An easy way to stop losing players

Well, let’s not knock the peeps who pay the bills, “Wallet Warriors” gud-bless-em pick up the tab for the freeloaders and cheapskates who don’t. Ironically the freeloaders refer to the supporting players who buy stuff as “entitled”. Somehow I think it’s the other way around … ?

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For one thing FTP players provide the “content” (targets to shoot at).
The other is that WT isn’t a good enough game to justify paying for IMO. The models are great, but the code behind them is junk and the way Gaijin runs it is absolutely toxic.

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Given the matchmaking and the absolute crush matches it doesn’t really seem like a game worth investing in. I don’t really mind losing or getting killed, but roughly 49 out of 50 matches is me getting killed by tanks a BR higher than my best tank or getting killed by an undefeatable Russian tank.

Fully agree with you. I also 100% believe there is some kind of skill based matchmaking. My experience having been playing the air modes quite a lot for the past couple of months. If you have a good game or two I guarantee your uptiers increase and the skill level of the people you face becomes really much harder for a while. Then after a few bad games it suddenly gives you slight uptier or bad pilots to face who really act like bots half the time.

100% fellow aussie here. Fully agree with what you’ve said even though I primarily play air arcade and air realistic. same issues with BR, ping and our ‘asian’ friends in the air.

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You have here a long discussion on the subject, where it is explained how the MM works.

If you don’t want to waste too much time, the main defense of how it works now is:

Reduce the ± BR would get more queue times, you would face less variety of tanks and due to its system the -+0,7 would be asymmetric.

My opinion is that you should try to create more games of the same BR without removing the ±1. I understand your frustration… but I come from WOT and it’s the same thing, at the end you live with them.

A Rerun Evet or more or old Reward Vehicles, including previously/currently untradeable ones like Ka-Chi, T55E1, Toldi, E.B.R 1954 etc.

As well as relaxing the stance on historical accurracy a little bit, atlease for vehicles that had been in the game already like Panther II, Flakpanzer 341 and Tiger II 10.5, and that are still in the game like R2Y2’s, Ho-Ri’s, Ostwind II etc.

[spoiler]Peasant_wb:

I’m gonna say it:

Warthunder is not a tank [vehicle] fighting game. It’s a tank [vehicle] collection game. It’s combat part is ancillary to advancing in the tech tree and unlocking new vehicles. In other words: it’s Pokémon, but with tanks [military vehicles] instead of cute monsters. Gaijin has committed to this format and will add as much shit as possible, regardless of how useless and difficult to balance it will be.[/spoiler]

How do I make proper spoilers here, I see no option

Allow all players to collect and use the vehicles they want, maybe add monetary options as well, and there will be a greater incentive to stick around and wait for another collection chance.

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Is that Peter Griffin in a Hawaii Shirt xD

I read that when i first started playing. nevertheless my experience in-game says otherwise. call it whatever you want.

Pretty much.
Gaijin doesn’t make money off playing the game, in fact its a cost in maintaining the game servers.
It makes money with the “casino model” it gets you in the door with the free drinks and shiny flashy and then tries its best to get you to spend money by rigging the game.

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Every aspect of this game is designed to push players into breaking out the credit card at some point. It’s a business not a gaming company, the games are the lucrative business model of choice.

The suck grind is very deliberate don’t ever think otherwise.

An easy way to stop losing players… fix russian bias.

  1. Stop undertiering russian tanks.
  2. Fix russian tanks having zero detonation.
  3. Fix russian tanks having magical no spalling.
  4. Stop putting modern tanks in a BR against 1970s vehicles.
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ah yes flagged post for zero reason. mods and their alts

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Yes because no forum member uses flagging, just mods. Who oddly are mostly 10000x more civil than most forum users if you interact with them, even when being a pain.

Mods would remove with zero warning and they do if you overstep.

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Paying money to this game doesn’t make you anything. It’s not something to be praised. It also DOESN’T “keep the lights on”.

I would argue since noticed that every time I get premium account - matchmaking becomes longer and enemies are less skilled in the match. Silly coincidence?

I don’t think that’s real.

Indeed, 4 Su-25/39 variants added in no time, already 3 Soviet Tanks this Devblog Season, meanwhile Germany sits on 2 meager Top Tier MBT’s for years and keeps getting skipped on purpose. (I don’t need to say anything about the 3 German Tanks, do I?)

Gaijin: “hey, at least he helps pay the bills so freeloaders can enjoy new content every month. Also as a company director, I can buy new BMWs or Mercedes every year to show off to my friends and families because of the extra premium sales. So don’t behave in an ungrateful way towards someone whom you indirectly depend on bro”

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I’m glad somebody got it.

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