Allow SPAA into air mode

America invented the first proximity fuse. Britain started trying to make one earlier than the US but America ultimately got a working version first.

Except for the fact that every single bit of the invention of the proximity fuse was purely British. Just like WWII, Britain did all the heavy lifting, and America showed up at the end and demanded recognition.

1 Like

Only to be killed by something like a buk? IIRC BUK should have better seeker then MICA. Besides that, going into notch at that altitude would probably slow me down enough to make me an easy target

i dont think it would necessarily make the game mode easier, NPC only stand there and automatically attack with aimbot while players can play strategically and hide behind obstacles, attack while moving, throw smoke, focus fire, use different AA instead of a fixed one from NPC, proxy fuzes, etc

also idk how it would be boring cuz playing AA IS already boring thats why i think this mode would push players into trying something new, there are many ways around that issue you talk about like adding several spawns and red zone limitations to avoid fixing the entire map

with some creativity this hypothetical mode could be fun for SPAA enjoyers to fight against planes and farm XP more consistenly while aircraft can get to use the full extent of their armament or choose to fight against SPAA or focus against planes maybe have a mix of both, in the other hand advertising ground battles as such while in game you must face aircraft is frustrating for players who got into the mode expecting to fight other tanks only to get revenge bombed by some random who couldnt best you in ground, i think it’d be fair if you could carry SPAA into air mode just like aircraft can be taken into ground battle.

What obstacles, very few maps actually have cover that SPAA could use

The AI already does this, such as Convoy SPAAGs in ASB.

Not really sure what you mean here

Sure, but that is a limited defence.

If you mean switching between SPAA, maybe, but that is a big assumption that Gaijin wouldnt just lock you into whatever SPAA you first spawned in.

Which they use on naval SPAA I think and probably only dont use because 1) they dont need it and 2) that would be insanely OP with the aimbot

At the moment, CAS has to attack targets with a 2km² area and so SPAA can defend that area. Air maps can be up to 130km². So there is 0 gurantee that an aircraft will come within 100km of your SPAA, and below 12.0 they have at most 6-7km effective range. There is every chance you could spend most of the match, just AFK… waiting for something to come close, even if you positioned next an objective, there is no gurantee that the target would be attackable, for example a heavy bomber flying at 20k ft isnt exactly a target you are likely to hit with most BR appropraite SPAAs.

and this is all before ARM and other SEAD weapons are hopefully added soon

So you want to turn ARB into micro maps, just to force players into range of SPAA?

an entirely new mode, purpose built for it. Sure. But just slapping player controlled SPAA into ARB or ASB simply wont work.

something like this

Okay, but lets assume that map is 130km² (and hopefully they’ll add bigger air maps than that soon)

What happens if the SPAA is the yellow circle and all the aircraft are near the yellow arrow. 100+km away from your SPAA which might have anywhere from 2-3km to maybe 20km range bar top tier, then its like 20-30km, but still not enough to hit something 100km away?

but there wont be a single enemy there will be many SPAA scattered around the playable zone while aircraft from both team fight each other around the red zone throwing missile which may be intercepted too, dodging, throwing flares, escaping into safety when munition is depleted to reload potentially luring enemy into safety zones, if there’s only two players left one AA and one aircraft these two will be drawn to fight each other at some point

So maybe 1 player might be inrange of the SPAA, but not all of them. There is also nothing stopping the Aircraft just doing SEAD.

1 Like

Okay. But what about the actual player?

The dude that spawned on the wrong side of the action is just going to leave.

There would be zero reason for the plane to go near the single spaa.

If i were the plane, i would grind the ai targets and drain the tickets to win.

2 Likes

No one said Britain wasn’t trying to make a proximity fuse, even the Germans were trying to build them. I even stated Britain was working on it first.

image

VOTE FOR G2G SPAA

1 Like

What about vehicles in lower tiers that do not have radar?

Then there would be little reason for SPAAGs with radar to be a higher BR than those without beyond G2G performance

My point is, it seems Gaijin totally screwed the lower tiers by removing the lead indicators - as they got nothing in compensation for that, while higher-tier vehicles got the radar.

I unfortunately missed out on lower-tier spaa having some kind of lead indicator.

1 Like

Maybe, though the effective “range” of ground attackers at lower BRs is much lower. So generally they get a lot closer to the SPAA

All they really need to do imo is drop the average BR of SPAAGs down a bit, add some actually decent ones around 5.0/6.0 and then add some better sights to all of them that would make leading much easier.

Overall though, I dont really consider CAS at lower BRs all that bad bar a few notable exceptions like the Yak.

1 Like

So you go from a vehicle with a magical lead indicator to a vehicle with an early radar based lead indicator (which can be unreliable) what kind of progression is that?

2 Likes

I’m not sure what you are getting at here…

IRL, spaa have two different sights - one for ground attack and one for air attack.

Currently in RGB, early / lower tier spaa have only the basic sight to fight both ground and air units. They are at a big disadvantage when fighting air units.

1 Like

What? I was talking about you complaining about lead indicators being removed for lower br vehicles

Which made them 70sp and air 500sp.

While those sight are regularly seen in custom sights. Doesn’t really help tho, similar to the nonadjustable gyro on planes.

1 Like