Oh really? Then how can Air players have their own game mode, where you can ONLY play planes?
Or what about the other claims Gaijin made, like no rank 5 premium jets?
Or no guided missiles?
Oh really? Then how can Air players have their own game mode, where you can ONLY play planes?
Or what about the other claims Gaijin made, like no rank 5 premium jets?
Or no guided missiles?
Or, just introduce a second mode, so there is both Arcade And realistic, with CAS and without CAS. So everyone can be happy.
Because the question is related to “tank” battles, not to “air” battles.
My bad, “There will never be rank 5 premium vehicles”!
https://youtube.com/clip/Ugkx2TGGKvchp1_4jXdNi0DAUwD-ErD_WukK
And it was at a time when Rank V was the top rank - and there are still no top rank premium vehicles!
Stop living 7 years in the past!
Read it once again. he said, it is a combined arms game…
Mate. When Gaijin makes a claim it is either 2 ways.
No rank 5 premium jets means->At the current moment. It doesn’t mean for eternity. It’s simply a language barrier translation failure. I can’t blame anyone who did translate it.
Something they need to fix.
Another thing please tell me how people would win a battle in “Please spawn camp me now” gamemode.
No rank 5 premium jets means->At the current moment.
I Quote: “Nope, there will never be any tier 5 premium vehicles”.
Added later, quoting again: “And there is a big and important reason for it: We don’t want our players to buy their way to the top”.
Nice try, but you have failed.
Another thing please tell me how people would win a battle in “Please spawn camp me now” gamemode.
DAFUQ?
Over 90% of the time i get spawncamped is by CAS.
And how would i win a game? i win games, by using this thing, that CAS players lack: It is called “skill” and “game knowlegde”.
You obviously have a LOT to improve in the game, and i am not saying this as an insult, but as an advice.
But if you just use CAS, then you will learn nothing, and you will still be bad with tanks.
CAS is in the game for bad players to archieve something. This is the same logic as Wargaming uses in WoT with arty, or in WoWs with aircraft carriers, or Armored Warfare with arty.
They give bad players a blatantly OP, and completly unfair game mechanic, so they can get easy kill without them having to lean to play with the respective mode’s main vehicles.
Yes, spawn camping is an issue, but CAS not only does not solve it, it just makes it worse. Way worse.
Oh yes, I failed. Wait I didn’t cause rank 5 premium jets are in the game. So your counterclaim is invalidated. Which was done years after that was made. Another thing I didn’t insult but you want to twist my words into assumptions of the sorts. Now excuse my French since I know the Staff doesn’t like vulgar language so I’ll be tame about it.
You making a claim a no CAS gamemode would be beneficial doesn’t change the fact it isn’t.
A no CAS gamemode means spawn camping galore. Since all I have to do is hold sniper hill, hold the flanking routes. Hold anything of Key importance and your team loses.
Or have the enemy team pop in a plane bomb the living shit out of us and dwindle our numbers to the extent that we no longer are competitive enough to go on neither an offensive rush nor a defense fight.
But give or take you’re just gonna say something along the lines of “wrong answer” and “this is a fallacy”. So I won’t bother arguing. But I will leave my comment as it stands for those who end up reading it.
I only ask to change the arcade mode, the number of players playing the arcade mode is small
Ground Arcade is the most played game mode, with Air Arcade just behind.
In 2021 someone took the time to check it:
I observed the replays site for a week and recorded the data. I was interested in how prevalent the maps were over time because I've noticed that they seem to be launched in batches. I haven't found anything really conclusive about that but I did get...
I doubt that it changed that much since.
Tank assault? Does that have air strikes?
Wait I didn’t cause rank 5 premium jets are in the game.
Yes, you have failed. There are not only tier 5 premium jets, but tier 5+ premiums in general. They have said that they do not want to add it, and they do not want players to buy their way to top tier. Yet they can, and many players do.
So your counterclaim is invalidated.
Explain please.
Another thing I didn’t insult
Neither did i. Please quote the exact line where i insulted you!
You making a claim a no CAS gamemode would be beneficial doesn’t change the fact it isn’t.
Nope. See more detailed explanition bellow.
