Any balance planned concerning 11.7 BR tanks?

So,

I’d like to know if there was any balance planned concerning 11.7 BR tanks because as an american tank player, I lose 3/4 of my games because russians are just over powered in the way that they have better armor, so as an american, you just get ***** over and over because you know, you’ve got to find that little weak spot to aim BEFORE they just shoot you anywhere they want in the hull.

Same question for ka-50, how come this still flies without its tail ?

Is there going to be any balance or do I have to grind the russian branch all over again ?

Thanks

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Well, you can’t balance skilled players in a nation v nation game, the only solution is 100% mixed battles, which is what arcade is for.

I get you think Soviet players are better players, otherwise you wouldn’t have mentioned win rate.

Kamov was designed that way.
Also I wouldn’t grind Soviet tanks, the lineup’s not as good as what you have.

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Yes eventually every nation will have to suffer 11.3 premiums this will drive down overall win rates.



Say ‘thanks’ to these guys

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Holy fuck those win rates and KD

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But ‘muh russian bias!!!’

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POV me with 2 K/D in the M1A2 but still 25% WR

They did it in Air RB and they need to do it in ground RB as well. It’s the easiest and simplest way to achieve any kind of balance for top tier ground. It has been time for a while now.

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They didn’t though.
You can’t dictate what players play.

I was expecting a decompress at the last major update, but it never came. So not sure what is going on. But yes, they need to decompress top tier ground, spread everything that is 11.7 over a full BR range.

Technically it is correct, but the damage model of all Helis are wrong and over simplified. Should be fixed next major update (based upon road map). So just be patient with regard to that.

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Save country vs country for sim, where it makes sense. RB doesn’t need to be “realistic” in the matchmaker, and it isn’t, considering you can have games of USA + Russia fighting China + Germany or whatever.

This would help good players because it would be more likely to have bad players on the enemy team, and it would help bad players because it would be more likely to have good players on their team.

So I was just imagining fighting other f14s then. Got it but hate to tell you THEY DID. And how is that dictating how players play? It isnt so that is 0-2 now.

Russia and skills are grammatically incorrect because they don’t have that

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So their win rate is <50% according to your claim.

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Oh I’m sorry they do have some skills i forget
At crying and attention seekers at anything that sightly better than them for example
Wahhhh!! Leopard 2A7V and Strv122 op!! (When 2A7V armor aren’t even working like it supposed to)
Or wahhhh!! AMRAAM are Op compare to my R-77
or wahhhh!! My glorious SU-27 can’t beat Gripen in a dogfight wahhhh Gripen OP!!(dogfight with light fighter what do they expect?)

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I don’t think US tanks are bad compared to Soviet but some things are inaccurate on both of them. Like even no no spall armor abram’s crew should have very good vests that should protect them from a good amount of spalling (of course not all spalling). Also how the hull reflects the shells into the inaccurate turret ring. If that hull problem was fixed I bet no one would be complaining about USA armor because shooting the hull straight on should cause any shell to shatter unless it comes from above. DU is irrelevant to the hull armor but should be rechecked for the turret checks. For The Sepv2 the added armor package is also incorrect.

One Nation’s players suck ass so now everyone must suffer

No

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I see that more from USA mains than Russian mains tbh.

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They just keep piling tanks at 11.7/3 when the power levels of this .3 spread is more like a 1.3 at the VERY least.

German 11.7s are a perfect example, 2a7v blows them all out of the water. but they are all 11.7

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Dont give two f’s what you think or how you feel about it if I’m bein being honest. I wouldn’t expect many would want their precious easy button taken away.