state of things because you yourself could very well be one of the spammers of bombers.

but the simple fact is, 1000lb+ bombs are not realistic, those things were used to destroy infrastructure, not to pummel ground forces.
as ive stated elsewhere, a 1000lb bomb would leave a crater 50 meters wide and 25 metres deep, making a battlefield unpassable.

as i stand, im not happy playing the game with these new additions, i prefer the older game where there was a semblance of balance, planes werent such a big deal, and you were more likely to be taken out by a fighter than a bomber.
i dont want to spend my life having the virtual P*** taken out of my by both the game developers and the players looking for easy stats.

i am looking for another game to play, the minute one comes out im dumping this joke of a game like a hotsnot.

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You’re wrong… Sorry, but not sorry, I don’t complain about the game itself, I find more issues with players assuming things, making people say things, and making out that someone is over-the-top in thier responses to denounce such rubbish…

Just stop.

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You’re referring to authenticity, which is irrelevant to War Thunder, not realism; realism is a technical trait.

If you feel this way, just drop it now. Doing things you don’t enjoy, especially hobbies for fun, is extremely unhealthy. Whether there’s another game that’s “like” WT is has no bearing on this.

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i notice you said nothing about the rest of the points i raised though.
i rest my case

theres nothing realistic about this game other than the modelling of the tanks and planes.

there is no realism behind the lack of physics when it comes to wt explosions, passing through buildings and obstacles like huge boulders, killing tanks but leaving infrastructure intact.

there is no realism. like there is no authenticity

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So… most of the relevant parts of the game.

Feel free to submit bug reports, as obviously if that happens it isn’t intentional.

If you’re referring to buildings not collapsing/etc, that’s just… how video games are built; those 3D meshes are not currently set up to be moved or interacted with. You can always submit a suggestion for more destructible environments and structures (something we’ve seen more of as the game goes on).

“Realism” is a sliding scale.

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The disqusting think is they first wave going out next incoming and 80% of the time is from back of your respawn so if you are trying to play aim shot moving to other position bomb drop on you if they are 1000lb or 2000lb you can’t avoid them this same happening if you try to play SPAA shouting first wave second coming behind you bombs drop you death not to mention the low ammo SPAA carry even in higher BRs and Helicopters this same BS coming from behind shouting missiles and hovering at 3km it’s just idiotic if you get fighter to counter you respawn 1.6km behind bomber his drop ordinance then you catch it total BS well Arcade Fix from Gaijin now take out croshair from fighters and we will need to wait another 10 years for chance.

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the most important aspect of the game…the look of the tank?

you are beyond contempt.

i wont comment further

Your ‘points’ were nothing but rubbish though? Why should I address that?

(Edit - Whoever is going through and historically flagging actual statements is abusing the system… Their points were nothing but rubbish…)

(Late but you are meant to use HE in your 75mm v open tops/exposed - if you did not know this then you are welcome)

A quick search gave this:
https://www.researchgate.net/figure/Comparative-crater-sizes-for-selected-bomb-types-and-fuses-Illustrated-craters-are-for_fig8_342231647

I think the issues are that planes are OP in ground arcade battles, they appear too quickly, and you can respawn faster if you intentionally crash into the ground. So, as a tentative proposal, I would like to make the airplane appear at least after 3 minutes past from the game start, and if the airplane is shot down or crashes into the ground, there will be a 10 second (or more longer) penalty until next respawn.

Yes.