Another look at the late F-104 situation

The later F-104s are in kind of a weird spot in the current meta. While the A and C variants dominate their area of the battle rating when played properly, every single one after these seems to get hard countered by some common adversary aircraft.

The 10.3 F-104J gets trolled by the 3.5km rear aspect AIM-9L of the A-10A (Early), the Chinese F-104G has the same issue except the L is more likely at 10.7, and the German/Italian/Belgian F-104Gs constantly get sucked up into the land of the MiG-23ML which not only carries a missile/radar combo invisible to their RWR, but also has a higher top speed and maintains energy better in turns. A MiG-23 on your six is essentially a guaranteed 10k SL debt waiting to be redeemed.

(Both the S and the S.ASA are lost causes lmao, giving up your gun for 2 radar missiles on somewhat weak radars while facing F-18s and F-15s respectively)

Is there any outspoken reason they’re kept in their current state?

Or better yet, is there a better way to use them rather than just tent-plugging whenever you see the 384th lvl 4 premium player of the day?

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They have a high efficiency metric because they are good at base bombing, so gaijin doesn’t see an issue with their BR.

I’d just move all 10.7 and above F-104s down by 0.3, and the ASA to 11.3.

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F-104A/C when played properly are ground strikers, because they can’t frag dogfight aircraft.
F-104S is one of the best 11.3s in the game.
ASA should be looked at. I consider it 11.7 at this time currently.

If you want advice on F-104J: Just keep distance from A-10s.

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feel surprised there still someone remember ASA.
it’s a pity that this plane has some beautiful skins, but it’s still at a unplayable br.

(all aspect)

The F-104A doesn’t even have bombs or rockets…

Both are BnZ aircraft, not ground strikers…

No. F-4E, JA37C, J-7E are all magnitudes superior.

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F-4E is the F-15C to the F-15E that is F-104S.
They’re different.

No. The F-4E is just strictly better than the F-104S save for things that do not matter either due to irrelevancy or being so minorly better at it that it doesn’t matter, see: speed.

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Idk man, If I just roll and then turn I can ignore an F-104 all match.

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You also will never kill him, but its very easy for you to slip up eventually and die.

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It’s very easy to avoid them in most fighters that face it. In a 1v1 the one that farms ground faster wins

Guess what the F-104 is also better at doing than most jets that cant catch it

Plenty of jets that have an easy time gunning down ground targets with better agility to do it faster than the F-104. Some even with ballistic computers

Most don’t carry an m61 with a horde of ammo

most maps have the ground objectives lined up in line warfare… you can strafe 20 in one pass

Plenty of jets with 20 or 30mm guns with lots of ammo. Some with even more than the F-104. The ADENs for example are great for that and you just need 1 tap per target and a very short burst for pillboxes. The hunters have 600 rounds of 30mm

There are only like 8 or 10 targets in each convoy and you would be lucky if you got more than 5 in a pass. Also you would waste a lot of ammo spamming the gun like that.

Lmao, that’s a good joke.

? I am talking about the static ground emplacements on every single map that ppl actually go after. I haven’t seen someone actually target a convoy in years.

F-104 is not the best thing to farm those in a pass (you mean crossing the front line horizontally?) You will have more trouble killing 4 targets in each group in a pass because it lacks rudder authority and the F-104 starts pushing AoA at slower speeds which makes it harder to ground pound and you need to pull up sooner.

Also, non-rotary cannons work better to conserve ammo.

Point being, the F-104 is still decent for ground pounding, but it doesn’t mean some other jet can’t beat it at bleeding tickets

You ignore the spaa and kill the howitzers and pillboxes. This takes very little change of direction each time and can easily be done.

Depends on what you think of the ‘dominate’ term.

If it means ‘fragging enemies asap and decreasing the number of subsonic junks by dogfighting’
-You might be right, F-104 isn’t built for dogfighting, unlike the F-100D.

But if it means ‘using speed and thrust of 10.0+BR equivalent to make the whole enemy subsonics annoying all along the match’
-You are wrong.

Also, as long as this topic is for late variants of F-104, STOP DERAILING THE TOPIC with F-104A/C.

Please?

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