It’s exactly how it works in planes. In planes you have to lead your shots as you do in SPAAs.
No, you have to always lead your shots depending also on the distance to your target. Even if you are doing a head on, you have to lead a bit higher to compensate gravity(bullet drop).
It’s not.
I have no problems doing both, as long as I don’t have interceptors spawning close to my bomber or attacker. And I also play SPAAs a lot and get my air kills.
As I told you sometimes server sync is pretty bad and that causes very bad hit detection in planes, same thing could be happening between SPAA and planes. When you said you have to lead more that is usually what you have to do to compensate that cause there is a delay in what you see and what the server “sees”.
I just had a match in Flanders where we stop having planes after the first 7min of the match, does anyone saw a similar thing before? It could be Gaijin testing some change to the CAS mechanic but it was very weird.
I would be very pissed if I was sitting on a SPAA like I saw some players do and wait for planes that would never come.
No you don’t. You have to fly about 1-2 km to the battle field which takes about 10-20s depending on the speed of the plane before you can drop bombs.
Gunners are absolutely worthless on the bombers. I get maybe 1 kill in every 50 bombing runs against a fighter.
Air cover doesn’t help because of the randomized spawns of the attacking planes. If the attacking fighter spawns in an intercept path they’re already firing at the bomber before you’re in position to defend them. Also, the fighters will just ram the bomber anyway.
True.
No you don’t if you get a bomber that has no mobility. 90% of the time my tail, wing, flaps, pilot, etc. are all gone before I even make it to the battlefield. It’ll be often the first spray takes your whole tail section off instantly. I got a whole montage of dying or being severely crippled in the first 6s of flying my bomber.
It doesn’t take skill to put a reticle over a tank, but at the same time doing that while pulling evasive maneuvers while having 2 fighters chasing you around at the same time takes skill. If I get an actual bomber that has mobility I’m pulling spins, turns, and bobbing up and down while trying to put a reticle over the target.
Bombers are needed to counter campers though. I was playing Eastern Europe earlier and there was a whole 4 man squad camping down the northern side of the map across the river overlooking B. They’re all bushed up 80% efficiency players pixel peaking through gaps. I got in a bomber and dropped a couple 800kg bomb right in the middle of them and wiped them out so we could retake B and win the match.
Most other examples are usually trying to bomb out the TDs and others sitting way in the back of the map trying to snipe.
I’m more advocating a rebalance of bombers in general for AB. Smaller payloads, but more survivability.
The only reason people get bombed in arcade are that they are bad, or doesn’t pay attention.
The bombs have a 10 second timer, so if they are dropped from low altitude you just move away before they explode. Unless you sit still and doesn’t move, you are a VERY hard target to hit from high altitude.
So when there’s an enemy bomber in the air, you move, and you won’t get bombed.
You might have noticed, that there are these pesky things, called, “engine”, “transmission”, “tracks”, “diver”, that when destroyed, the tank can’t move.
There are also open tops, that very often can not move fast enough to avoid the blast.
Not always, as i just explained.
Nope. Not only there are a lot of cases where you are immobilized, but also where you are in a position where you can just not move.
But i mean, what do you know, you can’t even have a good stat as a sealclubber.
You can with most bombers by elevating the front of the plane, thereby tossing the bomb further.
It is way more, and even if you were to be true, it is still more than nothing.
Pure speculation.
A fighter is much easier to shoot down with a fighter, than a bomber. Any competent player with an esort fighter will shoot down the enemy interceptor.
Bad luck. Or more likely skill issue.
I am one of the worst pilots, yet even i can do it.
They don’t. You think this, because you have skill issue. If you are in any way a skilled player you can counter using tank.
Yeah, why would you learn to play to their level and engage in a fair fight, when you can just be coward and use a bomber.
They took the time to learn to play well, to master tanks and map positions, while you are just cowardly bombed them.
They do not have a delay fuse when dropped from 1000+ meters up. They explode on impact. You used to hear the bombs whistling when they were dropped from high altitude so you could still move, but that isn’t the case anymore.
The only warning you have that a bomb is coming from that altitude is your tank exploding.
Also, in regards to bomber durability. Literally just did a match where I got a bomber twice and I was dead in the first 5 seconds before I could even react.
1st bomber the tail was instantly shot off
2nd bomber my entire plane just exploded
Gotta work on those mods, upgrade crew vitatlity, and fly like your cat is messing with your mouse hand.
Recognize when they hit 1km out, and start shuffling. In doing this though, remember your turret gunners need to be ‘awake’ so don’t bounce them around too much.
(I just realised, duh, arcade ground spawn air battles)
My crew skills are maxed out on everything (air, naval, ground). I don’t think air crew skills apply to arcade planes. Also, with some of the heavier bombers you can’t pull evasive maneuvers.
Of cause they have a delay fuse, it just takes them 10+ seconds before they hit the ground.
That is why I wrote NOT to be a sitting target, but to move when there are bombers in the air.
It happens everytime for me since they updated sounds a few years ago. Before I could hear every bomb that was dropped from higher altitude but now it’s either not loud enough(cause I don’t hear them) or simply the other battle sounds completely overlap it.
I play with a soundbar, not a headset, and I could clearly hear the bomb whistle before they changed it, now you have to keep looking up instead of focusing on the tank battle.
The whole CAS mechanic is a complete mess compared to what it used to be, it’s as if they made all the wrong choices, even the removal of markers they did recently could have been made so much better by just removing tank type from the markers, you don’t even see your own marker getting bombed.