Anti-Tank Landmines

It is certainly something to think about…unless it’s turned around and the spawn rushers are the one to place down the mines…

I was more or less referring to it being mapped placed.

Ah, fair

Yeah thats a good point! Player’s mines must be disabled if said player is out. Otherwise people will lay mines, quit and repeat indefinitelly!

so are you thinking like a light tank type? or would it be like battlefield 5 airplanes that can drop landmines while flying over

Here my opinion: mines would be great! for defense and for offense too. Some mines could be dropped from air (as it happens often since ww2), some could be placed with lights, special tanks and some tank destroyers. Take out the V spot option from those who has the mine placing option, or change the artillery barrage to mine artillery barrage (like arty shells but place as mines). Limit the mines number (5-10 max from one spawn), and be in RB highlighted for own team, but not for the enemy, in SB dont highlight it, be hardcore to watch it. Could be destroyable with Machineguns, arty, guns, bombs, atc. If the player who dropped the mine is dead, make it 5 min cooldown and selfdestroy the mine. Mak the minde protection and bulldozer modules useful against the mines.
Finally: give near spawn zones some random mine fields and show those on the minimaps for the own team, for defend the spawn against campers (or anti tank groups, like in WW2 event battle, to defend the spawn zone a little) and make some “überaschung” (surprise). It would be tested before that, but sound for me great.