This is somehow the worst take I’ve seen in months. Yes, I’m sure Russia really wants those 100% classified and real leaks that are definitely not just export classified ones that you can find online!
Going cold/notching correctly in game takes too much time to realistically reposition and reaquire your original target. Especially with the amount of sweeping needed by the current USSR radars to pick up a target. There’s also the issue of target discrimination - it will be hard to relock the same target you originally fired upon in ARB because you typically have more than one within your search area.
It’s nice in theory, but very hardly practical. I have tried it a number of times now, and the time you give up to notching makes it near impossible.
In the current meta, the 27ER is best for trailing targets, 1-1 engagements where you have a significant jump on the enemy, or in head-ons when hunting the last enemy player.
I was talking about air sim. Air rb is a lost cause for me, it’s autistic chaos. I use air rb only for grind.
You may ask why am I even here then. Well, the topic of this thread also affects sim.
If you both launch at let’s say 40km, I would say there would be enough time to reacquire the target. I think a lot of the times you could just kill your enemy first and notch his FOX 3 after, given how fast R-27ER is. The longer the range, the more beneficial R-27ER’s speed is. I bet it would take some practice to know when to use the R-27 and when to use the R-77.
Again, I’m talking about sim here.
Manual target selection helps a lot.
on sim even r77 works. But FMs matter way more there. f16c shits on everything
Tomcat, Gripen, F-15A, Su-27 with R-73 have a decent chance to kill f-16c
It’s easier to pull too much and lose all your speed, meaning something like an F-16 is much more idiotproof, than an SU-27, but at the same time you have much more control. In air br you can’t use half of the elevator when flying with a keyboard and keeping your eyes on the enemy. It’s either 100% (capped by instructor) or 0% elevator.
You meant the gripen.
Yeah a good 5% chance. Only gripen from that list, probably the only other plane that can fight the f16c and maybe win. I don’t think I’ve died more than 5 times to r73, it’s so easy to deal with at every range in sim
f16c is overall better, if you manage CMs
Pretty much
Excellent FM charecteristics, Amazing radar overall, Amazing armament options, Up to 3 fuel tanks on special stations and good fuel efficiency, The best visibility and situational awareness, HMD pretty usefull as well.
I don’t know how good Gripen’s flight model is after the nerf, but the F-16 and the Gripen were pretty much the same plane, except Gripen had better flight model. The best in fact in both 1 circle and 2 circle fights.
You really overestimate the F-16C.
If you pay attention it’s easy to defeat, however when it gets too close, it’s over, especially in something with 2 engines like the F-15. It also got me quite a few times because I either didn’t expect it to have so much range or didn’t expect it to be able to pull on me.
F-16C is a great all-rounder, but everything you’ve stated some other plane has better or they are just nice-to-have’s (fuel, visibility).
Gripen has better flight model and also has AMRAAMs and AIM-9Ms, Mirage has faster radar scan, all NATO planes have high quality RWRs. The MiG-29s and SU-27s have 90 degrees of HMS limits if I remember correctly, while F-16C has like 45 degrees. Even if it had more, AIM-9M wouldn’t be able to utilize it like the R-73 can (unless AIM-9X comes?).
The only thing that only F-16 has is the amazing visibility, but it’s just a nice-to-have. All top tier planes have very good visibility, it’s a standard set by late WW2 planes like the P-51.
F-16C is a great plane, which does everything very well, but it’s not an invincible plane best at everything. You overestimate it either because you love playing it so much or you die to it all the time while playing on the red side.
Just to make sure we avoid misunderstandings. Air sim makes something like an SU-27 easier to mess up with, but doesn’t make it worse, especially when these jets have dampening. A Spitfire is a guaranteed stall for an inexperienced player in sim, sooner or later, but it doesn’t make it worse.
You can spam missiles with it generally, but dogfighting almost never, bleeds more than it should.
This is just my experience playing it. I haven’t fought a grippen in a knife fight yet but all else is easy to deal with, mirages put up a good fight.
I have to finally grind the Russian tech tree. Everyone says SU-27 and MiG-29 have terrible speed bleed, but I doubt it is that bad. Even my MiG-21S can hold some speed, if I have dampening on and don’t just pull the stick as hard as I can. Recently I unlocked the non bis MiG-15, but haven’t bought it yet.
Its very bad in some speed ranges. Above mach the su27 atleast rates well. But when they start bleeding even at slight turns they do not regain speed for whatever reason, takes like 3 seconds to do that unlike the mig21s. Dampening makes it more bearable, but you need to stay always above 900 ias km/h. Going for medium range headons is good. R27ET is probably the most useful missile you have access to, and r73 aren’t that useful at all, usually better to take r77s over them in the smt
A little bit better than F-16C in term dogfight performance
All IR missiles aren’t that useful anymore, you always take 2 on every plane, just in case someone still uses multipathing or you get into a dogfight.
SMT and SU-27s are heavy, MiG-21 is light and has very good thrust to weight ratio.
It’s very annoying, I know from experience on the receiving end.
That’s where the R-77 shines and is better than AIM-120 I bet.
Sadly due to the misisle not pulling enough G or lead, and having a slower acceleration. Also worse notch resistance, weaker effects on multipath etc etc etc, its effectively worse in all categories.
The reality of the gridfins is that they produce a lot of drag. The IRL benefits of the missile are not modeled in game and it just makes it flat out inferior.
One of those is that the use of grid fins means that the amount of torque needed to generate high angles of attack is extremely low, but the given torque values in warthunder don’t reflect reality… the fins are very slow to respond and the missile can often be dodged by out manuvering it in a high G roll or turn.
Let’s see it that way. With the F-15, if you full send the elevators at mach 1, you get out of a 180° turn at about 850km/h at deck level. And with the F-15 T/W it goes back to Mach very quickly.
The same turn on the Mig29SMT land you at around 550km/h.
Sure dampening make it better on both side, but the Mig still bleed energy like crazy.
And what about radius?
Or thats isnt important??,
There’s your problem. You can’t use all of your good AOA and simultaneously hold speed. SU-27 can’t do a cobra and hold it’s speed at the same time xD.
If you held your speed like an F-15 when you full send the elevators then guess what, you would have the same AOA as the F-15, not better.
Besides that, you would end up at 550 km/h, but your radius would be tighter. A lot of the times Russian jets can just stay inside the circle of an F-16 or an F-15 and be on the offensive the whole time.