A no CAS gamemode means spawn camping galore. Since all I have to do is hold sniper hill, hold the flanking routes. Hold anything of Key importance and your team loses.
Exactly the opposite is true. Every game i play that has low CAS activity is MORE dynamic, since you don’t have to hide constantly from CAS. You can also go to cap points without having to fear of someone bombing you.
Or have the enemy team pop in a plane bomb the living shit out of us and dwindle our numbers to the extent that we no longer are competitive enough to go on neither an offensive rush nor a defense fight.
So even you say that CAS is unbalanced, yet you advocate for it.
But give or take you’re just gonna say something along the lines of “wrong answer” and “this is a fallacy”. So I won’t bother arguing. But I will leave my comment as it stands for those who end up reading it.
No. That’s what CASvocates are doing, including you. I always use normal arguments, supported by facts.
But okay, for the sake of the argument, let’s just magically grant everything to true from what you have said!
You would not play tank only mode, so why do you even care then, if it would be that “spawn caming mess”? It would not affect you at all!
I think i know the answer. You are just afraid, that most players would migrate to the TO mode, since it is more fair, and they don’t have to constantly worry about the sky…
But prove me wrong!
Yes
I support the idea. There’s a lot of bomber plane attacks. I get hit in 95% of matches, arcade mode. It’s insane. I have to stop everything and run away. It’s very boring, oftentimes I don’t even see the bomb coming, right in the middle of an attack or defense.
It’s 2023, and I’ve been playing both arcade and reality lately, and the arcade queue time is much slower and the queue is smaller.
World of Tanks and Armored War has a large number of players who just like to play tank battles, so why can’t War Thunder make some small changes to please these groups.
The difference between WOTS and Armor Warfare is that they designed their games around that as the center’s main focus.
War Thunder started as planes. Tanks came later. Meaning their focus is on planes first and ground 2nd. ships 3rd. This means the maps for those 2 games were designed in mind to deal with the possibility of Spawn Camping and are also very arcady. Which plays into enlarging the maps to adjust for that. Hopefully, this explains it better since I don’t have all the answers I’m not Gaijin after all.
The map is not a problem at all, you just don’t want to make changes, you think that the arcade with only tank battles is not fun, just play reality and go to it, the two modes let you choose, and it will not affect at all.
Dude maps are often the problem no matter what game mode it is.
Advance to the Rhine->Capture the C and hold the right side of the map road. Then you win.
Abandoned Factory: Capture the right side of the map and you pretty much win.
Frozen Pass: Capture the railroad tunnel.
Carpathians: Capture the castle and guard the right flank and you win the match.
You wanna keep arguing by all means. But you still haven’t given any counterarguments.
Almost all maps have some sort of sniper hill and if they don’t people make a sniper hill.
Do you think the map is unfair, and what does it have to do with the fact that I want the arcade to cancel the plane?
Tank assault? Does that have air strikes?
Ground Arcade Battles has a “kill streak” mechanic where killing 3+ vehicles lets you spawn as a dive bomber / helicopter depending on BR, and 5+ as a bomber.
When spawning as the bomber players can spend “1” of their kill charges to spawn as a fighter (or helicopter if it’s against helicopters) which spawns behind said vehicle to intercept.
Actions in these vehicles don’t go towards research, it’s purely designed as a revenge bomb mechanic.
Coupling this with arcade’s UFO physics it makes for uninteresting unengaging gameplay.
CAS spawned this way is extremely encouraged to dive bomb straight for the nearest target they can find and pancake in to it at high speed so as to avoid the fighter behind them. This helps to discourage SPAA gameplay as spawning as a fighter is more effective. On top of that SPAA rewards are extremely reduced in Arcade Battles.
Overall it’s a tacked on mechanic of zero value to the game mode. Removing it would benefit the game twofold, it would improve the game mode itself and it would give people looking for a pure tank / tank game mode a mode to engage with.
I can’t see any legitimate counter points to enabling this.
Official response (by devs in devblog) is that this is a “Combined Arms” game and will remain so.
This isn’t a legitimate excuse Air Battles are not “combined arms”.
If they wish to make true to their word and allow me to spawn as a SPAA in Air Realistic Battles then I would be inclined to value their statement.